For Lu


ConFlict

 

Posted

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(29), C'ngImp-Acc/Dmg/EndRdx(50), C'ngImp-Acc/Dmg/Rchg(50), C'ngImp-Dmg/EndRdx/Rchg(50)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5), S'fstPrt-ResDam/Def+(5)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(7), LkGmblr-Rchg+(9), Ksmt-ToHit+(34)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(13), Numna-Regen/Rcvry+(13)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(21)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(21)
Level 12: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(25), AdjTgt-Rchg(25)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(27)
Level 16: Hurdle -- Jump-I(A)
Level 18: Against All Odds -- EndRdx-I(A), EndRdx-I(27)
Level 20: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(46)
Level 22: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(33), Mrcl-Rcvry+(33)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(36), Zephyr-Travel(36)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Boxing -- Acc-I(A)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

stalker!


Support the Mentor Project - http://tinyurl.com/citymentorproject
[JFA2010]Mod08: And I will strike down upon thee (enrious) with great vengence and .... oh wait wrong script
@enrious, @sardonicism, @MyLexiConIsHugeSon
If you haven't joined a global channel, you're not really looking for team.

 

Posted

Lightning Rod + Shield Charge + Lots of Recharge = <3 <3 <3


-Castle Approved Since March 2009!
-Off the Cape is CURRENTLY RECORDING NEW CONTENT! Once edits, templates, and the new site are up we'll be back to bi-weekly podcasts complete with rampant, wild, unfounded CoH speculation!

 

Posted

46% defense Melee, Ranged and AOE + 80% recharge.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Swine Flu: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
------------
Level 1: Havoc Punch Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(40)
Level 1: Deflection LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(11), S'fstPrt-ResDam/EndRdx(17), S'fstPrt-ResDam/Def+(27), LkGmblr-Def/EndRdx/Rchg(46)
Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(23)
Level 4: True Grit Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(29), Numna-Heal(43)
Level 6: Build Up GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(43)
Level 8: Thunder Strike Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(34)
Level 10: Active Defense RechRdx-I(A), RechRdx-I(23)
Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Swift Run-I(A)
Level 18: Health Mrcl-Rcvry+(A)
Level 20: Stamina P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-End%(21), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(46)
Level 22: Phalanx Fighting LkGmblr-Rchg+(A)
Level 24: Chain Induction Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(25), Hectmb-Dmg/Rchg(25), Hectmb-Acc/Dmg/Rchg(29), Hectmb-Dam%(46)
Level 26: Combat Jumping LkGmblr-Rchg+(A), Zephyr-Travel(37), Zephyr-ResKB(50), Zephyr-Travel/EndRdx(50)
Level 28: Boxing Acc-I(A)
Level 30: Tough Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(31), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31), Aegis-Psi/Status(43)
Level 32: Lightning Rod Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(39), LkGmblr-Def(39)
Level 41: Char BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-Rchg/Hold(42)
Level 44: Melt Armor ShldBrk-Acc/DefDeb(A), ShldBrk-DefDeb/EndRdx/Rchg(45), AnWeak-Acc/Rchg(45), AnWeak-Acc/Rchg/EndRdx(45)
Level 47: Fire Ball Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Against All Odds EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
17% DamageBuff(Smashing)
17% DamageBuff(Lethal)
17% DamageBuff(Fire)
17% DamageBuff(Cold)
17% DamageBuff(Energy)
17% DamageBuff(Negative)
17% DamageBuff(Toxic)
17% DamageBuff(Psionic)
9.88% Defense(Smashing)
9.88% Defense(Lethal)
12.1% Defense(Fire)
12.1% Defense(Cold)
11.8% Defense(Energy)
11.8% Defense(Negative)
3% Defense(Psionic)
16.8% Defense(Melee)
16.8% Defense(Ranged)
16.4% Defense(AoE)
75% Enhancement(Accuracy)
80% Enhancement(RechargeTime)
10% FlySpeed
140.6 HP (10.5%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Held) 3.3%
MezResist(Immobilize) 3.3%
MezResist(Stun) 6.6%
19% (0.32 End/sec) Recovery
52% (2.91 HP/sec) Regeneration
5.04% Resistance(Fire)
5.04% Resistance(Cold)
3% Resistance(Psionic)
15% RunSpeed
2.5% XPDebtProtection


@Ra Ra

 

Posted

If you want to go the Body Mastery Route, this build has a 72.5% recharge but still over 46% to Melee, Ranged and AOE

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Swine Flu: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Havoc Punch Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(40)
Level 1: Deflection LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(11), S'fstPrt-ResDam/EndRdx(17), S'fstPrt-ResDam/Def+(27), LkGmblr-Def/EndRdx/Rchg(46)
Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(23)
Level 4: True Grit Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(29), Numna-Heal(43)
Level 6: Build Up AdjTgt-Rchg(A), AdjTgt-ToHit/EndRdx(7), AdjTgt-EndRdx/Rchg(7), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-ToHit/Rchg(40)
Level 8: Thunder Strike Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(34)
Level 10: Active Defense RechRdx-I(A), RechRdx-I(23)
Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Swift Run-I(A)
Level 18: Health Mrcl-Rcvry+(A)
Level 20: Stamina P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-End%(21), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(46)
Level 22: Phalanx Fighting LkGmblr-Rchg+(A)
Level 24: Chain Induction Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(25), Hectmb-Dmg/Rchg(25), Hectmb-Acc/Dmg/Rchg(29), Hectmb-Dam%(46)
Level 26: Combat Jumping LkGmblr-Rchg+(A), Zephyr-Travel(37), Zephyr-ResKB(50), Zephyr-Travel/EndRdx(50)
Level 28: Boxing Acc-I(A)
Level 30: Tough Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(31), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31), Aegis-Psi/Status(43)
Level 32: Lightning Rod Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(39), LkGmblr-Def(39)
Level 41: Focused Accuracy GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(50)
Level 44: Physical Perfection Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45), Efficacy-EndMod/Acc/Rchg(45), Efficacy-Acc/Rchg(45), Efficacy-EndMod/Acc(48), Efficacy-EndMod/EndRdx(48)
Level 47: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(48)
Level 49: Against All Odds EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
21.5% DamageBuff(Smashing)
21.5% DamageBuff(Lethal)
21.5% DamageBuff(Fire)
21.5% DamageBuff(Cold)
21.5% DamageBuff(Energy)
21.5% DamageBuff(Negative)
21.5% DamageBuff(Toxic)
21.5% DamageBuff(Psionic)
9.88% Defense(Smashing)
9.88% Defense(Lethal)
12.1% Defense(Fire)
12.1% Defense(Cold)
10.8% Defense(Energy)
10.8% Defense(Negative)
3% Defense(Psionic)
16.8% Defense(Melee)
18.6% Defense(Ranged)
16.4% Defense(AoE)
60% Enhancement(Accuracy)
72.5% Enhancement(RechargeTime)
10% FlySpeed
155.6 HP (11.6%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Held) 3.3%
MezResist(Immobilize) 3.3%
MezResist(Stun) 6.6%
12% (0.2 End/sec) Recovery
52% (2.91 HP/sec) Regeneration
2.52% Resistance(Fire)
2.52% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
3% Resistance(Psionic)
15% RunSpeed
2.5% XPDebtProtection


@Ra Ra

 

Posted

don't troll me bro.



for the cheaper version of this switch in devastations. drop assault for maneuvers and slot another kb io there. I had a better build somewhere but I lost it and I am to drunk to do a fresh one.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Mesmerize -- FtnHyp-Acc/Rchg(A), FtnHyp-Plct%(3), Dev'n-Acc/Dmg(34), Dev'n-Dmg/EndRdx(34), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg/Rchg(40)
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg/EndRdx/Rchg(43), Dev'n-Dmg/EndRdx(46), HO:Centri(46), GJ-Dam%(46)
Level 2: Levitate -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Dmg/EndRdx/KB(3), KinCrsh-Rchg/KB(23), KinCrsh-Acc/KB(27), HO:Nucle(33), HO:Nucle(34)
Level 4: Dominate -- Lock-Acc/Hold(A), Lock-Acc/Rchg(5), HO:Perox(5), HO:Perox(7), UbrkCons-Acc/Rchg(7), UbrkCons-Dam%(19)
Level 6: Hurdle -- Jump-I(A), Jump-I(50)
Level 8: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(9), Ksmt-ToHit+(9)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Fire Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(13), Apoc-Acc/Rchg(13), Apoc-Acc/Dmg/Rchg(15), Apoc-Dmg/Rchg(17), HO:Centri(19)
Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(15)
Level 16: Fiery Embrace -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(43)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Super Speed -- Zephyr-ResKB(A), Clrty-EndRdx(25), Clrty-RunSpd(25), Clrty-Stlth(27)
Level 26: Assault -- EndRdx-I(A)
Level 28: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(29), Rec'dRet-Pcptn(29)
Level 30: Confuse -- CoPers-Conf%(A), CoPers-Conf/EndRdx(31), CoPers-Acc/Rchg(31), CoPers-Acc/Conf/Rchg(31), CoPers-Conf/Rchg(33), CoPers-Conf(33)
Level 32: Vengeance -- Krma-ResKB(A)
Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/ActRdx/Rchg(36), Mantic-Dmg/EndRdx/Rchg(36), Mantic-Dam%(36), Mantic-Acc/ActRdx/Rng(37), HO:Nucle(37)
Level 38: Blaze -- GJ-Acc/Dmg(A), GJ-Acc/End/Rech(39), GJ-Acc/Dmg/End/Rech(39), GJ-Dam%(39), HO:Centri(40), HO:Nucle(40)
Level 41: Water Spout -- KinCrsh-Dmg/KB(A), KinCrsh-Rchg/KB(42), KinCrsh-Rechg/EndRdx(42), KinCrsh-Dmg/EndRdx/KB(42)
Level 44: Shark Skin -- GA-RechEnd(A), GA-Res/Rech/End(45), GA-End/Res(45), S'fstPrt-ResKB(45)
Level 47: Summon Coralax -- S'bndAl-Dmg/EndRdx(A), S'bndAl-Acc/Rchg(48), S'bndAl-Acc/Dmg/Rchg(48), S'bndAl-Dmg/Rchg(48)
Level 49: Hibernate -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
Set Bonus Totals:

  • 28.5% DamageBuff(Smashing)
  • 28.5% DamageBuff(Lethal)
  • 28.5% DamageBuff(Fire)
  • 28.5% DamageBuff(Cold)
  • 28.5% DamageBuff(Energy)
  • 28.5% DamageBuff(Negative)
  • 28.5% DamageBuff(Toxic)
  • 28.5% DamageBuff(Psionic)
  • 8.13% Defense(Energy)
  • 8.13% Defense(Negative)
  • 11.6% Defense(Ranged)
  • 4% Enhancement(Confused)
  • 7.5% Enhancement(Range) (in PvP)
  • 27.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 171.7 HP (16.9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -33)
  • Knockup (Mag -33)
  • MezResist(Confused) 5% (in PvP)
  • MezResist(Held) 5% (in PvP)
  • MezResist(Immobilize) 7.2%
  • MezResist(Repel) 1000% (10% chance, in PvP)
  • MezResist(Sleep) 5% (in PvP)
  • MezResist(Stun) 5% (in PvP)
  • MezResist(Terrorized) 5% (in PvP)
  • 20% Perception
  • 22% (0.37 End/sec) Recovery
  • 68% (2.89 HP/sec) Regeneration
  • 5% Resistance(Smashing)
  • 11% RunSpeed


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Quote:
Originally Posted by Mercury_Down View Post
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(29), C'ngImp-Acc/Dmg/EndRdx(50), C'ngImp-Acc/Dmg/Rchg(50), C'ngImp-Dmg/EndRdx/Rchg(50)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5), S'fstPrt-ResDam/Def+(5)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(7), LkGmblr-Rchg+(9), Ksmt-ToHit+(34)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(13), Numna-Regen/Rcvry+(13)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(21)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(21)
Level 12: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(25), AdjTgt-Rchg(25)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(27)
Level 16: Hurdle -- Jump-I(A)
Level 18: Against All Odds -- EndRdx-I(A), EndRdx-I(27)
Level 20: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(46)
Level 22: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(33), Mrcl-Rcvry+(33)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(36), Zephyr-Travel(36)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Boxing -- Acc-I(A)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Merc, perhaps you might wanna take out grant cover.. it's a waste of a LoTG 7.5 as you have 6 slotted in the build, and if infact this is for solo farming GC aint with ****. In its place i would probably take SJ

just my 2 cents


 

Posted

Quote:
Originally Posted by Ignicity View Post
Merc, perhaps you might wanna take out grant cover.. it's a waste of a LoTG 7.5 as you have 6 slotted in the build, and if infact this is for solo farming GC aint with ****. In its place i would probably take SJ

just my 2 cents
Yeah Iggy, I didn't catch that in Mids but did actually take SJ in place of it in the actual build which is actually quite a bit different than the one posted hehe. Imanub.