i heart cinder
u gonna get GA? Manhiem seems to like it says it has a very tribes feel.
I have it. Played in Beta. I top fragged my first game when it went live, but I haven't played it since.
Speaking of which, I just got Tribes Vengeance....never got around to playing it around 2004 and kind of forgot about it until now. And now that I got it I can say....wow, what a horrible game. The single player is atrocious. From the great reviews, I figured it would at least be half decent
Tribes is actually one of the best examples of I13 type changes, as is Unreal Tournament. It seems that's the trend of the last decade....make hard games easy, so every noob can do well, and the company can make more money with more sales. Too bad for those of us that are actually good at games.
Tribes 1 required an insane amount of skill. Tribes 2 was made easier, and the vast majority of the hardcore community hated it, because of that. Tribes Vengeance was made even easier, and a total of like 9 serious Tribes players even bothered playing it.
UT 1999 required tons of skill. So UT2k3 and the following sequels made it easier and easier....and of course, the vast majority of the hardcore players despised them.
And then we get to CoH....PvP took skill, and then skill was taken away and we got I13 instead.
Hell, now that I think about it, I13 wasn't unexpected. It's what every game developer is doing these days, it seems. Make the game easy enough for retarded monkeys to play, and you'll make more money, because you won't be ruling out any retarded monkeys that may buy the game.
I r so smart!
Speaking of which, I just got Tribes Vengeance....never got around to playing it around 2004 and kind of forgot about it until now. And now that I got it I can say....wow, what a horrible game. The single player is atrocious. From the great reviews, I figured it would at least be half decent
Tribes is actually one of the best examples of I13 type changes, as is Unreal Tournament. It seems that's the trend of the last decade....make hard games easy, so every noob can do well, and the company can make more money with more sales. Too bad for those of us that are actually good at games. Tribes 1 required an insane amount of skill. Tribes 2 was made easier, and the vast majority of the hardcore community hated it, because of that. Tribes Vengeance was made even easier, and a total of like 9 serious Tribes players even bothered playing it. UT 1999 required tons of skill. So UT2k3 and the following sequels made it easier and easier....and of course, the vast majority of the hardcore players despised them. And then we get to CoH....PvP took skill, and then skill was taken away and we got I13 instead. Hell, now that I think about it, I13 wasn't unexpected. It's what every game developer is doing these days, it seems. Make the game easy enough for retarded monkeys to play, and you'll make more money, because you won't be ruling out any retarded monkeys that may buy the game. I r so smart! |
Resident Evil 2 was an amazing game when it first released, but it'd be pretty hard for me to go back and play the original version without banging my head against the desk in frustration. Controls have come a long way since then.
You played a game that was released in 2004, and developed prior. Of course you're going to find the game to be "atrocious". Most 3rd person action games and FPSes don't exactly have a long shelf life, especially at the rate that engines are being pushed out.
Resident Evil 2 was an amazing game when it first released, but it'd be pretty hard for me to go back and play the original version without banging my head against the desk in frustration. Controls have come a long way since then. |
lol...ive never seen this. I was expecting to see a scrapper spamming cinders lol. +1
You played a game that was released in 2004, and developed prior. Of course you're going to find the game to be "atrocious".
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By atrocious I meant the actual gameplay and the story. I played Tribes 1 and 2, and Vengeance just doesn't compare from what I saw. Which is why nobody played it, even back in 2004.
I wasn't talking about graphics either. There are some games that can withstand the test of time, while others that were good when they were released don't exactly match up later on in their lifespan. It doesn't take anything away from the game then.
My Resident Evil II example still stands. I'm not sure where you got me talking about graphics only from, but okay.
Edit: You played a Tribes game for the story? lol @ u.
My favorite MMO has got to be my first MMO which was Ultima Online. Its dead now but when it had a population the pvp was fast paced inventive and oriented around organized group pvp.
Yeah, I know. It was just funny giving him **** about GMing that game, with it's population of 3 players in Bulgaria.
http://www.youtube.com/user/CinderVi.../2/vtxWSxi0OBs