New AE Option - Meeting
i like it, we really need more ae options. IMO AE creation should work like base building, allowing you to place what you want, where you want it, visually instead of thru a window
I dont have a siggy.....sad huh
Sounds like valid option/mission objective that is missing from the MA.
We see it used in the "normal" game, so it is obvious that we should be able to use it in our MA arcs.
/signed. This needs to be added.
Heck, I just reactivated and the AE creator was part of the reason why. The very first arc I tried to write... I wanted this option to set up the conspiracy. So very first idea I had... shot down.
Would be great to have this to also have "fake" battles, where the two groups are fighting, but not actually doing any damage, so they're still fighting by the time you actually get to them.
Bubba: Like you see in the streets, right? I'd love that, too!
Come on Devs, make it happen!
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
Would be great to have this to also have "fake" battles, where the two groups are fighting, but not actually doing any damage, so they're still fighting by the time you actually get to them.
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/signed.
This would polish my "Battle for Atlas park" mish and really make it shine.
@1st. Son
Help Agent Martin in: A Favor for Liberty
AE arc #381565
My 1st. Video: Agent Martin in the new tutorial zone.
Signed on both accounts.
Let's add to this: Options for Ambushes led by a named NPC. Because sometimes it /has/ to be BAB who shows up to the party (and not an army of EB BABs, which is what happens if you try to set this up and the party count is too high)
NPCs: A Single Method to Greatly Expand Bases
Ever had one of those missions that literally screams with 'A meeting between the current bad guy and a new mystery one would so seal the deal!' But... we can't... we just can't. There is the option of putting them both in and making it look like they are talking to each other, but the lack of a proper placing system means that they will almost indefinetly end up shouting at each other from opposite ends of the map.
So, why not introduce a new 'Advanced Mission Objective' called 'Meeting' where two NPC's are in a single room facing each other and flanked by their minions? It'd work much like a Battle, except they might be discussing a transaction of resources rather then tearing off limbs.
Username: @Royal
The Alien Tyrant, 357388: Stop the reign of an evil emperor!
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