Smoke Grenade Questions
I could be wrong, but I thought a while back they made it auto hit, but I could be thinking of the Night Widow version only.
The only way the power will draw agro is if it damages the target/s and if I am not mistaken DW is a recharge debuff is it not?
"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)
As far as I know Smoke Grenade is not auto-hit (RedTomax supports this although it is no longer updated so if the change was VERY recent it wouldn't have been captured).
Unfortunately Smoke Grenade does not take Accurate To Hit. I assume that this is an oversight on the part of the devs although as far as I know they've never commented on it either way. I don't think there's a whole lot that we can do about this although I guess PM'ing Castle and asking for an explanation might be work.
Frustratingly, Flash Arrow (a very similar power) IS auto-hit in PvE (but not PvP) and can take accurate to hit debuff sets.
According to Parawiki, Smoke Grenade's -Perception debuff was made autohit, but the -ToHit debuff still requires a hit check. That's kinda dumb.
As to the DW proc: Yes. It would cause aggro. For note, it doesn't have to be damage to alert enemies. Pretty much EVERYTHING alerts enemies. Only powers/effects specifically flagged for it will not aggro. Procs are not flagged, so they default to aggro.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
According to Parawiki, Smoke Grenade's -Perception debuff was made autohit, but the -ToHit debuff still requires a hit check. That's kinda dumb.
As to the DW proc: Yes. It would cause aggro. For note, it doesn't have to be damage to alert enemies. Pretty much EVERYTHING alerts enemies. Only powers/effects specifically flagged for it will not aggro. Procs are not flagged, so they default to aggro. |
Any debuff except -Perception will cause mobs to aggro on the caster so even if the proc doesn't fire it's still a debuff that is being applied and causes aggro. Because of the way that -perception "doesn't" work for the mobs this makes the -perception part of the power useless.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
According to Parawiki, Smoke Grenade's -Perception debuff was made autohit, but the -ToHit debuff still requires a hit check. That's kinda dumb.
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Teams are the number one killer of soloists.
The Devs said Smoke Grenade's purpose is a "stealth". The -tohit debuff is a secondary effect perk.
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Explain Smoke.
Explain Night Widow Smoke Grenade.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
Any debuff except -Perception will cause mobs to aggro on the caster so even if the proc doesn't fire it's still a debuff that is being applied and causes aggro. Because of the way that -perception "doesn't" work for the mobs this makes the -perception part of the power useless.
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-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
Mids and ParagonWiki agree that Smoke Grenade can only take ToHit Debuff sets, even though it requires an Accuracy check against all targets. There is apparently no way to check the possible sets in a power in-game unless you have that power (am I wrong?), so I wanted to double-check here, as this seems stupid enough to be unlikely.
Also, if I put a Dark Watcher's proc in Smoke Grenade, will it cause it to attract aggro?