Cold/Ice
You have power build up clicked on. Might want to look at the numbers with that off
The Melee Teaming Guide for Melee Mans
Original Post fixed.
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Looks fine. I'd recommend getting some accuracy in benumb and heat loss (especially for tough AV fights). Blizzard is also really nice if you can fit it in, since it does blaster level damage and heat loss can get you up and running immediately (in my opinion if you don't take either ice storm or blizzard you should really just go with /sonic).
Very interesting build. I do agree I'd be more comfortable if you had some accuracy in Heat Loss in particular. Tough targets are going to resist the defense debuff in Sleet, in the case of AV's rather strongly. In turn increasing the opportunity to miss with Benumb and Heat Loss. Which toggles do you plan to have on 24-7? Even with Heat Loss boosting your recovery with the high recharge present in the build you also have the ability to burn thru your end rather rapidly. Slot in Performance Shifter and Efficacy Adaptor (the Endmod/Rech and Acc/Rech from both sets) instead of 4 of the Rech IO's and toggle on Tactics and Heat Loss should have a final to hit chance of 95% as long as you aren't getting debuffed. Hitting with Heat Loss is more important than eliminating the 0.6 seconds downtime using the Endmod sets would incur.
Um, wow. Yeah. You want accuracy in Heat Loss and Benumb, especially since you've not taken Aim. Ragnaroks in Sleet? Hecatombs in Brawl? Really? Like, really really?
High recharge and softcap defense is definitely a very valuable goal, but not at this cost.
You want an Achilles -res proc in Sleet. As Kahlan says, if you're not going to take Blizzard or Ice Storm there isn't much point in going /ice.
I would heavily redo this build if I were you. I'm not trying to be unkind here but you've slotted your key cold powers really badly. +70% acc from bonuses is not enough to make Benumb and Heatloss hit when you really need them to.
Either settle for less recharge or less defense. If you want crazy recharge, (which I totally understand and empathize with), then build for about 33ish defense. Then when you need to you can hit a small purple. Being softcapped all the time is not worth this kind of sacrifice.
The Melee Teaming Guide for Melee Mans
I agree with the previous comments, that you probably should rethink your build. However, the following comment jumped out at me:
you've slotted your key cold powers really badly. +70% acc from bonuses is not enough to make Benumb and Heatloss hit when you really need them to.
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Even against +3's, def debuff in sleet would still be at 65% effectiveness (~ -20% def). To hit against +3s:
With Sleet: (1.7) * [ 0.48 + 0.20 ] = 115% (capped at 95%)
Without Sleet: (1.7) * [ 0.48 ] = 82%
Furthermore, he's taken Tactics for an additional 12.5% +tohit:
With Tactics & without Sleet: (1.7) * [ 0.48 + 0.125 ] = 103% (capped at 95%)
Is my math-fu inferior here, or am I missing a factor?
Hazel Black - Mind/Psi D
Stephanie Winters - Nightwidow
Jacqui Frost - Cold/Ice D
Jacqui Embers - Fire/Kin C
Simone Templar - Fire/MM B
Mallory Woods - Kin/Rad D
Sanguine Melody - Grav/Sonic C
Fumina Hara - Plant/Storm C
Nutmeg - Warshade
Lauren Wu - SS/WP B
I agree with the previous comments, that you probably should rethink your build. However, the following comment jumped out at me:
How much accuracy does he need? +70% global accuracy is over 2 SOs worth of accuracy in every power -- Would he really need more? Even against +3's, def debuff in sleet would still be at 65% effectiveness (~ -20% def). To hit against +3s: With Sleet: (1.7) * [ 0.48 + 0.20 ] = 115% (capped at 95%) Without Sleet: (1.7) * [ 0.48 ] = 82% Furthermore, he's taken Tactics for an additional 12.5% +tohit: With Tactics & without Sleet: (1.7) * [ 0.48 + 0.125 ] = 103% (capped at 95%) Is my math-fu inferior here, or am I missing a factor? |
My cold has 2 lvl 50 accuracy IOs worth of accuracy in benumb and heat loss, as well as a lot of global acc, as well as the kismet unique, and still isn't capped on hit chance against Mako.
Also keep in mind that AVs very highly resist defense debuffs, as well as the purple patch resisting them, meaning even sleet + infrigidate do basically nothing against high level AVs.
It is a good point though, that other than fighting +3 and +4 AVs, he wouldn't have any problems in this regard. So it's a matter of what content will be played.
sorry, i'm losing my mind. This is for the cold/ice defender. mine's a controller.
I posted a build, but deleted. carry on, carry on
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.
Pretty much. While I still wouldn't want to run around with Hecatombs in Brawl and Ragnaroks in Sleet, his tohit chances would be sufficient for almost all content.
For me personally, when I see a build with purples, pvp IOs and 7.5s I assume that the intention is to be more than just adequate.
The accuracy issue aside Force, I'd urge you to reconsider several of your power choices and the levels you took them. I'd take Sleet earlier, (and trust me, an Achilles -res proc in Sleet is goooorgeous), try to fit in Frostworks for MoTFs and other high level content, (for non-accoladed/hp buffed squishies, for tanks not at the hp cap, etc), and to take Ice Storm or Blizzard, if not both.
Ice Storm and Blizzard doing Blaster damage coupled with Defender debuffs is obscene. You're really missing out by skipping them.
The Melee Teaming Guide for Melee Mans
For me personally, when I see a build with purples, pvp IOs and 7.5s I assume that the intention is to be more than just adequate.
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Silas is probably thinking of the same thing as me: the STF. +4 AVs, one of which has very high defense. Since it appears force has the money for a high end build, might as well build well for the one thing that would challenge such a build
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+4 AVs could be very tough to hit with his slotting:
(1.7) * [ 0.39 + 0.125 - AVDEF] = 88% (if AVDEF = 0)
If Mako's defense is at all significant, I can see that the chance to hit would go downhill fast, and why you'd want more accuracy. Thanks for the insight!
Hazel Black - Mind/Psi D
Stephanie Winters - Nightwidow
Jacqui Frost - Cold/Ice D
Jacqui Embers - Fire/Kin C
Simone Templar - Fire/MM B
Mallory Woods - Kin/Rad D
Sanguine Melody - Grav/Sonic C
Fumina Hara - Plant/Storm C
Nutmeg - Warshade
Lauren Wu - SS/WP B
If Mako's defense is at all significant, I can see that the chance to hit would go downhill fast, and why you'd want more accuracy. Thanks for the insight!
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Mind you, Lord Recluse himself has +175% Defense before the yellow tower goes down, but of course you don't fight him before the towers go down.
This has to be a joke.
Your power choice is horrible, if you can actually afford half the crap in this build its not worth making because it would play so bad (glad proc alone is 4 bill so good luck with that one) surely you can come up with something better than this piece of crap. I mean you slotted brawl with purples...really...I mean...REALLY?!?
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Actually, this would be what I call an "I play from 3am - 7am and do alot of solo play" build.
That being said, this is a regular content solo build. Not farming, not high-end Task Forces, not Mako.
I already have a team build in-place, this would take place on the 2nd build for Solo Play.
And yes, if I choose to implement it I would have no problem affording it.
Space reserved for a super awesome Signature, someday...
Actually, this would be what I call an "I play from 3am - 7am and do alot of solo play" build.
That being said, this is a regular content solo build. Not farming, not high-end Task Forces, not Mako. I already have a team build in-place, this would take place on the 2nd build for Solo Play. And yes, if I choose to implement it I would have no problem affording it. |
To each their own.
The Melee Teaming Guide for Melee Mans
Correct, +4/+0, I don't plan on herding up huge mobs. ST Dmg. With the incorporation of holds.
Sole source of damage? Try again.
Yes they do have excellent damage capacity, however they do not flow well with the style of play that I run when solo on a defender.
Perhaps not skip-able to you, but skip-able to me for the intention of the play-style.
Space reserved for a super awesome Signature, someday...
Correct, +4/+0, I don't plan on herding up huge mobs. ST Dmg. With the incorporation of holds.
Sole source of damage? Try again. Yes they do have excellent damage capacity, however they do not flow well with the style of play that I run when solo on a defender. Perhaps not skip-able to you, but skip-able to me for the intention of the play-style. |
If your intention is to solo +4x0 then I'll second what Kahlan said, you'd be better off with /sonic.
The Melee Teaming Guide for Melee Mans
Yes, as a solo Defender your secondary is your sole source of damage. Unless of course you want to talk about Hecatomb-slotted Brawl, Dominate (which only does as much base dmg as most tier1s) and the miniscule DoT from Sleet.
If your intention is to solo +4x0 then I'll second what Kahlan said, you'd be better off with /sonic. |
If I liked sonic I would have one. I like Ice so I work with what I enjoy.
Space reserved for a super awesome Signature, someday...
Against +4 normal enemies, you'll have 65% chance to hit with Heat Loss and Benumb.
They aren't permanent anyway due to the animation time (powers do not begin recharging until they have finished animating) so you may as well swap some of those recharges out for accuracies.
doesnt matter if it is a solo build. you could still come up with something better than this. speaking of, since it's a solo build, A) why the hell did you take the ice shields or veng then? and B) why didnt you go into force baster for power build up and total focus to atleast have a useful power to put heca's in. again I say....REALLY?!? if you have the 10 Billion inf to waste on this...just dont.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
I dont understand. No Ice Storm/ Blizzard? This hurts my head.
Finely came back to fix this post.
Here is what I've been tweaking currently in Mids and may possibly switch into from my current setup.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Space reserved for a super awesome Signature, someday...