Ss/wp
Think you could edit the post to NOT be dark blue on a blue background? I can't even read your slotting choices.
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Hey tweeks.
Your build is not that different from the build i am using. I am at work so i can't post my build. I suggest dropping super speed and getting rid of blessing of zephyr set in super jump. That KO protection Io is really expensive...over 100 mil. Its not worth it for 1.5% fire/cold def. You can pick up hurl and slot is with some thunderstike for some additional energy def.
Good Bad or Truly Ugly?
- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 29.8% Defense(Smashing)
- 29.8% Defense(Lethal)
- 12.6% Defense(Fire)
- 12.6% Defense(Cold)
- 19.4% Defense(Energy)
- 19.4% Defense(Negative)
- 6% Defense(Psionic)
- 17.9% Defense(Melee)
- 22.6% Defense(Ranged)
- 19.1% Defense(AoE)
- 4.05% Max End
- 9% Enhancement(Accuracy)
- 21.3% Enhancement(RechargeTime)
- 19% FlySpeed
- 331.7 HP (22.1%) HitPoints
- 19% JumpHeight
- 19% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 4.15%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 16.8%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 5% (0.08 End/sec) Recovery
- 68% (4.26 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 3% Resistance(Lethal)
- 3% Resistance(Fire)
- 3% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 3% Resistance(Toxic)
- 3% Resistance(Psionic)
- 19% RunSpeed
- 2% XPDebtProtection
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Tweeky: Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: High Pain Tolerance- (A) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Resistance
- (13) Reactive Armor - Resistance/Recharge
- (13) Reactive Armor - Resistance/Endurance/Recharge
- (29) Miracle - Heal
- (31) Miracle - Heal/Endurance
Level 2: Haymaker- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (7) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Fast Healing- (A) Numina's Convalescence - Heal
- (25) Numina's Convalescence - Heal/Endurance
- (27) Numina's Convalescence - Heal/Recharge
Level 6: Mind Over Body- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance
- (15) Reactive Armor - Resistance/Recharge
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (17) Steadfast Protection - Resistance/+Def 3%
Level 8: Knockout Blow- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Indomitable Will- (A) Shield Wall - +Res (Teleportation), +3% Res (All)
Level 12: Combat Jumping- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (25) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Rise to the Challenge- (A) Discouraging Words - To Hit Debuff
- (33) Discouraging Words - To Hit Debuff/Recharge
- (33) Discouraging Words - To Hit Debuff/Recharge/Endurance
- (33) Numina's Convalescence - Heal
- (34) Numina's Convalescence - Heal/Endurance
- (34) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (21) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Quick Recovery- (A) Performance Shifter - EndMod/Accuracy
- (27) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (48) Performance Shifter - Chance for +End
Level 22: Hurdle- (A) Jumping IO
Level 24: Health- (A) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - Heal/Recharge
- (48) Regenerative Tissue - +Regeneration
- (50) Miracle - +Recovery
Level 26: Stamina- (A) Performance Shifter - EndMod
- (40) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - EndMod/Recharge
Level 28: Hurl- (A) Devastation - Accuracy/Damage
- (34) Devastation - Accuracy/Damage/Endurance/Recharge
- (36) Devastation - Damage/Recharge
- (40) Devastation - Accuracy/Damage/Recharge
Level 30: Heightened Senses- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
Level 32: Foot Stomp- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (36) Eradication - Damage
- (36) Eradication - Damage/Recharge
- (37) Eradication - Accuracy/Damage/Recharge
Level 35: Tough- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (37) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Recharge
- (40) Reactive Armor - Resistance/Endurance/Recharge
Level 38: Weave- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
Level 41: Gloom- (A) Cloud Senses - ToHit Debuff
- (42) Cloud Senses - Accuracy/ToHitDebuff
- (42) Cloud Senses - Accuracy/Recharge
- (42) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (43) Cloud Senses - Accuracy/Endurance/Recharge
- (43) Cloud Senses - Chance for Negative Energy Damage
Level 44: Dark Obliteration- (A) Siphon Insight - ToHit Debuff
- (45) Siphon Insight - Accuracy/ToHit Debuff
- (45) Siphon Insight - Accuracy/Recharge
- (45) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (46) Siphon Insight - Accuracy/Endurance/Recharge
- (46) Siphon Insight - Chance for +ToHit
Level 47: Hasten- (A) Recharge Reduction IO
Level 49: Super Speed- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Fury------------
Set Bonus Totals: