GR Mac Beta


Bionic_Flea

 

Posted

Anyone know if there going to be a separate schedule for Going Rogue Mac Beta testing or is it going to be rolled up into the normal beta schedule?

If there isn't I'd just like to point out that there should be a decent cross section of good beta people with a variety of hardware so there isn't going to be any show stopping bugs on the mac side when GR launches.


 

Posted

We don't know anything about the Going Rogue Beta. Other than that there will be one.

Pure speculation dictates that there will probably be a OS X beta test before it's released.


 

Posted

Hopefully it'll run parallel to the Windows version, though I'll admit I'm worried about the effects Ultra Mode will have. Of course, my MacBook's GMA 950 is technically unsupported, so I won't be terribly helpful checking graphics functionality on the Mac side (I have the desktop running Windows 7 as well, which should help pick out any weird issues on Vista/Win7 systems).


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Posted

The only separate Mac beta was the initial one where they introduced Mac support and the Mac pac (valkyrie stuff). After that there have been a few Mac players that point out oddities with Macs within the regular beta.


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Posted

Quote:
Originally Posted by CuppaManga View Post
No matter what hardware you're using, your feedback during any testing will be very important. While the GMA 950 isn't supported, new problems found there may also be present on other supported hardware.
Yeah, I get that. My only concern with testing under the GMA 950 is that if I find an issue that's obviously graphics-related, I'll have no way of testing it on a supported Mac system to find out whether it's an actual bug.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
Yeah, I get that. My only concern with testing under the GMA 950 is that if I find an issue that's obviously graphics-related, I'll have no way of testing it on a supported Mac system to find out whether it's an actual bug.
There will be a way to report those, and me and other people will re-test it.


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