Slotting travel powers
For anything that needs lots of KB or something that relies on defense (ie: Shield Tank) I slot two Zephyrs in SJ and SS. For everything else I usualy three slot celerity in SS and put an end/jump in SJ.
I don't use swift, but for hurdle I put in two jump IOs. CJ gets a mix of things depending on the toon, but usually a KB IO or two (karma, zephyr) a LoTG 7.5% rech, and or a Kismet +Acc.
As you may have heard, I pretty much just use SO's, and I slot all my toons like this.
SJ = 2 end, 2 jump
SS = 2 end, 2 run
With 1 extra slot for a stealth IO....usually in SJ for me.
CJ I usually don't even take.
2 microfilaments in ss.
unbounded leap set in sj.
6 slotted wit end redux :P jk jk
Ninja run and walk don't take slots so I'm good.
Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit
Ninja run=sexiest travel power in game
i mean... YOU FLIP WHEN YOU JUMP!!!!! doesnt get any kewler than that...
but still i sh00t u down PEW PEW PEW!!!
CJ- LotG +Rech, Karma KB Prot, Zephyr KB Prot
SJ- Zephyr KB Prot (And then either a travel/end hami-o or another Zephyr if i can spare the slot)
SS- Same as SJ
Hurdle/Swift- 1 travel IO
How do you slot your travel powers for zone PvP? I'm pretty sure I have them slotted differently on every one of my PvP toons, just not sure if I'm set on any of them.
So how do YOU slot SS? SJ? Hurdle, Swift etc.?