Why for a Stone/Dark Brute bad Joo-Joo?


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Posted

Me ask,you answer!

Just curious why this builds a build that iv heard over the last couple years as the NEVER MAKE OR PLAY IT build?


 

Posted

Seems like it would be the mother of all endurance hogs. Though with IOs managing end is ridiculously easy.

On the other hand you can get a permable, AoE, mag 4 stun (stacked, of course) with Oppressive Gloom + Fault.


 

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I only have seen like 4 players who went Fire/Dark or Stone/Dark ...they work together but HOLY SH--- The end usage! If you are hardcore enough you can get him to a high enough lvl...but if I was you I would have two accounts...one for your farming toon and one for him lol. That way you don't have to suffer.



 

Posted

Stone/dark was my first character when I started playing.

But I have no idea why I kept playing, I eventually got him to 50, and it can be a massive pain struggling with endurance, and an end-tier /dark power that I swear poses the joke that you have to die to be effective BEFORE IO's, whereas nearly every other set is "Let's keep that ownage up *overload/powersurge/etc*.

I got my debt badges pretty darn quickly needless to say, and its a build for people who love a challenge, I was just too stubborn to give up on it then got use to saying "will brute for blues".


 

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Quote:
Originally Posted by Fafnirh View Post
Stone/dark was my first character when I started playing.

But I have no idea why I kept playing, I eventually got him to 50, and it can be a massive pain struggling with endurance, and an end-tier /dark power that I swear poses the joke that you have to die to be effective BEFORE IO's, whereas nearly every other set is "Let's keep that ownage up *overload/powersurge/etc*.

I got my debt badges pretty darn quickly needless to say, and its a build for people who love a challenge, I was just too stubborn to give up on it then got use to saying "will brute for blues".
Haha Such an awesome saying...You should of named your toon that! Will Brute for Blues.



 

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I'm half tempted to roll one up now. If I didn't have two other brutes I was working on. How bad could it be?


 

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How bad could it be?

My SM/WP brute has stamina, quick recovery and two chance for +end procs.

He still runs dry when I get him rolling.


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Posted

My SS/DA Brute who had Hasten and Rage crashes to deal with not to mention the 16 end Dark Regen costs had on the team search info will Brute for END.

Not to mention I loved Cloak of Fear but at some point it became a pain and I did not play the 40's till over a year had passed. With IO support, have nearly every +end or +recovery I can get plus the proc in stamina the END burn is not so bad its that so many things post 40 villain side drain END.

The only way this character plays well is if I slow down a lot. Letting the COF and OG manage the spawns while I Death Shroud and Foot stomp them to death. What I came to call the Freak Cook out on the garbage heap in St M waiting for Issue 7 to come out.

Teaming with stalker friends they loved the Dark controls.


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Posted

Stone/Dark is powerful. Stone Melee has quite solid damage in general, and is arguably the "SMASHIEST" melee set in the game with the ubiquitous screen-shaking whenever you crush someone's skull in with your giant hammers. Dark Armor has the biggest self-heal in the game, and while it has less resistance to the more common damage types in the game (smashing, lethal, energy) than most sets, it is well suited to taking on the more exotic challenges.

On the other hand, both sets are very endurance-hungry, and on a brute where the ability to fight indefinitely is so important both to keep your Fury bar intact and for general quality-of-life improvements, it's a big negative. You need to either have a friendly Kineticist, or a LOT of IOs, or both, to not be dependent on a large tray full of blue insps.

Stone/Dark has a uniquely awesome combo in Fault and Oppressive Gloom, which can be combined to provide a permanent Mag 4 PBAoE stun; as long as the enemies are fairly tightly clumped, you can keep an entire spawn either picking themselves up off the ground or doing the drunk-walk until they die. This kind of control offers solid survivability which you may come to rely on against nastier foes, but since almost none of the enemies will be attacking anymore, generating fury is much slower; you can sustain a decent fury level with just your attacks, but if your endurance woes mean that you have to start from scratch regularly, getting it back to a comfortable level is either dangerous or slow.


Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.

 

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Quote:
Originally Posted by Silver_Tooth View Post
I'm half tempted to roll one up now. If I didn't have two other brutes I was working on. How bad could it be?
If you're not one to AE grind to 50, then itll just be the endurance you'll be getting irritated by until you get stamina, but even then its tiresome. Bearing in mind I levelled my stone/dark before the changes to difficulty options you could have now, so it could actually be a little better that you can atleast keep more mobs around you to keep your fury bar up without raising their level too high for you to handle.

Once you're at 50 with end problems somewhat bearable its quite amusing how easy it is to keep a whole group perma-disorientated that you could probably get away with just leaving obsidian shield on incase someone throws a stun at you. Tremor, Fault, Oppressive gloom and Cloak of fear (though I never got cloak) and the mitigation provided, paired with /darks aoe NE damage aura that's great with a topped fury bar and seismic smash to cause Lts/Bosses in groups to crap bricks from eating all that rock can be pretty fun.


 

Posted

heres a silly question..would a claws/dark armor brute be any better?i mean with spin and what not,and lower end usage on attacks?


 

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Quote:
Originally Posted by Fire_Minded View Post
heres a silly question..would a claws/dark armor brute be any better?i mean with spin and what not,and lower end usage on attacks?
It wouldn't be bad on END and it is a good combo (I have one), but the synergy with stone/dark is fault+opressive gloom to stack disorients and pretty much lock down an entire spawn.

Claws would be more about damage+kb\kd. Not a bad thing mind you....but just different. The lighter end usage by claws with the heavy end usage by dark makes them seem like a good couple indeed (and they are).


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Posted

My first redside toon was a sm/da/mu brute (Lord Aruba). Even now at lvl 50 he carries almost ALL blues. He is not io'd as I rarely play him, although I doubt that would make a huge difference for endurance.

On the upside he can plow thru paper mission with ease. The build is actually quite versatile and strong (but not pretty).




currently reading: A Mighty Fortress (David Weber)

 

Posted

This always seemed like it would be a fun build to play. Does anyone have any builds they liked or used that they found to work fairly well? I think I'm gonna try a Stone Melee/Dark Armor really soon.


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Posted

once you get to higher levels, and especially once you IO, SM/DA should be a beast. End usage should be made easier with the +end proc in the theft of essence set and smart IO slotting. Other than the end issue, that combo is just beast. I planned on making one after I finished my DA/DM tank, but went with WP instead as I had never really done much with that powerset. Like BillZ said, it eats end like you wouldn't believe, but I am not done IOing that toon yet.


Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.

 

Posted

I am sure anything /dark would be awesome, but end will still be an issue. I have a dark/dark and I STILL have end issues sometimes. I have +end in dark regen, chance for end proc in stamina, miracle, numina in heal, like 5 +end recovery sets and 1 end red in each of my attacks. It is not bad normally, but I would not tell anyone to make dark armor unless you have the money to get those expensive end porcs and enhancements. I love dark armor though, it is by far my favorite and imo the best brute set. It is never boring either with cloak of fear and Oppressive Gloom and the rez. I only use OG sometimes when I solo, it is mostly useless though, so very skip-able imo. I also have ZERO problems building aggro, just make sure to take the damage shield before 30 imo.


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Quote:
Originally Posted by Jharber View Post
I am sure anything /dark would be awesome, but end will still be an issue. I have a dark/dark and I STILL have end issues sometimes. I have +end in dark regen, chance for end proc in stamina, miracle, numina in heal, like 5 +end recovery sets and 1 end red in each of my attacks. It is not bad normally, but I would not tell anyone to make dark armor unless you have the money to get those expensive end porcs and enhancements. I love dark armor though, it is by far my favorite and imo the best brute set.
You are doing something very wrong then. I have a DA/DM tank, I am sure the end costs are pretty similar. with the +end proc in DR, and the other end procs, you should be fine on end. My DA/DM has zero end issues, and I don't really need the DR end proc either. I use DC as an extra AoE attack/aggro grabber/IO set holder. If your toon is fully slotted with IOs, you should be ok. Stone/Dark on the other hand, no matter what you do, you will want to have a few blues on you at all times. Thats going to be the tradeoff for the insane amount of damage you will be able to do.


Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.

 

Posted

Holy Cow!

This post was made like 2-3 months ago!LOL!


 

Posted

lmao, I just noticed the dates on the first posts.


Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.