Respecing my Warshade, looking for build feedback
This is what I would change personaly.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Timeshadow: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Medicine
Hero Profile:
Level 1: Ebon Eye
- (A) Accuracy IO
- (A) Steadfast Protection - Knockback Protection
- (A) Accuracy IO
- (A) Resist Damage IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (43) Empty
- (A) Accuracy IO
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Eradication - Accuracy/Recharge
- (13) Multi Strike - Damage/Recharge
- (13) Cleaving Blow - Damage/Recharge
- (17) Eradication - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Karma - Knockback Protection
- (A) Crushing Impact - Accuracy/Damage
- (19) Crushing Impact - Accuracy/Damage/Recharge
- (19) Crushing Impact - Damage/Recharge
- (50) Crushing Impact - Damage/Endurance/Recharge
- (A) Impervium Armor - Resistance
- (21) Aegis - Resistance
- (21) Resist Damage IO
- (40) Performance Shifter - Chance for +End
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Accuracy/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Stupefy - Accuracy/Endurance
- (27) Stupefy - Accuracy/Recharge
- (27) Stupefy - Accuracy/Stun/Recharge
- (29) Stupefy - Stun/Range
- (29) Stupefy - Endurance/Stun
- (A) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (45) Detonation - Damage/Recharge
- (45) Air Burst - Damage/Recharge
- (46) Air Burst - Accuracy/Damage
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (36) Expedient Reinforcement - Endurance/Damage/Recharge
- (48) Soulbound Allegiance - Damage/Recharge
- (50) Soulbound Allegiance - Chance for Build Up
- (A) Recharge Reduction IO
- (A) Efficacy Adaptor - EndMod/Accuracy
- (39) Efficacy Adaptor - Accuracy/Recharge
- (39) Aegis - Resistance/Recharge
- (39) Reactive Armor - Resistance/Recharge
- (48) Impervium Armor - Resistance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (43) Touch of Death - Damage/Endurance
- (45) Crushing Impact - Damage/Endurance/Recharge
- (46) Crushing Impact - Damage/Endurance
- (46) Crushing Impact - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (A) Doctored Wounds - Heal/Recharge
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Empty
Level 1: Shadow Step
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
Level 6: Dark Nova Bolt
- (A) Decimation - Accuracy/Damage
- (5) Decimation - Accuracy/Damage/Recharge
- (9) Decimation - Accuracy/Endurance/Recharge
- (17) Decimation - Damage/Recharge
- (43) Decimation - Chance of Build Up
- (A) Decimation - Accuracy/Damage
- (5) Decimation - Accuracy/Damage/Recharge
- (7) Decimation - Accuracy/Endurance/Recharge
- (11) Decimation - Damage/Recharge
- (15) Decimation - Damage/Endurance
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (3) Positron's Blast - Accuracy/Damage
- (7) Detonation - Damage/Endurance
- (11) Air Burst - Damage/Endurance
- (25) Detonation - Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (3) Positron's Blast - Accuracy/Damage
- (9) Detonation - Damage/Endurance
- (15) Air Burst - Damage/Endurance
- (25) Detonation - Damage/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (33) Touch of Death - Damage/Recharge
- (36) Crushing Impact - Damage/Endurance/Recharge
- (37) Crushing Impact - Damage/Recharge
- (42) Crushing Impact - Accuracy/Damage/Endurance
- (A) Crushing Impact - Accuracy/Damage
- (31) Touch of Death - Damage/Recharge
- (34) Crushing Impact - Damage/Endurance/Recharge
- (37) Crushing Impact - Damage/Endurance
- (42) Crushing Impact - Damage/Recharge
- (A) Multi Strike - Accuracy/Damage
- (31) Multi Strike - Damage/Endurance
- (34) Cleaving Blow - Damage/Endurance
- (40) Multi Strike - Accuracy/Damage/Endurance
- (A) Crushing Impact - Accuracy/Damage
- (31) Touch of Death - Damage/Endurance
- (34) Crushing Impact - Damage/Endurance/Recharge
- (36) Crushing Impact - Damage/Endurance
- (37) Crushing Impact - Accuracy/Damage/Endurance
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Mocking Beratement - Taunt/Range
- (48) Perfect Zinger - Taunt
Set Bonus Totals:
- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 6.3% Max End
- 2% Enhancement(Knockback)
- 2% Enhancement(Knockup)
- 3% Enhancement(Stun)
- 35% Enhancement(Accuracy)
- 32.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 100.4 HP (9.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 19%
- MezResist(Sleep) 7.45%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 10% (0.17 End/sec) Recovery
- 16% (0.72 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 5% RunSpeed
Set Bonuses:
Steadfast Protection
(Absorption)
- Knockback Protection (Mag -4)
(Sunless Mire)
- 1.8% Max End
(Grant Invisibility)
- 7.5% Enhancement(RechargeTime)
(Shadow Cloak)
- Knockback Protection (Mag -4)
(Gravity Well)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
(Stygian Circle)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Gravitic Emanation)
- 2.5% (0.04 End/sec) Recovery
- 20.1 HP (1.87%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
(Unchain Essence)
- 2% Enhancement(Knockback), 2% Enhancement(Knockup)
(Dark Extraction)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
(Dark Extraction)
- 16% (0.72 HP/sec) Regeneration
(Eclipse)
- 12 HP (1.12%) HitPoints
(Essence Drain)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
(Dark Nova Bolt)
- MezResist(Immobilize) 2.75%
- 12 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Dark Nova Blast)
- MezResist(Immobilize) 2.75%
- 12 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Dark Nova Emanation)
- 2.5% (0.04 End/sec) Recovery
(Dark Nova Emanation)
- MezResist(Sleep) 1.65%
(Dark Nova Detonation)
- 2.5% (0.04 End/sec) Recovery
(Dark Nova Detonation)
- MezResist(Sleep) 1.65%
(Black Dwarf Strike)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)
- 7% Enhancement(Accuracy)
(Black Dwarf Smite)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)
- 7% Enhancement(Accuracy)
(Black Dwarf Mire)
- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
(Black Dwarf Drain)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)
- 7% Enhancement(Accuracy)
(Black Dwarf Step)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.
The only counterargument I can make concerning your tri-form is ... you're scattered. You're trying to do "everything" ... and wind up with a Squid-of-all-Trades/Master-of-None situation. You're so busy trying to frankenslot individual powers for optimal performance that you miss out on all the things that your set bonuses could be doing for you in lieu of frankenslotting.
Only way I can illustrate what I'm talking about is to give you a counter-example ... my own tri-form build that I'm using right now. Note that I'm only using a single purple IO in the entire build ... and that lone purple IO is a Pet Set purple (meaning it's remarkably cheap on blueside).
Btw, take a good look at the "main" set bonuses I'm getting in this build:
- 14.5% Global Damage Buff
- 59% Global Accuracy Buff
- 71.25% Global Recharge Buff (ie. "perma Hasten" without using Hasten!)
Another thing to take a look at, in contrast between your and my builds ... how many slots you've devoted to Nova and Dwarf. I came to the realization that with really high recharge rates, I could just rapid fire Nova Bolt alone for single target damage and simply not slot Nova Blast at all. Recharge time for my Nova Bolt is down around 2/3rds of a second, which is almost no time at all when playing, and means the power recharges in less time than it takes to animate any other Nova form attack power. This means I can build attack chains where I simply alternate Nova Bolt with other Nova attacks ... and if I haven't got Emanation or Detonation recharged, I wait less than 1 second to use Nova Bolt again, repeatedly, until I do have another Nova attack recharged and the situation warrants its use.
By prioritizing like that, I'm getting a lot more "bang for buck" out of the powers I'm actually using (a lot, if not all the time) than if I were using a frankenslot compromise like you've apparently got going for you.
=====
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Ms Terry: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Concealment
Hero Profile:
Level 1: Shadow Bolt
- (A) Decimation - Accuracy/Damage: Level 27
- (46) Decimation - Damage/Endurance: Level 27
- (48) Decimation - Damage/Recharge: Level 27
- (48) Decimation - Accuracy/Endurance/Recharge: Level 27
- (50) Decimation - Accuracy/Damage/Recharge: Level 27
- (50) Pacing of the Turtle - Chance of -Recharge: Level 20
- (A) Steadfast Protection - Resistance/+Def 3%: Level 10
- (A) HamiO: Endoplasm Exposure (+2 Acc/Mezz)
- (A) Obliteration - Damage: Level 31
- (43) Obliteration - Accuracy/Recharge: Level 31
- (45) Obliteration - Damage/Recharge: Level 31
- (45) Obliteration - Accuracy/Damage/Recharge: Level 31
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 31
- (46) Obliteration - Chance for Smashing Damage: Level 30
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 21
- (A) Accuracy IO: Level 50
- (A) Jumping IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (13) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 30
- (A) HamiO: Peroxisome Exposure (+2 Dam/Mezz)
- (29) HamiO: Peroxisome Exposure (+2 Dam/Mezz)
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (31) Lockdown - Endurance/Recharge/Hold: Level 31
- (31) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 31
- (31) Lockdown - Chance for +2 Mag Hold: Level 30
- (A) Resist Damage IO: Level 50
- (21) Resist Damage IO: Level 50
- (A) Efficacy Adaptor - EndMod: Level 22
- (23) Efficacy Adaptor - EndMod/Recharge: Level 22
- (23) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 22
- (25) Efficacy Adaptor - Accuracy/Recharge: Level 22
- (25) Efficacy Adaptor - EndMod/Accuracy: Level 22
- (27) Efficacy Adaptor - EndMod/Endurance: Level 22
- (A) Endurance Modification IO: Level 50
- (A) HamiO: Microfilament Exposure (+2 End/Fly/Jump/Run)
- (A) HamiO: Endoplasm Exposure (+2 Acc/Mezz)
- (A) HamiO: Endoplasm Exposure (+2 Acc/Mezz)
- (A) Expedient Reinforcement - Accuracy/Recharge: Level 31
- (33) Expedient Reinforcement - Accuracy/Damage: Level 31
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 31
- (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 31
- (34) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
- (A) Healing IO: Level 50
- (A) Resist Damage IO: Level 50
- (39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (39) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (39) Titanium Coating - Resistance/Recharge: Level 50
- (40) Aegis - Resistance/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Resist Damage IO: Level 50
- (45) Resist Damage IO: Level 50
- (A) Resist Damage IO: Level 50
- (48) Resist Damage IO: Level 50
- (A) Resist Damage IO: Level 50
- (50) Resist Damage IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Celerity - +Stealth: Level 15
- (A) Recharge Reduction IO: Level 50
Level 1: Shadow Step
- (A) Jaunt - Endurance/Range: Level 50
- (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 10
Level 6: Dark Nova Bolt
- (A) Decimation - Accuracy/Damage: Level 27
- (3) Decimation - Damage/Endurance: Level 27
- (3) Decimation - Damage/Recharge: Level 27
- (5) Decimation - Accuracy/Endurance/Recharge: Level 27
- (5) Decimation - Accuracy/Damage/Recharge: Level 27
- (7) Decimation - Chance of Build Up: Level 25
- (A) Accuracy IO: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 27
- (7) Positron's Blast - Damage/Endurance: Level 27
- (9) Positron's Blast - Damage/Recharge: Level 27
- (9) Positron's Blast - Damage/Range: Level 27
- (11) Positron's Blast - Accuracy/Damage/Endurance: Level 27
- (11) Pacing of the Turtle - Chance of -Recharge: Level 20
- (A) Positron's Blast - Accuracy/Damage: Level 27
- (13) Positron's Blast - Damage/Endurance: Level 27
- (15) Positron's Blast - Damage/Recharge: Level 27
- (15) Positron's Blast - Damage/Range: Level 27
- (17) Positron's Blast - Accuracy/Damage/Endurance: Level 27
- (17) Pacing of the Turtle - Chance of -Recharge: Level 20
- (A) Crushing Impact - Accuracy/Damage: Level 31
- (34) Crushing Impact - Damage/Endurance: Level 31
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 31
- (36) Crushing Impact - Accuracy/Damage/Endurance: Level 31
- (36) Crushing Impact - Damage/Endurance/Recharge: Level 31
- (36) Pacing of the Turtle - Chance of -Recharge: Level 20
- (A) Crushing Impact - Accuracy/Damage: Level 31
- (37) Crushing Impact - Damage/Endurance: Level 31
- (37) Crushing Impact - Accuracy/Damage/Recharge: Level 31
- (37) Crushing Impact - Accuracy/Damage/Endurance: Level 31
- (40) Crushing Impact - Damage/Endurance/Recharge: Level 31
- (40) Pacing of the Turtle - Chance of -Recharge: Level 20
- (A) Obliteration - Damage: Level 31
- (42) Obliteration - Accuracy/Recharge: Level 31
- (42) Obliteration - Damage/Recharge: Level 31
- (42) Obliteration - Accuracy/Damage/Recharge: Level 31
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 31
- (43) Obliteration - Chance for Smashing Damage: Level 30
- (A) Touch of the Nictus - Healing: Level 31
- (19) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 31
- (19) Touch of the Nictus - Accuracy/Healing: Level 31
- (21) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 31
- (27) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 31
- (A) Winter's Gift - Slow Resistance (20%): Level 10
- (A) Perfect Zinger - Chance for Psi Damage: Level 21
Set Bonus Totals:
- 14.5% DamageBuff(Smashing)
- 14.5% DamageBuff(Lethal)
- 14.5% DamageBuff(Fire)
- 14.5% DamageBuff(Cold)
- 14.5% DamageBuff(Energy)
- 14.5% DamageBuff(Negative)
- 14.5% DamageBuff(Toxic)
- 14.5% DamageBuff(Psionic)
- 6.75% Defense(Smashing)
- 6.75% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 10.5% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 6.75% Max End
- 59% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 71.3% Enhancement(RechargeTime)
- 2.5% Enhancement(Held)
- 80.3 HP (7.5%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 12.4%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 6.9%
- MezResist(Terrorized) 2.5%
- 6.5% (0.11 End/sec) Recovery
- 10% (0.45 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 3.15% Resistance(Fire)
- 3.15% Resistance(Cold)
- 1.58% Resistance(Toxic)
- 1.58% Resistance(Psionic)
Set Bonuses:
Decimation
(Shadow Bolt)
- MezResist(Immobilize) 2.75%
- 12 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Absorption)
- 3% Defense(All)
(Orbiting Death)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Shadow Cloak)
- 7.5% Enhancement(RechargeTime)
(Gravity Well)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
(Stygian Circle)
- 12 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.45 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Dark Extraction)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
(Grant Invisibility)
- 7.5% Enhancement(RechargeTime)
(Shadow Recall)
- Knockback Protection (Mag -4)
(Dark Nova Bolt)
- MezResist(Immobilize) 2.75%
- 12 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 1.58% Resistance(Toxic,Psionic)
(Dark Nova Emanation)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Dark Nova Detonation)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Black Dwarf Strike)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Black Dwarf Smite)
- MezResist(Immobilize) 2.2%
- 12 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Black Dwarf Mire)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Black Dwarf Drain)
- 20.1 HP (1.87%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
(Black Dwarf Step)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
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Thanks for your replies guys. I'll probably be using a fusion of your builds when I respec.
Redlynne:
I'm definately guilty of trying to do everything. Happens to me everytime I play a shapeshifter in any game. Your build looks good but some of it is just more expensive than I care for. That said, your philosophy of prioritizing while still maintaining utility is very sound. I'll definately incorporate it into my next go at this build.
Wanna play a Peacebringer? Don't believe the hype. Check out my guide and get the real truth:
PEACEBRINGERS SUCK!!! (Now fully up to date for i21+ )
I'm definately guilty of trying to do everything. Happens to me everytime I play a shapeshifter in any game.
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Heck, I had a really hard time freeing up just THREE slots so as to 2-slot my bubble powers for resistances.
Your build looks good but some of it is just more expensive than I care for.
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We make every pretense of competency around here.
Well I've come up with a new build using Redlynne's theory and a fusion of the two given builds. I scrimped and saved as best I could so the set bonuses aren't as high but I had to make it applicable to my funds. Lemme know what you think.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Timeshadow: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Medicine
Hero Profile:
Level 1: Ebon Eye -- Acc-I(A)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Gravity Shield -- ResDam-I(A)
Level 4: Gravimetric Snare -- Acc-I(A)
Level 6: Dark Nova -- Rec'dRet-Pcptn(A)
Level 8: Starless Step -- Acc-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(17)
Level 12: Sunless Mire -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(45)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 18: Gravity Well -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(31), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37)
Level 20: Black Dwarf -- ImpArm-ResDam(A), Aegis-ResDam(21), ResDam-I(21)
Level 22: Stygian Circle -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc/Rchg(23), Efficacy-Acc/Rchg(25), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(27)
Level 24: Essence Drain -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(31), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Acc/Dmg/Rchg(37)
Level 26: Gravitic Emanation -- Stpfy-Acc/Rchg(A), Stpfy-Acc/EndRdx(27), Stpfy-EndRdx/Stun(43), Stpfy-Acc/Stun/Rchg(43), Stpfy-Stun/Rng(45)
Level 28: Nebulous Form -- Zephyr-Travel(A)
Level 30: Inky Aspect -- Rope-Acc/Stun(A)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(34), ExRmnt-EndRdx/Dmg/Rchg(34)
Level 35: Stygian Return -- RechRdx-I(A)
Level 38: Eclipse -- ResDam-I(A), Efficacy-EndMod/Acc/Rchg(39), P'Shift-EndMod/Acc/Rchg(39), TtmC'tng-ResDam/Rchg(39), Aegis-ResDam/Rchg(40)
Level 41: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 44: Unchain Essence -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/Rchg(46), Det'tn-Dmg/Rchg(46), Posi-Acc/Dmg(48)
Level 47: Stimulant -- RechRdx-I(A)
Level 49: Aid Other -- Heal-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- EndRdx-I(A), EndRdx-I(15), Range-I(17)
Level 10: Shadow Recall -- RechRdx-I(A)
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Level 6: Dark Nova Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/Dmg/Rchg(9), Decim-Build%(11)
Level 6: Dark Nova Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(50), Dev'n-Dmg/EndRdx(50), Dev'n-Hold%(50)
Level 6: Dark Nova Emanation -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(3), AirB'st-Dmg/Rchg(7), AirB'st-Dmg/Rng(9), P'ngTtl--Rchg%(13)
Level 6: Dark Nova Detonation -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(5), AirB'st-Dmg/Rchg(7), AirB'st-Dmg/Rng(11), P'ngTtl--Rchg%(45)
Level 20: Black Dwarf Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(43)
Level 20: Black Dwarf Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42)
Level 20: Black Dwarf Mire -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(31), Erad-Acc/Dmg/EndRdx/Rchg(48), C'ngBlow-Dmg/EndRdx(48)
Level 20: Black Dwarf Drain -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(19), Nictus-Heal(19), Nictus-Heal/HP/Regen/Rchg(29), Theft-+End%(29)
Level 20: Black Dwarf Step -- EndRdx-I(A)
Level 20: Black Dwarf Antagonize -- Mocking-Taunt/Rng(A), Zinger-Taunt(46)
Wanna play a Peacebringer? Don't believe the hype. Check out my guide and get the real truth:
PEACEBRINGERS SUCK!!! (Now fully up to date for i21+ )
Hey all Lately I've been feeling that my Warshade is seriously underperforming. Especially in comparison to my PB (I know, I know. BLASPHEMY!!!). I've decided to do a respec but I wanna get your opinions on my new build first. I eventually plan to IO out this toon but I'm not exactly rollin' in dough right now so I've decided to frankenslot with cheap IO sets. This is my first time attempting the technique so I've probably got some things wrong.
My main focus in-game right now is to grow my SG and that means catching players at lower levels. To that end I created this build with exemplaring in mind. Please leave me your feedback so I can get my namesake toon up and running again.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Timeshadow: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Medicine
Hero Profile:
Level 1: Ebon Eye -- Empty(A)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Gravimetric Snare -- Acc-I(A), Immob-I(3), Immob-I(3)
Level 4: Gravity Shield -- ResDam-I(A)
Level 6: Dark Nova -- Rec'dRet-Pcptn(A)
Level 8: Starless Step -- Acc-I(A)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Sunless Mire -- Erad-Acc/Rchg(A), M'Strk-Dmg/Rchg(13), C'ngBlow-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(17)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Shadow Cloak -- Krma-ResKB(A)
Level 18: Gravity Well -- C'ngImp-Acc/Dmg(A), T'Death-Acc/Dmg(19), C'ngImp-Dmg/Rchg(19)
Level 20: Black Dwarf -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(21), ResDam-I(21)
Level 22: Stygian Circle -- Mrcl-Heal/Rchg(A), Efficacy-EndMod/EndRdx(23), H'zdH-EndRdx/Rchg(23), Efficacy-EndMod/Rchg(40), EndRdx-I(40), EndRdx-I(42)
Level 24: Nebulous Form -- Winter-ResSlow(A)
Level 26: Gravitic Emanation -- Rope-Acc/Stun(A), Stpfy-Acc/Rchg(27), Stpfy-Acc/Stun/Rchg(27)
Level 28: Inky Aspect -- Rope-Acc/Stun(A), Stpfy-EndRdx/Stun(29), Stpfy-Stun/Rng(29)
Level 30: Unchain Essence -- Det'tn-Dmg/EndRdx(A), Det'tn-Dmg/Rchg(45), AirB'st-Dmg/Rchg(45), AirB'st-Dmg/EndRdx(46)
Level 32: Dark Extraction -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(33), C'Arms-+Def(Pets)(36)
Level 35: Stygian Return -- RechRdx-I(A)
Level 38: Eclipse -- ImpArm-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(39), Aegis-ResDam/Rchg(39), RctvArm-ResDam/Rchg(39)
Level 41: Essence Drain -- C'ngImp-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(45), C'ngImp-Dmg/EndRdx(46), C'ngImp-Acc/Dmg/EndRdx(46)
Level 44: Stimulant -- RechRdx-I(A)
Level 47: Aid Self -- IntRdx-I(A), H'zdH-Heal/Rchg(48), Mrcl-Heal/Rchg(48), Dct'dW-Heal/Rchg(50), RgnTis-Heal/Rchg(50)
Level 49: Resuscitate -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- EndRdx-I(A), EndRdx-I(15), Range-I(43), Range-I(43)
Level 10: Shadow Recall -- RechRdx-I(A)
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Level 6: Dark Nova Bolt -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(17)
Level 6: Dark Nova Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(11)
Level 6: Dark Nova Emanation -- Acc-I(A), Det'tn-Dmg/EndRdx(7), AirB'st-Dmg/EndRdx(11), Det'tn-Dmg/Rchg(25)
Level 6: Dark Nova Detonation -- Acc-I(A), Det'tn-Dmg/EndRdx(9), AirB'st-Dmg/EndRdx(15), Det'tn-Dmg/Rchg(25)
Level 20: Black Dwarf Strike -- C'ngImp-Acc/Dmg(A), T'Death-Dmg/Rchg(33), C'ngImp-Dmg/EndRdx/Rchg(36), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(42)
Level 20: Black Dwarf Smite -- C'ngImp-Acc/Dmg(A), T'Death-Dmg/Rchg(31), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/EndRdx(37), C'ngImp-Dmg/Rchg(42)
Level 20: Black Dwarf Mire -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(31), C'ngBlow-Dmg/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(40)
Level 20: Black Dwarf Drain -- C'ngImp-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/EndRdx(36), C'ngImp-Acc/Dmg/EndRdx(37)
Level 20: Black Dwarf Step -- EndRdx-I(A)
Level 20: Black Dwarf Antagonize -- Mocking-Taunt/Rng(A), Zinger-Taunt(48)
Wanna play a Peacebringer? Don't believe the hype. Check out my guide and get the real truth:
PEACEBRINGERS SUCK!!! (Now fully up to date for i21+ )