Lightslinger can has Ranged Defense?
AoE defense is way too underrated and neglected
Agreed, I would love to work some AoE defense in, but considering how hard a time I was having getting to the Ranged soft cap I thought it was futile to attempt both.
However, the more Ranged AND AoE the better!
I slapped this one together really quick. It's a pretty cheap build and I'm sure someone could tweak it up or make a entirely better one, but it's a start.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Lightslinger: Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Power Bolt -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7)
Level 1: Power Thrust -- KBDist-I:50(A)
Level 2: Power Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(11)
Level 4: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(13), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(15), GSFC-ToHit/EndRdx:50(15), GSFC-Build%:50(17)
Level 6: Power Burst -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(17), Thundr-Acc/Dmg/EndRdx:50(19), Thundr-Dmg/EndRdx/Rchg:50(19), Thundr-Dmg/Rchg:50(21), Range-I:50(21)
Level 8: Hover -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23)
Level 10: Swift -- Flight-I:50(A), Flight-I:50(50)
Level 12: Aim -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(46), RechRdx-I:50(46)
Level 14: Fly -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23)
Level 16: Health -- Numna-Regen/Rcvry+:50(A)
Level 18: Bone Smasher -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(25), Mako-Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:50(27), Mako-Dam%:50(29)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(29), P'Shift-End%:50(31)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 24: Boxing -- EndRdx-I:50(A)
Level 26: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(33), RctvArm-ResDam:40(33), S'fstPrt-ResKB:30(34)
Level 28: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(34), RedFtn-Def/EndRdx/Rchg:50(36), RedFtn-EndRdx/Rchg:50(36), RedFtn-Def:50(36), RedFtn-EndRdx:50(37)
Level 30: Energy Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(50), Posi-Acc/Dmg/EndRdx:50(50)
Level 32: Nova -- Erad-Acc/Dmg/Rchg:30(A), Erad-Dmg/Rchg:30(33), Erad-Acc/Rchg:30(34), HO:Nucle(45)
Level 35: Sniper Blast -- ExecCtrt-Dmg/EndRdx:50(A), ExecCtrt-Dmg/ActRdx:50(37), ExecCtrt-Acc/Dmg:50(37), ExecCtrt-Dmg/Rng:50(40), ExecCtrt-Dmg/Rchg:50(43), ExecCtrt-Stun%:50(46)
Level 38: Total Focus -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(39), Mako-Dmg/Rchg:50(39), Mako-Acc/EndRdx/Rchg:50(39), Mako-Acc/Dmg/EndRdx/Rchg:50(40), Mako-Dam%:50(40)
Level 41: Personal Force Field -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(42), RedFtn-EndRdx/Rchg:50(42), RedFtn-Def/EndRdx/Rchg:50(42), RedFtn-Def:50(43), RedFtn-EndRdx:50(43)
Level 44: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(45), RctvArm-EndRdx:40(45)
Level 47: Force of Nature -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(48)
Level 49: Power Boost -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
Set Bonus Totals:
- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 4.25% Defense(Smashing)
- 4.25% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 30.8% Defense(Energy)
- 30.8% Defense(Negative)
- 3% Defense(Psionic)
- 5.5% Defense(Melee)
- 38.9% Defense(Ranged)
- 5.5% Defense(AoE)
- 1.8% Max End
- 16.3% Enhancement(RechargeTime)
- 30% Enhancement(Accuracy)
- 22% FlySpeed
- 58.7 HP (4.87%) HitPoints
- 22% JumpHeight
- 22% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 9.35%
- MezResist(Immobilize) 13.2%
- 14.5% (0.24 End/sec) Recovery
- 4.1% Resistance(Fire)
- 7.22% Resistance(Cold)
- 22% RunSpeed
- 2.5% XPDebtProtection
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Soft cap is 45% right? Looks like I fell a little short. I could have sworn it said 46.5% Oh well, 44.5% is pretty close though if soft cap defense is 45%
Edit: If you plan on using hover to move around in missions than you'll break 46% on ranged defense.
Virtue: @Santorican
Dark/Shield Build Thread
Thanks for the advice everyone and big thanks to Smeg for the build, I've got it imported into Mid's and getting ready in-game to respec into it or something extremely similar.
Hey all, I'm revisiting my main Lightslinger's build and I'd like to focus on getting him to the Ranged Defense soft cap. I'm a complete newb with Mids and Set IO knowledge in general, so any help would be very, very appreciated.
Here's a list of the powers LS has right now, I like how he plays with these powers and would like to stick to them if possible. However, if you have a recommendation for a different power/set up that would aid in reaching the Ranged soft-cap I would love to hear it.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Lightslinger: Level 48 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Force Mastery
Hero Profile:
------------
Level 1: Power Bolt
(A) Empty
Level 1: Power Thrust
(A) Empty
Level 2: Power Blast
(A) Empty
Level 4: Build Up
(A) Empty
Level 6: Power Burst
(A) Empty
Level 8: Hover
(A) Empty
Level 10: Swift
(A) Empty
Level 12: Aim
(A) Empty
Level 14: Fly
(A) Empty
Level 16: Health
(A) Empty
Level 18: Bone Smasher
(A) Empty
Level 20: Stamina
(A) Empty
Level 22: Hasten
(A) Empty
Level 24: Boxing
(A) Empty
Level 26: Tough
(A) Empty
Level 28: Weave
(A) Empty
Level 30: Energy Torrent
(A) Empty
Level 32: Nova
(A) Empty
Level 35: Sniper Blast
(A) Empty
Level 38: Total Focus
(A) Empty
Level 41: Personal Force Field
(A) Empty
Level 44: Temp Invulnerability
(A) Empty
Level 47: Force of Nature
(A) Empty
Level 49: Power Boost
(A) Empty
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Defiance
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thanks in advance!