Lightslinger can has Ranged Defense?


Lightslinger

 

Posted

Hey all, I'm revisiting my main Lightslinger's build and I'd like to focus on getting him to the Ranged Defense soft cap. I'm a complete newb with Mids and Set IO knowledge in general, so any help would be very, very appreciated.

Here's a list of the powers LS has right now, I like how he plays with these powers and would like to stick to them if possible. However, if you have a recommendation for a different power/set up that would aid in reaching the Ranged soft-cap I would love to hear it.


Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Lightslinger: Level 48 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Force Mastery

Hero Profile:
------------
Level 1: Power Bolt
(A) Empty


Level 1: Power Thrust
(A) Empty


Level 2: Power Blast
(A) Empty


Level 4: Build Up
(A) Empty


Level 6: Power Burst
(A) Empty


Level 8: Hover
(A) Empty


Level 10: Swift
(A) Empty


Level 12: Aim
(A) Empty


Level 14: Fly
(A) Empty


Level 16: Health
(A) Empty


Level 18: Bone Smasher
(A) Empty


Level 20: Stamina
(A) Empty


Level 22: Hasten
(A) Empty


Level 24: Boxing
(A) Empty


Level 26: Tough
(A) Empty


Level 28: Weave
(A) Empty


Level 30: Energy Torrent
(A) Empty


Level 32: Nova
(A) Empty


Level 35: Sniper Blast
(A) Empty


Level 38: Total Focus
(A) Empty


Level 41: Personal Force Field
(A) Empty


Level 44: Temp Invulnerability
(A) Empty


Level 47: Force of Nature
(A) Empty


Level 49: Power Boost
(A) Empty


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Defiance



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Thanks in advance!


 

Posted

AoE defense is way too underrated and neglected


 

Posted

Agreed, I would love to work some AoE defense in, but considering how hard a time I was having getting to the Ranged soft cap I thought it was futile to attempt both.

However, the more Ranged AND AoE the better!


 

Posted

I slapped this one together really quick. It's a pretty cheap build and I'm sure someone could tweak it up or make a entirely better one, but it's a start.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Lightslinger: Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Power Bolt -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7)
Level 1: Power Thrust -- KBDist-I:50(A)
Level 2: Power Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(11)
Level 4: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(13), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(15), GSFC-ToHit/EndRdx:50(15), GSFC-Build%:50(17)
Level 6: Power Burst -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(17), Thundr-Acc/Dmg/EndRdx:50(19), Thundr-Dmg/EndRdx/Rchg:50(19), Thundr-Dmg/Rchg:50(21), Range-I:50(21)
Level 8: Hover -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23)
Level 10: Swift -- Flight-I:50(A), Flight-I:50(50)
Level 12: Aim -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(46), RechRdx-I:50(46)
Level 14: Fly -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23)
Level 16: Health -- Numna-Regen/Rcvry+:50(A)
Level 18: Bone Smasher -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(25), Mako-Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:50(27), Mako-Dam%:50(29)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(29), P'Shift-End%:50(31)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 24: Boxing -- EndRdx-I:50(A)
Level 26: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(33), RctvArm-ResDam:40(33), S'fstPrt-ResKB:30(34)
Level 28: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(34), RedFtn-Def/EndRdx/Rchg:50(36), RedFtn-EndRdx/Rchg:50(36), RedFtn-Def:50(36), RedFtn-EndRdx:50(37)
Level 30: Energy Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(50), Posi-Acc/Dmg/EndRdx:50(50)
Level 32: Nova -- Erad-Acc/Dmg/Rchg:30(A), Erad-Dmg/Rchg:30(33), Erad-Acc/Rchg:30(34), HO:Nucle(45)
Level 35: Sniper Blast -- ExecCtrt-Dmg/EndRdx:50(A), ExecCtrt-Dmg/ActRdx:50(37), ExecCtrt-Acc/Dmg:50(37), ExecCtrt-Dmg/Rng:50(40), ExecCtrt-Dmg/Rchg:50(43), ExecCtrt-Stun%:50(46)
Level 38: Total Focus -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(39), Mako-Dmg/Rchg:50(39), Mako-Acc/EndRdx/Rchg:50(39), Mako-Acc/Dmg/EndRdx/Rchg:50(40), Mako-Dam%:50(40)
Level 41: Personal Force Field -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(42), RedFtn-EndRdx/Rchg:50(42), RedFtn-Def/EndRdx/Rchg:50(42), RedFtn-Def:50(43), RedFtn-EndRdx:50(43)
Level 44: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(45), RctvArm-EndRdx:40(45)
Level 47: Force of Nature -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(48)
Level 49: Power Boost -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
Set Bonus Totals:

  • 12.5% DamageBuff(Smashing)
  • 12.5% DamageBuff(Lethal)
  • 12.5% DamageBuff(Fire)
  • 12.5% DamageBuff(Cold)
  • 12.5% DamageBuff(Energy)
  • 12.5% DamageBuff(Negative)
  • 12.5% DamageBuff(Toxic)
  • 12.5% DamageBuff(Psionic)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 30.8% Defense(Energy)
  • 30.8% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.5% Defense(Melee)
  • 38.9% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 16.3% Enhancement(RechargeTime)
  • 30% Enhancement(Accuracy)
  • 22% FlySpeed
  • 58.7 HP (4.87%) HitPoints
  • 22% JumpHeight
  • 22% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 9.35%
  • MezResist(Immobilize) 13.2%
  • 14.5% (0.24 End/sec) Recovery
  • 4.1% Resistance(Fire)
  • 7.22% Resistance(Cold)
  • 22% RunSpeed
  • 2.5% XPDebtProtection



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Posted

Soft cap is 45% right? Looks like I fell a little short. I could have sworn it said 46.5% Oh well, 44.5% is pretty close though if soft cap defense is 45%

Edit: If you plan on using hover to move around in missions than you'll break 46% on ranged defense.


 

Posted

Quote:
Originally Posted by Silverado View Post
AoE defense is way too underrated and neglected
The only time I've ever needed AoE defense was when I was fighting +4 Rikti and a Pylon. Unless you're doing something that extreme all the time then sure go for AoE defense, if not stick with Ranged.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Thanks for the advice everyone and big thanks to Smeg for the build, I've got it imported into Mid's and getting ready in-game to respec into it or something extremely similar.


 

Posted

Quote:
Originally Posted by Santorican View Post
The only time I've ever needed AoE defense was when I was fighting +4 Rikti and a Pylon. Unless you're doing something that extreme all the time then sure go for AoE defense, if not stick with Ranged.