DM/WP - Need Build Help Please!
Would this be expensive? Doesn't seem to have enough recharge for a good attack chain...
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Sadhu Kaza: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
------------
Level 1: Smite
(A) Pounding Slugfest - Accuracy/Damage: Level 30
(40) Pounding Slugfest - Damage/Endurance: Level 30
(43) Pounding Slugfest - Damage/Recharge: Level 30
(43) Pounding Slugfest - Disorient Bonus: Level 30
(45) Bonesnap - Accuracy/Recharge: Level 25
(45) Bonesnap - Accuracy/Damage: Level 25
Level 1: High Pain Tolerance
(A) Impervious Skin - Resistance/Endurance: Level 30
(3) Impervious Skin - Resistance/Recharge: Level 30
(3) Impervious Skin - Endurance/Recharge: Level 30
(5) Impervious Skin - Resistance/Endurance/Recharge: Level 30
(5) Impervious Skin - Status Resistance: Level 30
Level 2: Shadow Maul
(A) Scirocco's Dervish - Accuracy/Damage: Level 50
(9) Scirocco's Dervish - Damage/Endurance: Level 50
(11) Scirocco's Dervish - Damage/Recharge: Level 50
(11) Scirocco's Dervish - Accuracy/Recharge: Level 50
(13) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
(13) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
Level 4: Fast Healing
(A) Numina's Convalescence - Heal/Endurance: Level 50
(7) Numina's Convalescence - Endurance/Recharge: Level 50
(7) Numina's Convalescence - +Regeneration/+Recovery: Level 40
(9) Numina's Convalescence - Heal/Recharge: Level 50
(45) Numina's Convalescence - Heal: Level 50
(46) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 6: Swift
(A) Run Speed IO: Level 50
Level 8: Siphon Life
(A) Pounding Slugfest - Accuracy/Damage: Level 30
(19) Pounding Slugfest - Damage/Endurance: Level 30
(21) Pounding Slugfest - Damage/Recharge: Level 30
(21) Pounding Slugfest - Disorient Bonus: Level 30
Level 10: Indomitable Will
(A) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
(23) Luck of the Gambler - Defense/Recharge: Level 50
(46) Luck of the Gambler - Defense: Level 50
(46) Luck of the Gambler - Defense/Endurance: Level 50
Level 12: Mind Over Body
(A) Steadfast Protection - Resistance/Endurance: Level 30
(40) Steadfast Protection - Resistance/+Def 3%: Level 30
(40) Steadfast Protection - Knockback Protection: Level 30
Level 14: Health
(A) Numina's Convalescence - Heal: Level 50
(15) Numina's Convalescence - Heal/Recharge: Level 50
(15) Numina's Convalescence - Heal/Endurance: Level 50
(33) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 16: Rise to the Challenge
(A) Regenerative Tissue - Heal/Endurance: Level 30
(17) Regenerative Tissue - +Regeneration: Level 30
(17) Regenerative Tissue - Heal/Recharge: Level 30
(19) Regenerative Tissue - Heal/Endurance/Recharge: Level 30
Level 18: Air Superiority
(A) Pounding Slugfest - Accuracy/Damage: Level 30
(48) Pounding Slugfest - Damage/Endurance: Level 30
(48) Pounding Slugfest - Damage/Recharge: Level 30
(50) Pounding Slugfest - Disorient Bonus: Level 30
Level 20: Quick Recovery
(A) Efficacy Adaptor - EndMod: Level 50
(29) Efficacy Adaptor - EndMod/Endurance: Level 50
(37) Efficacy Adaptor - EndMod/Accuracy: Level 50
(39) Efficacy Adaptor - EndMod/Recharge: Level 50
Level 22: Stamina
(A) Efficacy Adaptor - EndMod: Level 50
(23) Efficacy Adaptor - EndMod/Recharge: Level 50
(37) Efficacy Adaptor - EndMod/Endurance: Level 50
(37) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 24: Fly
(A) Freebird - Endurance: Level 50
(25) Freebird - FlySpeed: Level 50
(25) Flight Speed IO: Level 50
Level 26: Soul Drain
(A) Scirocco's Dervish - Accuracy/Damage: Level 50
(27) Scirocco's Dervish - Damage/Endurance: Level 50
(27) Recharge Reduction IO: Level 50
(29) Recharge Reduction IO: Level 50
Level 28: Boxing
(A) Kinetic Combat - Knockdown Bonus: Level 35
Level 30: Tough
(A) Impervium Armor - Resistance: Level 40
(31) Impervium Armor - Resistance/Endurance: Level 40
(31) Impervium Armor - Psionic Resistance: Level 40
(31) Impervium Armor - Resistance/Recharge: Level 40
Level 32: Midnight Grasp
(A) Pounding Slugfest - Accuracy/Damage: Level 30
(33) Pounding Slugfest - Damage/Endurance: Level 30
(33) Pounding Slugfest - Damage/Recharge: Level 30
(34) Pounding Slugfest - Disorient Bonus: Level 30
(34) Bruising Blow - Accuracy/Damage: Level 25
(34) Bruising Blow - Damage/Recharge: Level 25
Level 35: Heightened Senses
(A) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
(36) Luck of the Gambler - Defense/Recharge: Level 50
(36) Luck of the Gambler - Defense/Endurance: Level 50
(36) Luck of the Gambler - Defense: Level 50
Level 38: Hasten
(A) Recharge Reduction IO: Level 50
(39) Recharge Reduction IO: Level 50
(39) Recharge Reduction IO: Level 50
Level 41: Gloom
(A) Entropic Chaos - Accuracy/Damage: Level 35
(42) Entropic Chaos - Damage/Endurance: Level 35
(42) Entropic Chaos - Damage/Recharge: Level 35
(42) Entropic Chaos - Damage/Endurance/Recharge: Level 35
(43) Entropic Chaos - Chance of Heal Self: Level 35
Level 44: Strength of Will
(A) Steadfast Protection - Knockback Protection: Level 30
(50) Steadfast Protection - Resistance/Endurance: Level 30
Level 47: Taunt
(A) Annoyance - Taunt: Level 20
(48) Annoyance - Taunt/Recharge/Range: Level 20
(50) Annoyance - Taunt/Recharge: Level 20
Level 49: Touch of Fear
(A) Accuracy IO: Level 50
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Fury
------------
Set Bonus Totals:
8% DamageBuff(Smashing)
8% DamageBuff(Lethal)
8% DamageBuff(Fire)
8% DamageBuff(Cold)
8% DamageBuff(Energy)
8% DamageBuff(Negative)
8% DamageBuff(Toxic)
8% DamageBuff(Psionic)
4.25% Defense(Smashing)
4.25% Defense(Lethal)
4.56% Defense(Fire)
4.56% Defense(Cold)
9.88% Defense(Energy)
9.88% Defense(Negative)
8% Defense(Psionic)
3.63% Defense(Melee)
9.25% Defense(Ranged)
6.13% Defense(AoE)
4.5% Max End
27% Enhancement(Accuracy)
11.3% Enhancement(RechargeTime)
16% Enhancement(Heal)
191.2 HP (12.8%) HitPoints
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Confused) 10.3%
MezResist(Held) 10.8%
MezResist(Immobilize) 8.6%
MezResist(Sleep) 9.7%
MezResist(Stun) 7.5%
MezResist(Terrorized) 7.5%
9.5% (0.16 End/sec) Recovery
118% (7.38 HP/sec) Regeneration
3.13% Resistance(Negative)
2.25% Resistance(Psionic)
4% RunSpeed
2% XPDebtProtection
------------
Set Bonuses:
Pounding Slugfest
(Smite)
8% (0.5 HP/sec) Regeneration
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
2% DamageBuff(All)
Bonesnap
(Smite)
MezResist(Immobilize) 1.1%
Impervious Skin
(High Pain Tolerance)
MezResist(Sleep) 2.2%
22.5 HP (1.5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7.5%
Scirocco's Dervish
(Shadow Maul)
10% (0.63 HP/sec) Regeneration
3.13% Resistance(Negative)
9% Enhancement(Accuracy)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
3.13% Defense(Psionic)
Numina's Convalescence
(Fast Healing)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
6% Enhancement(Heal)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Pounding Slugfest
(Siphon Life)
8% (0.5 HP/sec) Regeneration
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
2% DamageBuff(All)
Luck of the Gambler
(Indomitable Will)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
Steadfast Protection
(Mind Over Body)
1.5% (0.03 End/sec) Recovery
22.5 HP (1.5%) HitPoints
3% Defense(All)
Knockback Protection (Mag -4)
Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
6% Enhancement(Heal)
Regenerative Tissue
(Rise to the Challenge)
4% RunSpeed
22.5 HP (1.5%) HitPoints
4% Enhancement(Heal)
Pounding Slugfest
(Air Superiority)
8% (0.5 HP/sec) Regeneration
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
2% DamageBuff(All)
Efficacy Adaptor
(Quick Recovery)
16.9 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.63 HP/sec) Regeneration
Efficacy Adaptor
(Stamina)
16.9 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.63 HP/sec) Regeneration
Freebird
(Fly)
8% (0.5 HP/sec) Regeneration
Scirocco's Dervish
(Soul Drain)
10% (0.63 HP/sec) Regeneration
Impervium Armor
(Tough)
2.5% (0.04 End/sec) Recovery
1.88% Defense(Psionic)
2.25% Max End
2.25% Resistance(Psionic)
Pounding Slugfest
(Midnight Grasp)
8% (0.5 HP/sec) Regeneration
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
2% DamageBuff(All)
Bruising Blow
(Midnight Grasp)
1% (0.02 End/sec) Recovery
Luck of the Gambler
(Heightened Senses)
10% (0.63 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
16.9 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
Entropic Chaos
(Gloom)
10% (0.63 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
MezResist(Confused) 2.75%
2.25% Max End
6.25% Enhancement(RechargeTime)
Steadfast Protection
(Strength of Will)
1.5% (0.03 End/sec) Recovery
Knockback Protection (Mag -4)
Annoyance
(Taunt)
4% (0.25 HP/sec) Regeneration
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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It wouldn't be cheap, really.
What was your planned attack chain? Maybe swapping out shadow maul or touch of fear for shadow punch could clean it up a bit?
Thank you for your reply.
I have no planned attack chain. I usually click on whatever power is available and appropriate to take out the target most efficiently. Is 100 hp a second even possible? I have yet to make anything in Mids that comes near that.
What I really need are some cheap build examples and tips. I've read Heraclea's (always makes great posts) "Live Through This" from the Brute Guide and I just don't understand the build when I look at the "Totals for Self".
My first thought is that a Willpower Brute with Quick Recovery and Stamina shouldn't ever have an endurance problem. What about adding Dark Consumption to your build? (I sometimes treat it like an aoe with benefits)
If you slotted Acc/Damx3/Endredux/Rechage in your chain of smite/siphon life/gloom/AirSup/MidGrasp you should be golden (not sure what the exact chain is but you can sprinkle in AirSup as needed). My attack chain is Gloom/Siphon Life/Midnight Grasp with Smite set on Auto. I sprinkle in Shadow Maul and Soul Drain whenever.
If you have enough single target attacks drop the Recharge in your attacks and add a total of 2 EndRedux.
Back before IO's and the buff to Siphon Life my DM/Fire Brute ran 2 Acc/2 Dam/2 EndRedux SO's in each attack and let his Fury take care of the damage buffage. With 2 slotted Swift he ran from group to group without stopping while maintaining high Fury %.
Thoughts on build:
1. Do you need Hasten? You have a multitude of attacks available already and your secondary doesn't have a click heal like Fire Armor that benefits from a quicker recharge.
2. Add Dark Consumption (see above) in conjunction with #1.
3. Heightend Senses as soon as it opens up at 28, huge mitigation. More important than tough early. Tough at 35 is fine.
4. I wouldn't slot up boxing, maybe not even AirSup unless you need it for attacks.
5. Touch of Fear is your choice. PVP certianly and as a boss debuffer. I dropped ToF and added Darkest Night debuff toggle when it got added to Dark Mastery.
Dark is a great single target set and the -acc has synergy with the Defense portion of Willpower.
Good Luck.
Noght 50 Scrapper Broadsword/Invulnerability
Fire Umbra 50 Brute Dark Melee/Fire Aura
Impulse Cry 50 Blaster Sonic/Energy
Internist 50 Mastermind Poison/Thugs
Ice Omega 50 Corrupter Ice/Radiation
Prickly Heat 50 Dominator Plant/Fire
Champion Server
Also to get the 100hp/sec requires a soaked RttC. When running mids increase the number of enemies on Rise to the Challenge to the limit. Then check your hp/sec guessing that will get you close to the 100/sec range.
Thank you for your reply.
What I really need are some cheap build examples and tips. I've read Heraclea's (always makes great posts) "Live Through This" from the Brute Guide and I just don't understand the build when I look at the "Totals for Self". |
I think you'll be able to afford everything you want here and not too eventually if you get a few lucky valuable drops/devise and stick to a strategy for making inf.
Thank You all for your replies. I feel I understand the game and these Powersets much better from just what was posted here.
I have turned to reading the Scrapper Forums for more information on these Powerset choices. Umbral, Werner and Bill-Z-Bubba have alot of really good info. Looks like I will respec into something of my own design and try to attain the infamy needed for a more Umbral Billion kind of thing
This is gonna be fun!
Oh, by the way, is there anything more annoying than Malta Sappers?
Hoping for some build suggestions/examples .
Is it possible to make a relatively cheap build for DM/WP that has 100hp per sec. regen and enough recharge for a good attack chain (with gloom)? This is for my first 50 and my first foray into Set IOs. As far as his focus, I would just like to be effective in pick-up groups and not worry about running out of Endo. These are the powers I would like to use, but nothing is set in stone:
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Sadhu Kaza: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
------------
Level 1: Smite
Level 1: High Pain Tolerance
Level 2: Shadow Maul
Level 4: Fast Healing
Level 6: Swift
Level 8: Siphon Life
Level 10: Indomitable Will
Level 12: Mind Over Body
Level 14: Health
Level 16: Rise to the Challenge
Level 18: Air Superiority
Level 20: Quick Recovery
Level 22: Stamina
Level 24: Fly
Level 26: Soul Drain
Level 28: Boxing
Level 30: Tough
Level 32: Midnight Grasp
Level 35: Heightened Senses
Level 38: Hasten
Level 41: Gloom
Level 44: Strength of Will
Level 47: Taunt
Level 49: Touch of Fear
------------
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thanks in Advance!