Ice/Cold Corruptor
I won't go into the whole how bad ice blast is for pvp atm thing. At least you can still decimate most melee toons and the slows while prety much no effect on movement can still wreck recharge. Now for the critquing.
You need accuarcy in infridge bad. I love putting lysos in it. Threre just a set that can give you enough to use it. Maybe add another damage proc in it and an achilles heel debuff proc as well. No mids at work but I am going to guess you don't have enough kb protection from scanning over it. I would break up slotting between efficay and p shiift in heat loss for a double +hp bonus while maxing out acc and recharge. Probably don't need the numi and the miracle on a cold not sure where I would put them but I would move the slots out of health. No sleet makes con a sad panda. Slot your hold as an attack not a mez. Seeing you are ice blast it is easily your best attack.
Duel me.
I will work on my sig pic more when I have time.

Hmm. alright. Thanks Con. I'll repost the build after I rebuild. Also, I made sure KB protection was up to 41. At the very least. Re working now! *runs*
Reworked >.>
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Artikon: Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Hold%(3), Dev'n-Acc/Dmg/Rchg(5), Apoc-Dam%(5), HO:Nucle(7)
Level 1: Infrigidate -- HO:Lyso(A), HO:Lyso(7), HO:Lyso(9), Achilles-ResDeb%(9), ShldBrk-%Dam(11), ImpSwft-Dam%(11)
Level 2: Ice Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(13), Dev'n-Hold%(13), Dev'n-Acc/Dmg/Rchg(15), ImpSwft-Dam%(15), HO:Nucle(17)
Level 4: Snow Storm -- ImpSwft-Dam%(A)
Level 6: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit(17), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(21), Rec'dRet-Pcptn(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 10: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(37), Ksmt-ToHit+(37), Krma-ResKB(37)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Super Speed -- Clrty-Stlth(A), Clrty-RunSpd(31), Clrty-EndRdx(31), Zephyr-ResKB(46)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(27), Mrcl-Heal(45), Mrcl-Heal/EndRdx(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(27)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), S'fstPrt-ResKB(34), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), Krma-ResKB(36)
Level 26: Ice Shield -- LkGmblr-Rchg+(A)
Level 28: Benumb -- Acc-I(A), Acc-I(29), RechRdx-I(29), RechRdx-I(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(45)
Level 32: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(33), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-EndRdx/Rchg(34), GSFC-Build%(46)
Level 35: Sleet -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(40), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Acc/Rchg(43)
Level 38: Heat Loss -- P'Shift-EndMod/Acc(A), Efficacy-Acc/Rchg(39), P'Shift-EndMod/Acc/Rchg(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), P'Shift-Acc/Rchg(40)
Level 41: Shark Skin -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42), HO:Ribo(43)
Level 44: Hibernate -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(45), Mrcl-Heal/Rchg(50)
Level 47: Spirit Shark Jaws -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), HO:Nucle(50), UbrkCons-Dam%(50)
Level 49: Glacial Shield -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
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Snow Storm should be slotted for endredux first, recharge second, the damage proc is a waste.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Snow Storm should be slotted for endredux first, recharge second, the damage proc is a waste.
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Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Artikon: Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Hold%(3), Dev'n-Acc/Dmg/Rchg(5), Apoc-Dam%(5), HO:Nucle(7)
Level 1: Infrigidate -- HO:Lyso(A), HO:Lyso(7), HO:Lyso(9), Achilles-ResDeb%(9), ShldBrk-%Dam(11), ImpSwft-Dam%(11)
Level 2: Ice Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(13), Dev'n-Hold%(13), Dev'n-Acc/Dmg/Rchg(15), ImpSwft-Dam%(15), HO:Nucle(17)
Level 4: Snow Storm -- EndRdx-I(A)
Level 6: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit(17), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(21), Rec'dRet-Pcptn(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 10: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(37), Ksmt-ToHit+(37), Krma-ResKB(37)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Super Speed -- Clrty-Stlth(A), Clrty-RunSpd(31), Clrty-EndRdx(31), Zephyr-ResKB(46)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(27), Mrcl-Heal(45), Mrcl-Heal/EndRdx(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(27)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), S'fstPrt-ResKB(34), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), Krma-ResKB(36)
Level 26: Ice Shield -- LkGmblr-Rchg+(A)
Level 28: Benumb -- Acc-I(A), Acc-I(29), RechRdx-I(29), RechRdx-I(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(45)
Level 32: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(33), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-EndRdx/Rchg(34), GSFC-Build%(46)
Level 35: Sleet -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(40), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Acc/Rchg(43)
Level 38: Heat Loss -- P'Shift-EndMod/Acc(A), Efficacy-Acc/Rchg(39), P'Shift-EndMod/Acc/Rchg(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), P'Shift-Acc/Rchg(40)
Level 41: Shark Skin -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42), HO:Ribo(43)
Level 44: Hibernate -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(45), Mrcl-Heal/Rchg(50)
Level 47: Spirit Shark Jaws -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), HO:Nucle(50), UbrkCons-Dam%(50)
Level 49: Glacial Shield -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
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I recently used my Ice/EM blaster in kickball, I was surprised to find out that my AR/EM prolly does better damage then him.
Had this toon for awhile. It's great PvE wise, so I decided to make another build for PvP. I keep hearing Ice isn't all that it's cracked up to be anymore in PvP, but I made one anyway for the sake of it. Since he was my first 50 villain. Critique, dissect, advice?
The current IOs slotted is what I have currently in inventory.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Artikon: Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Hold%(3), Dev'n-Acc/Dmg/Rchg(5), Apoc-Dam%(5), HO:Nucle(7)
Level 1: Infrigidate -- UndDef-Rchg(A), UndDef-DefDeb(7), UndDef-DefDeb/Rchg(9), UndDef-DefDeb/Rchg/EndRdx(9), UndDef-Rchg/EndRdx(11), ImpSwft-Dam%(11)
Level 2: Ice Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(13), Dev'n-Hold%(13), Dev'n-Acc/Dmg/Rchg(15), ImpSwft-Dam%(15), HO:Nucle(17)
Level 4: Snow Storm -- ImpSwft-Dam%(A)
Level 6: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit(17), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(21), Rec'dRet-Pcptn(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 10: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(37), Ksmt-ToHit+(37), Krma-ResKB(37)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Super Speed -- Clrty-Stlth(A), Clrty-RunSpd(31), Clrty-EndRdx(31), Zephyr-ResKB(46)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(27), Mrcl-Heal(45), Mrcl-Heal/EndRdx(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(27)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), Krma-ResKB(36), S'fstPrt-ResKB(46)
Level 26: Bitter Ice Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(40), Dev'n-Hold%(42), Dev'n-Acc/Dmg/Rchg(43), Cloud-%Dam(43), HO:Nucle(45)
Level 28: Benumb -- Acc-I(A), Acc-I(29), RechRdx-I(29), RechRdx-I(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(45)
Level 32: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(33), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx/Rchg(33), GSFC-Build%(34), AdjTgt-EndRdx/Rchg(34)
Level 35: Ice Shield -- LkGmblr-Rchg+(A)
Level 38: Heat Loss -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(39), Efficacy-EndMod(39), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(40)
Level 41: Shark Skin -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42), HO:Ribo(43)
Level 44: Hibernate -- Mrcl-Heal(A), Mrcl-Heal/Rchg(50), Mrcl-Heal/EndRdx/Rchg(50)
Level 47: Spirit Shark Jaws -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-Dam%(50)
Level 49: Glacial Shield -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge