Fly/Hover/Off bind confusion...
That second bind will not work, and the first one will probably be unreliable. Instead of powexec_name, you should use powexec_toggleon and powexec_toggleoff.
http://www.fimfiction.net/story/36641/My-Little-Exalt
That second bind will not work, and the first one will probably be unreliable. Instead of powexec_name, you should use powexec_toggleon and powexec_toggleoff.
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Okay I'll keep digging using that as a Search clue.
You can use powexecname, but you can only use 2 in the command if you want it to work right.
I use:
/bind KEY "powexename Hover$$powexecname Fly"
If you are not flying at all, pressing KEY will make you [Fly].
If you are [Fly]ing, pressing KEY will make you [Hover].
If you are [Hover]ing, pressing KEY will make you [Fly].
If you want to turn off [Hover] or [Fly], simply double-tap KEY quickly.
If you want to learn more about setting up things like this automatically, search the forum for "Speed on Demand". It's possible to make it automatically enable [Fly] while you are moving forward, and switching back to [Hover] when you stop.
And yes.. if you want it to automatically turn off Sprint when you enable your [Fly], then add "powexectoggleoff Sprint$$" to the beginning of the command line, not powexecname.
Another workaround to turning off your [Fly] and also going back into [Sprint] mode would be to:
/bind shift+KEY "powexectoggleoff Fly$$powexectoggleoff Hover$$powexectoggleon Sprint"
Then you simply press the same key with the shift to disable your flying and turn on Sprint as well.
Tapping twice will get me where I want to be? (on the ground)
That's incredibly easy, what a waste of time & effort looking for another way!
*headdesk*
Try it out and let me know how it works for you. I was just going from memory, so if it acts differently for you, I'll look into it for you. Worse comes to worse, you can just use the secondary SHIFT bind to go back down on the ground instead, but I'm hoping I gave you the right one for the double-tap to work the way you want.
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I can hardly imagine playing without it these days.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Try it out and let me know how it works for you. I was just going from memory, so if it acts differently for you, I'll look into it for you. Worse comes to worse, you can just use the secondary SHIFT bind to go back down on the ground instead, but I'm hoping I gave you the right one for the double-tap to work the way you want.
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Either way, you can always use the second bind to do the second part of what you wanted. I hope it works out for you.
Copied from the binds thread in Player Guides:
Create these files in a text editor, save them as basic text files (no fancy formatting - make sure you're not using "curly quotes" [quotes that are angled in toward the text] because those are not recognized by the game) somewhere on your harddrive. In my examples, I put them in a folder named "binds" directly in my "C:\" drive. I used "F" as a key example, replace this with whatever you want to use.
c:\binds\hoveron.txt Quote:
Quote:
Quote:
/bindloadfile hoveron.txt to start the rotation. If you don't want to mess with bind files, you cannot do it with the same key. You can have one key for Fly/Hover switching, a la /bind F "powexecname Fly$$powexecname Hover" and then a second key to turn them off. /bind SHIFT+F "powexectoggleoff Fly$$powexectoggleoff Hover" |
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
I keep all of my travel powers on my f key. For Flying, I use this:
f "powexectoggleoff Sprint$$powexecname Fly$$powexecname Hover" lshift+f "powexecname Sprint" lctrl+f "powexectoggleoff Zero-G Pack$$powexectoggleoff Raptor Pack" lalt+f "powexectoggleoff Hover$$powexectoggleoff Fly"
ctrl+f always turns off the temp travel powers, and I add in the Goldbricker pack for my villains, while alt+f always turns off all travel powers completely. So for all my characters except teleporters, all my travel powers work exactly the same way, making it easier to switch back and forth.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Thanks for the spoon-feed (I really DID look through that thread and used Search and everything - I swear!)
One question tho, re: loading the bindfile, do I have to do that every time I log on with my flyer?
Okay Agge, that's what I figured I'd end up having to do (a rotating bind).
Thanks for the spoon-feed (I really DID look through that thread and used Search and everything - I swear!) One question tho, re: loading the bindfile, do I have to do that every time I log on with my flyer? |
Hey I've been doing my homework in the Player Guides section, but I'm still a little confused.
I'm trying to get Fly/Hover/off all on one key.
From the Guides:
“/bind f "powexec_name Sprint$$powexec_name Fly$$powexec_name Hover"
What it does is turn off your Sprint whenever you hit it (to save Endurance while Flying/Hovering) and then toggles between Fly and Hover. If both are off, Hover will come on first. This is REALLY handy in a fight if you are Hovering and need to gain some distance. One key will switch you to Fly to gain distance and then the same key will switch you back to Hover. I made this next one to go along with the previous one:
/bind lshift+f "powexec_name Fly$$powexec_name Hover$$powexec_name Sprint"
Since the first one ("F") ALWAYS turns off Sprint, the second one ("lshift+F") will always activate it if you use these together. When I'm done with a fight where I was hovering/flying I'll just hit LShift+F to land and start Sprinting again. “
I know I can make two rotating binds that do this, but is there an easier way? The Guides just left me scratchin' mah heed.