Karma -KB in Parry?


Adeon Hawkwood

 

Posted

Hey all, couple of questions about the Karma -KB...

1) Is there any point to having a Karma -KB in two different powers? i.e. does the mag 4 protection double to mag 8?

2) Would a Karma -KB work properly in Broadsword's Parry attack, or would it only be "on" when in the act of parrying?

3) If I slot a Karma -KB in something like Combat Jumping does CJ have to be active for the Karma to do its thing?


 

Posted

1.) There is some good in having extra KB protection but when your playing a melee character your secondary usually already has KB protection and the IOs become unneccessary
2.)The KB protection would be on at all times wether you are using the power or not
3.)Yes they would stack to mag 8 KB protection

Edit: Ok my answers didnt match your questions in number but you get what i mean


 

Posted

Unsolicited advice you may already know - unless your secondary has no knockback protection, you will never be knocked back once you have your mez protection. Also, even if you need the IOs, I consider slots in attacks too precious to waste. I would stick with slotting them in toggles and passives.


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Posted

Quote:
Originally Posted by Majek View Post
Is there any point to having a Karma -KB in two different powers? i.e. does the mag 4 protection double to mag 8?
Yes, they double. You can have a maximum of 5 of each type. In PvE, that's more KB mag than you're ever likely to need. You can get by with 4 points, get by really well with 8 points, and probably never have to think about it much with 13 points or more. (Yes, I intentionally skipped right to 13. 12 doesn't buy you much over 8.)

Quote:
Would a Karma -KB work properly in Broadsword's Parry attack, or would it only be "on" when in the act of parrying?
It would always be on. The only "special" IOs that have to be slotted in an active power are the ones that say things like "% chance" or "for 120s". As Werner said, this seems an unlikely place to slot such a thing. You'd be much better slotting them in +DEF toggles or passives, or slotting the Steadfast Protection version in resistance toggles or passives.

Quote:
If I slot a Karma -KB in something like Combat Jumping does CJ have to be active for the Karma to do its thing?
No; see the previous answer.

What secondary powerset are you looking at? The majority have perfect KB protection in PvE, meaning not only do they have 10 points of protection, but they also have 10,000% resistance, an overkill value that ensures that nothing will ever actually inflict 10 points of KB over them. The powersets that lack this are Dark Armor, Firey Aura and Electric Armor. It's possible to be KB'd on SR and Shields if your click mez protection is down, but hopefully that's not something you're trying to address this way.


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Posted

Quote:
Originally Posted by CryoTech View Post
2.)The KB protection would be on at all times wether you are using the power or not
CryoTech is correct, however I'd like to include a few additional clarifications. The -KB IOs are all Global IOs. What this means is that you get the benefit of the IO regardless of whever you use the power unless you exemplar down to more than 3 levels below the IO's level. So if you plan to spend time exemplaring on the character (say for TFs) it is worth investing in a lower level version of the IO. Karma IOs go down to level 10 which would cover you when exemping to level 7.


 

Posted

Thanks for the replies.

This is indeed for Dark Armor, so no -KB power available. She is an old build (Majek, my original toon, stalled at level 44) and has Acrobatics for -KB. I want to free up the power pick so was looking at ways to use Karmas rather than Acrobatics.

Regarding Parry... as a low damage attack I only use it for its +Def side effect ... it is currently two-slotted for accuracy and I was considering adding a slot for a Karma.

I'd like to be able to Exemplar to most any level and have good -KB so CJ and Parry are on my short list for Karma -KBs.


 

Posted

Quote:
Originally Posted by Majek View Post
I'd like to be able to Exemplar to most any level and have good -KB so CJ and Parry are on my short list for Karma -KBs.
Well the point is that you don't need the power available to benefit from the -KB. You could put a level 10 Karma in your level 49 power and you would keep the benefit unless you ecxemped to level 6 or below.


 

Posted

Quote:
Originally Posted by Majek View Post
Thanks for the replies.

This is indeed for Dark Armor, so no -KB power available. She is an old build (Majek, my original toon, stalled at level 44) and has Acrobatics for -KB. I want to free up the power pick so was looking at ways to use Karmas rather than Acrobatics.

Regarding Parry... as a low damage attack I only use it for its +Def side effect ... it is currently two-slotted for accuracy and I was considering adding a slot for a Karma.

I'd like to be able to Exemplar to most any level and have good -KB so CJ and Parry are on my short list for Karma -KBs.
I have a dark/dark scrapper and have a Steadfast: -KB in Obsidian Shield and a Karma: -KB in Cloak of Darkness. The cloak is off a good deal of the time and I still get full benefit of the KB IOs.

8 KB pro is good for most things in the game, though Fake Nemeses, Malta robots and Rikti Pylons will knock you around some.


 

Posted

Quote:
Originally Posted by Majek View Post
Thanks for the replies.

This is indeed for Dark Armor, so no -KB power available. She is an old build (Majek, my original toon, stalled at level 44) and has Acrobatics for -KB. I want to free up the power pick so was looking at ways to use Karmas rather than Acrobatics.

Regarding Parry... as a low damage attack I only use it for its +Def side effect ... it is currently two-slotted for accuracy and I was considering adding a slot for a Karma.

I'd like to be able to Exemplar to most any level and have good -KB so CJ and Parry are on my short list for Karma -KBs.
Forget Karma, go with Steadfast in your DR toggles. It's generally a bit cheaper, to boot.


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Well the point is that you don't need the power available to benefit from the -KB. You could put a level 10 Karma in your level 49 power and you would keep the benefit unless you ecxemped to level 6 or below.
Ahhhhh ok i didn't understand how that worked. Thanks!


 

Posted

Quote:
Originally Posted by ArcticFahx View Post
Forget Karma, go with Steadfast in your DR toggles. It's generally a bit cheaper, to boot.
I have one of each stashed on a couple of characters, will probably go that route.


 

Posted

Quote:
Originally Posted by Rodion View Post
8 KB pro is good for most things in the game, though Fake Nemeses, Malta robots and Rikti Pylons will knock you around some.
What I've been doing is generally leveling with Acro (I already had it on old builds) or two KB IOs when I can get them, and then respeccing at 50 so I have both, usually with Acro taken at 49. Not everyone will need to do this, but what this gives me is endurance free KB protection that covers most of the game, and the option to spend endurance to get quite a lot more for end-game activity that exposes me to heavy-duty KB, like Hamidon or Rikti raids. In going this route with a respec build, it might make sense to put Acro somewhere earlier if you plan on running exemplar content that you know will expose you to a lot of KB, like KH TFs. Alternatively, you could go buy the base buff for that, unless you plan to make a carreer out of it.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
No problem, it's very confusing. Here's a link that explains the differences between Globals, Procs and Proc120s:
http://wiki.cohtitan.com/wiki/Invent..._IOs_from_Sets

I've been playing for about a year and knew what procs were, but never knew why they were called "procs." That was one of many interesting bits of information in that link. Thanks for posting it.