Is it too much to ask. . .?


Black_Marrow

 

Posted

I have been playing an Assalt Rifle/Devices blaster for about 5 years now. i do understand that AR/Dev is far from the best blaster build, but, call me stubburn, i cant seem to stop playing him. I have become quite proficient with him. i have spent hundreds of millions of influence maxing out his damage potential, i got rid of many of my favorite powers from both assalt rifle and devices, all to make him as efficient as possible, and i have gone through more respecs than i can count. However, the more i better him, the more i become frustrated by the ever more stronger built players (meaning anyone who isnt assalt rifle/anything but devices or traps).

AR is generally equal to all of the blaster sets. Damage, endurance, accuracy, is equal many of the blaster sets; however, the main reason why AR ends up being far weaker than the other sets is the lack of an Aim power. All i would like to ask is would it be too much of to give AR a slight boost above the average damage and accuracy to compensate for it's lack of aim?

Don't get me wrong, i am not asking for my burst to one shot, or something like that. When i say a slight boost i mean bringing the base acc of powers like burst and slug from 1.05 to about 1.20 or a bit higher (now keep in mind that Archery has a base acc of 1.15, the highest of the blaster sets). Damage wise i believe a slight boost of about 15-20% would be more than fair.

I do not know much about how the balancing system works in the game, but i see these numbers as resonable. It will put AR at slightly above any average blaster who doesnt use aim and it would hopefully not be overpowered if accompanied by /em for example.

I bring this up because one, i love my AR blaster! Two, because i see so few AR's on the multiple servers i have played on, and Three, because when i heard about dual pistols i began to think "if that set has aim, there would be no reason, beyond concept and preference, for a blaster to pick up Assalt rifle over dual pistols."

Feel free to correct me if my proposed changes are too much, too little, or not needed, just comment in general. Keep in mind that i mostly pvp with my AR/Dev and think that these changes would also be useful in balancing AR for both blasters and corruptors.

thank you for your time.


 

Posted

It sounds to me like you're doing something wrong, or you've got a different definition of "effective" than I do. I've got a level 39 AR/Dev blaster that I've spent maybe a couple million on (not counting the rocket boots), and with the exception of a few opponents who are highly resistant to lethal or fire damage, I'm not having any problems.


 

Posted

Not all devices players take Targetting drone. My AR/Dev is also 5 yrs old and I have not used TD for the last 3.5 to 4 years. But I have huge +acc from Set Bonuses and I use at least 67% acc from my sets, so Im over most of the time. I only miss TD when facing a Night Widow, which I overcome by eating those yellow inspirations.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Re: Largo
What? Why wouldn't you take targetting drone?
It's not like there're so many other better powers that you struggle to find room for them all.

Re: GGSeizor246
You are asking for too much. Why?
Because assault rifle has more aoe power than other blaster primaries. This means that the single-target damage it deals is less than other powersets. In pvp a blaster's single target damage has far more influence on their success than does aoe damage.

Also, in pvp damage is normalised based on animation time. By increasing the damage of burst and slug, you're causing these two powers to outperform the equivalent powers of all other primaries. Including fire blast, which doesn't have the accuracy bonus or the defense debuff of burst.

I'd always assumed the reason that Assault Rifle falls behind some of the other blaster primaries in pvp was the lack of a third tier single target power.

And finally, while not related to the pvp portion of your discussion I felt I had to respond to what you said here:

Quote:
and Three, because when i heard about dual pistols i began to think "if that set has aim, there would be no reason, beyond concept and preference, for a blaster to pick up Assalt rifle over dual pistols."
Because I'm highly doubtful that dual pistols is going to have better aoe capability than assault rifle.


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Posted

Quote:
Originally Posted by Fenrisulfr View Post
Re: Largo
What? Why wouldn't you take targetting drone?
It's not like there're so many other better powers that you struggle to find room for them all.
Personal preference. I don't share the popular opinion that the other devices powers are crap. I enjoy using them all more than TD.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by GGSeizor246 View Post
Damage, endurance, accuracy, is equal many of the blaster sets
Quote:
Originally Posted by GGSeizor246 View Post
I do not know much about how the balancing system works in the game, but i see these numbers as resonable.

These two statements are not in agreeance with each other. If you do not know the balancing system, then you can't ascertain that the effective aspects are indeed equal to other blast sets.

Certain powers are, but your problem requires that the entire set is, since that is how things are balanced. M30 is a cloned power, so no troubles there. But as far as the whole set? You can't tell us that they are equal, without telling us also how they are balanced.

The question you need to answer is: Does AR's benefits, however difficult to leverage, outdo the benefits of an on again, off again power like Aim. When you can answer that, at base rates, then you can ascertain what the set needs.


 

Posted

My first toon to 50 was AR/DEV, it was rough but I enjoyed every minute. Pack em up, Flamethrower, Full Auto....used to get ooh's and aah's all the time from folks