Story behind force walls around Zones


Aett_Thorn

 

Posted

I've tried to find a simple explanation somewhere. They are the most prominent aspect of CoH. It should be a little higher toward the top in the lore.

Why are the zones separated by blue force walls?


 

Posted

It was done to cordon off areas of the city to protect them. Basically, they are there to try to limit the ability of the enemies to move between the zones.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

This page has details. More specifically:

Quote:
And so it went across the city. The aliens outnumbered the heroes at least one hundred to one, maybe more. It was impossible to get accurate numbers as the portals had allowed them access to the entire city at once. The fighting raged on through the rest of the night. After six hours, the heroes had managed to clear the skies of the large attack craft, some of which had retreated either up into space or out over the ocean (none of the aliens ever went back through the portals). By the dawn of the 24th, Paragon City had been effectively divided into a patchwork of human and alien controlled neighborhoods, with constant combat raging at every border. Both sides began to erect walls and other static defenses to secure their territory. Many of these border defenses eventually became the walls that currently divide Paragon City into its many neighborhoods.
Since the war, the War Walls have been rebuilt and upgraded and expanded to make things harder if the war starts again. Even without their large portals and motherships, the Rikti are forced to overload the walls in a few zones at a time, and that only lets them get in a few runs with smaller assault ships, as opposed to more significant attacks.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

This is one of those cases where they made up a story to explain a technical limitation. The city needs to be divided into zones because you can't have every character in the same zone all at the same time. The in-game explanation is just "color".


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