What to do with Electric Armor


Call Me Awesome

 

Posted

Well, up until last night I was pretty pleased with my Electric/Ice tanker... then I took him on the Sara Moore TF. It was a full team of 8 - my tanker, a blaster, a defender (dark, I think), and 5 scrappers.

My guy did okay against the CoT, but way too many times in fights with Nemesis or the Soldiers of Rularuu, he was just ground into the dirt. If Energize wasn't up, or he didn't have plenty of greens (oranges and purples didn't seem to help much), his health would start dropping and there was nothing I could do to stop it.

My guy doesn't have any sets slotted yet. I'd been thinking of trying to soft cap him vs S/L - after last night, however, and seeing some very *low* defense numbers from mass debuffs, I'm thinking slotting for defense might not help.

My current build is mostly SOs, and is (I assume) typical, with 3 Damage Reduction/1 End Reduction in the armors, attacks slotted for accuracy, damage, and end reduction, and Health and Stamina. Energize was 6-slotted with 3 recharge/3 heal. He doesn't have Tough or Hasten.

Any suggestions, in terms of IO set bonuses/slotting or otherwise, to increase his durability? Is enhancing recharge the way to go?


 

Posted

Use power selection to maximize your resistance and then focus on pumping as much defense as you practically can will yield you the best results, the Shard is a special case and tough for everyone.

You just found one of the worst cases for most tankers, the Rularuu are simply brutal with tohit buffs, def debuffs and Psi damage. That enemy group is designed to rip apart a tanker so you'll have to exercise rather more caution than normal.

Most characters have an enemy type that gives them special trouble, Nemesis for example are tailor made to make a Controller's life difficult. Rularuu simply make problems for a wide range of players.


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Posted

That TF should be doable with that team make up and everyone on SOs. If it's not then there is a problem, but I think perhaps the team dynamics weren't that solid in terms of aiding eachothers survivability. It can happen, there can be times when there really is nothing better that you can do with your build and the best play isn't there. How well do you know dark defenders? If you know them well then you should spot things that you may of done but didn't see get done. Could it be that you or someone else just isn't giving the dark defender much to work with? Was survivability compromised for speed?


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by Call Me Awesome View Post
You just found one of the worst cases for most tankers, the Rularuu are simply brutal with tohit buffs, def debuffs and Psi damage. That enemy group is designed to rip apart a tanker so you'll have to exercise rather more caution than normal.
Not just the Rularuu - the Nemesis guys were kicking his butt pretty soundly, too. I've played this tanker on several TFs, and it's not like he's never face-planted before, but never before has he felt so darned squishy.

Quote:
Originally Posted by New Dawn View Post
That TF should be doable with that team make up and everyone on SOs. If it's not then there is a problem, but I think perhaps the team dynamics weren't that solid in terms of aiding eachothers survivability. It can happen, there can be times when there really is nothing better that you can do with your build and the best play isn't there. How well do you know dark defenders? If you know them well then you should spot things that you may of done but didn't see get done. Could it be that you or someone else just isn't giving the dark defender much to work with? Was survivability compromised for speed?
Things did get pretty hectic a few times, and more than once there were more bad guys attacking than (IMO) the team was equipped to handle. My guy wasn't the only one pausing periodically to inspect the flooring. But we completed the TF, and my tanker leveled in the process (43 to 44).

Anyway, thanks for your responses. I'm playing around with various builds in Mids, but I am far, far, far from being good at putting sets together, and I'd sure appreciate suggestions on what sets will work best with electric armor and ice melee.


 

Posted

For fighting Rularuu, the usual +def and +recharge IO set bonus don't help much. Electric armor has high energy resistance, so you should do pretty well against the brutes and eyeballs. You can take tough to help against smash/lethal damage. You can consider +psi resistance that will help against the wisp. It's known that there aren't a lot of resistance set bonus, but there are actually quite a lot of +psi resistance bonus. I capped psi resistance for my dark armor brute for concept, I believe electric armor tank can do it too. Note that honored brute bosses can debuff resistance, maybe what I said won't work that well after all.

For Nemesis, I believe it's their vengeance that kills you. I'm not sure if +def helps a lot in this case either.

Actually, defenders need to make a living too. If you can make yourself too strong, they are out of business.


 

Posted

Quote:
Originally Posted by Flarstux View Post
Not just the Rularuu - the Nemesis guys were kicking his butt pretty soundly, too. I've played this tanker on several TFs, and it's not like he's never face-planted before, but never before has he felt so darned squishy.

Things did get pretty hectic a few times, and more than once there were more bad guys attacking than (IMO) the team was equipped to handle. My guy wasn't the only one pausing periodically to inspect the flooring.
Hey, if nobody dies on a TF (and it isn't a master run), it's obviously not challenging enough to be fun!
You should have been there when we did the Shard TF's with an ice tank. Not every tank is suited to every type of enemy. This is why I've never taken my ice tank on the ITF.

Of course, no tank is suited to Nemesis. They cheat. They can stack Vengeance without limit.

As for suggestions, I got nuthin'. Part of the reason is that I don't have an electric armor tank. Another part is that I wouldn't design my build for dealing with Rularuu or Nemesis. You don't run into them that often and there isn't much you can do about them anyway. The best use of IO's varies by tank type. On a defense set, you can get your numbers up past the soft cap. Some sets particularly benefit from recharge. In general, if there's no obvious path of IO'ing, just go for regen. It's generally the first bonus in a set and you can accumulate a lot of it. My invuln has 300% regen. On tanker hit points, that's pretty effective.

Also, do you have Tough? I have Tough on almost every one of my tanks and on my brute. It makes a noticeable difference.


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Posted

Quote:
Originally Posted by Ironblade View Post
You should have been there when we did the Shard TF's with an ice tank. Not every tank is suited to every type of enemy. This is why I've never taken my ice tank on the ITF.
Was that Frost Hammer? I know he's done a couple of those (Sara Moore and Faathim the Kind), but I don't remember much about them or how well he did/didn't do. For some reason I've got him set up with a fair amount of ranged defense - I know got the idea from a post here, but I can't find it now - but it was supposed to help against psi damage.

Quote:
Originally Posted by Ironblade View Post
Also, do you have Tough? I have Tough on almost every one of my tanks and on my brute. It makes a noticeable difference.
Don't have Tough, but I'm thinking I'll get it.


 

Posted

Quote:
Originally Posted by Ironblade View Post
You should have been there when we did the Shard TF's with an ice tank. Not every tank is suited to every type of enemy. This is why I've never taken my ice tank on the ITF.
Quote:
Originally Posted by Flarstux View Post
Was that Frost Hammer? I know he's done a couple of those (Sara Moore and Faathim the Kind), but I don't remember much about them or how well he did/didn't do.
um, no, my memory is good enough to recall that *YOU* are Frost Hammer.
I was referring to Frosti Fists.


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