Time to go Ninja... >.>


ClawsandEffect

 

Posted

I love ninja run. And for the first time in all my coh history (been here since the switched the servers on) I'm accually going to roll a travel powerLESS build. It something i figured i'd never do, but ninja run is just fast enough i don't think it'll drive me crasy, and it makes a build i've had in the back of my head possible now. (it was a really REALLY tight build.)

He it is below, my all natural (another rareity for me. I may have... like, 3 natural, non superpowered people in whole, 35 + man/women hero/villian roster )

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping

Hero Profile:
------------
Level 1: Nimble Slash Acc-I(A), C'ngImp-Acc/Dmg/EndRdx(3), S'ngH'mkr-Acc/Dmg(5), S'ngH'mkr-Dmg/EndRdx(15), S'ngH'mkr-Dmg/Rchg(25), S'ngH'mkr-Dmg/EndRdx/Rchg(42)
Level 1: Focused Fighting S'dpty-EndRdx(A), S'dpty-Def/EndRdx/Rchg(11), S'dpty-Def/EndRdx(34), S'dpty-Def(36), S'dpty-Def/Rchg(37)
Level 2: Power Slice Acc-I(A), C'ngImp-Acc/Dmg/EndRdx(3), S'ngH'mkr-Acc/Dmg(7), S'ngH'mkr-Dmg/EndRdx(15), S'ngH'mkr-Dmg/Rchg(25), S'ngH'mkr-Dmg/EndRdx/Rchg(42)
Level 4: Ablating Strike Acc-I(A), C'ngImp-Acc/Dmg/EndRdx(5), S'ngH'mkr-Acc/Dmg(7), S'ngH'mkr-Dmg/EndRdx(13), S'ngH'mkr-Dmg/Rchg(27), S'ngH'mkr-Dmg/EndRdx/Rchg(42)
Level 6: Focused Senses RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(36), S'dpty-Def(37), GftotA-Def/EndRdx(39)
Level 8: Blinding Feint Acc-I(A), C'ngImp-Acc/Dmg/EndRdx(9), S'ngH'mkr-Acc/Dmg(9), S'ngH'mkr-Dmg/EndRdx(13), S'ngH'mkr-Dmg/Rchg(27), S'ngH'mkr-Dmg/EndRdx/Rchg(43)
Level 10: Practiced Brawler RechRdx-I(A), RechRdx-I(11)
Level 12: Swift Run-I(A)
Level 14: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 16: Typhoon's Edge Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(17), Sciroc-Dmg/Rchg(17), Sciroc-Acc/Rchg(23), Sciroc-Acc/Dmg/EndRdx(29), M'Strk-Acc/EndRdx(43)
Level 18: Vengeful Slice Acc-I(A), C'ngImp-Acc/Dmg/EndRdx(19), S'ngH'mkr-Dmg/EndRdx/Rchg(19), S'ngH'mkr-Acc/Dmg(23), S'ngH'mkr-Dmg/Rchg(29), S'ngH'mkr-Dmg/EndRdx(43)
Level 20: Stamina P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc(21), P'Shift-End%(21), P'Shift-EndMod(50)
Level 22: Quickness Run-I(A)
Level 24: Dodge DefBuff-I(A), DefBuff-I(50)
Level 26: Agile DefBuff-I(A), DefBuff-I(50)
Level 28: Lucky DefBuff-I(A), DefBuff-I(46)
Level 30: Sweeping Strike C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(31), C'ngBlow-Acc/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(40)
Level 32: One Thousand Cuts C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Acc/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(40)
Level 35: Evasion RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(36), S'dpty-Def(37), GftotA-Def/EndRdx(40)
Level 38: Elude RedFtn-Def/Rchg(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Kick Acc-I(A)
Level 44: Tough TtmC'tng-ResDam/EndRdx(A), Aegis-ResDam/EndRdx(45), ImpSkn-ResDam/EndRdx(45), S'fstPrt-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(46)
Level 47: Weave RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(48), S'dpty-Def(48), GftotA-Def/EndRdx(48)
Level 49: Combat Jumping Ksmt-ToHit+(A)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Critical Hit

| Copy & Paste this data into Mids' Hero Designer to view the build |
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I alreay have the 4 BIG dollar IO's in my base. (mircale, Num, and the Erad quads.) So this build prolly won't even be that expensive. Thoughs? Comments? Suggestions? All welcome! Thanks in advance!

P.S. One question... will PB force a redraw? I hope not, but it's not that big a deal if it does... (my goal was a redrawless build if possible.)


@KingSnake - Triumph Server
@PrinceSnake
My common sense is tingling... ~ Deadpool
If you can't learn to do something well... learn to enjoy doing it poorly...

 

Posted

I have never taken a travel power on a Scrapper.

To me...it's not how I get there...it's what I do when I'm there.


 

Posted

Quote:
Originally Posted by Vitality View Post
I have never taken a travel power on a Scrapper.

To me...it's not how I get there...it's what I do when I'm there.

My first MMO was Asheron's Call. The travel in that game was running... and running... and running. Marathon runs to caves... that took a good HOUR (no joke) to get too. Forming teams for dierland runs to get to the cave of you choice was EPIC. 2 dozen dudes, trecking accross the desert, with Tuskers and Golems giving chase.

It a found memeory never wanted to relive. Once i saw it takes maybe 10 mins TOPS to get ANYWHERE in this game, i vowed NEVER to go without fast travel. And i haven't... until now. LOL


@KingSnake - Triumph Server
@PrinceSnake
My common sense is tingling... ~ Deadpool
If you can't learn to do something well... learn to enjoy doing it poorly...

 

Posted

Yes PB will force a redraw.
Secondly, why elude when you already are at the softcap?

And i really dont understand your slotting, but... *shrug*
(Althou, i kinda do not even understand why you picked so many primary pool powers too... consept build?)


 

Posted

Quote:
Originally Posted by Xandez View Post
Yes PB will force a redraw.
Secondly, why elude when you already are at the softcap?

And i really dont understand your slotting, but... *shrug*
(Althou, i kinda do not even understand why you picked so many primary pool powers too... consept build?)
Elude, for if i ever decide to go into a pvp zone. Or if i get hit with a massive debuff... or need enduance badly... It's accually kind of a throaway power, but it can be useful from time to time and only really cost me 2 slots to max out.

My slotting... is done in such a way as to hit the soft cap... and to be cheap. same reason i took the power pools i did. I need fitness for endurance. I need Fighting for Tough/weave. I took leaping for combatjumping, extra D and mobility.


@KingSnake - Triumph Server
@PrinceSnake
My common sense is tingling... ~ Deadpool
If you can't learn to do something well... learn to enjoy doing it poorly...

 

Posted

Can't comment on the build, as I'm without Mids atm. I'll comment on what I see in the export though:

-I'd urge you to get Weave a lot sooner. Swap Elude out to level 49 and bump the fighting pool to earlier levels. Maybe even move 1kCuts a little later to get Weave sooner.

- Slotting in Tough is... not great. You get get numbers almost as good as what you have with two End/Res Hami-Os and the Steadfast 3% Def. Same goes for Weave with a LoTG +rech. Or any old Def/End IO. Put those saved slots into Health and get a Regen Tissue Unique and the Miracle and Numina's Heal IOs. Enjoy your greatly boosted regen rate.

-Elude. It's quite skippable on a Soft-capped (you ARE soft-capped, aren't you?) /sr. I mean, it's only ever going to help you if you fight Nemesis and they fire off a Vengeance. Or if you try to tank/solo Antimatter, I guess. I'd skip it and grab Conserve Power. Put two Rech IOs in it and call it a day. Put the slot you're saving someplace else.

That's all I can see without Mids. Slotting seems rather strange, but I guess you're going for frankenslotting over set bonuses?


 

Posted

Elude + Ninja run = the essence of flow with mind, body, and spirit with a choir of angels. (I dont slot it tho in my DM/SR, but it holds the Shieldwall unique for me ) Oh, and he never had a travel power before ninja.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

For someone specifically talking about ninja run as being key, I absolutely recommend leaving elude in. Having it takes you from being a fast runner, to being the BEST natural movement specialist this game has to offer.

The bonus is having a tool for dealing with Nem's and PvP.


"Fascinating. I'm not bored at all, I swear." -Kikuchiyo

 

Posted

Ok, i see the Eludeness better now, thx.


 

Posted

You can also slot Blessing of the Zephyr in Elude to help with ranged/AoE defense. And it will crank up the run speed in it as well.

Just food for thought.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.