Fire/ice 35 build.


Big_cuban

 

Posted

Here is my current live build. She will be parked at 35 for some time.... rolling the merit bones.
But at some point I want to get this little gunslinger up to 50.
So.... if given this build and keeping her current slotting/powers, what powers would you get and how would you slot from here on out?
(oh and this is my highest lvl blaster in 63 months)
Any help, many thanks.

+----------------------------------------------------------------
+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
+----------------------------------------------------------------
Archetype: Blaster
Primary: Fire Blast
Secondary: Ice Manipulation
+----------------------------------------------------------------
01: Chilblain => Devastation(1), Devastation(3), Devastation(3), Devastation(5), Entropic_Chaos(5), Entropic_Chaos(7)
01: Flares => Devastation(1), Devastation(7), Devastation(9), Devastation(9), Entropic_Chaos(11), Entropic_Chaos(11)
02: Fire Blast => Devastation(2), Devastation(13), Devastation(13), Devastation(15), Entropic_Chaos(15), Entropic_Chaos(17)
04: Fire Ball => Positrons_Blast(4), Positrons_Blast(17), Positrons_Blast(19), Positrons_Blast(19), Positrons_Blast(21), Recharge(21)
06: Swift => SpeedFlying(6)
08: Hover => Luck_of_the_Gambler(8)(+7.5% recharge)
10: Assault => EnduranceDiscount(10)
12: Recall Friend => Recharge(12)
14: Fly => SpeedFlying(14)
16: Health => Miracle(16), Miracle(23), Heal(23)
18: Rain of Fire => Positrons_Blast(18), Positrons_Blast(25), Positrons_Blast(25), Positrons_Blast(27), Positrons_Blast(27), Recharge(29)
20: Stamina => Recovery(20), Recovery(29), Recovery(31)
22: Fire Breath => Positrons_Blast(22), Positrons_Blast(31), Positrons_Blast(31), Positrons_Blast(33), Positrons_Blast(33), Recharge(33)
24: Blaze => Devastation(24), Devastation(34), Devastation(34), Devastation(34), Entropic_Chaos(36), Entropic_Chaos(36)
26: Blazing Bolt => Exploit_Weakness(26)
28: Aim => Recharge(28)
30: Build Up => Recharge(30)
32: Shiver => Tempered_Readiness(32)
35: Inferno => Multi_Strike(35)
+----------------------------------------------------------------
+ Inherent Powers
+----------------------------------------------------------------
01: Brawl => Empty(1)
01: Sprint => Empty(1)
02: Rest => Empty(2)

BC


 

Posted

Crude first thoughts on the build you already have- I'm cranky, apologies for being ungracious:

* Throw out those overpriced +Rech set bonuses in your AOE's and get some real recharge in there. In general you're often doing things with set bonuses that should be done in the power itself.

* I hate Rain of Fire, period, because it takes way too long to kill 'em. If you need that damage over that time, you're probably doing it wrong.

* Shiver is great. I'd probably throw an extra recharge slot in there.

*You're spending that many slots on +Regen in your single target attacks, and you're underslotting Health. Getting a Regenerative Tissue in Health is +25% right there, and depending on the Miracles you chose, you're probably under 90% slotting anyway.

* Inferno with one slot, that's just not enough. When I give up my entire endurance bar, with no mitigation, I want to hit so hard the coffin's got smoke coming out when they put it in the ground. Overkill for blasters is like crying in baseball.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Slotting aside, OP's taking Fire Breath way too late, causing Blaze also to be moved down. Same for Shiver and Inferno. Fire Breath & Fire Ball should be taken early and slotted often. Blaze at 22 at the latest, though you can try to fit Health at 16, Blaze at 18 and Stam at 20 for best results. Unless you think you're never exemp'ing down too much, which happens quite a bit now w/SSK.

Rain of Fire has a lot of good uses, as does a snipe. I don't think most focused builds can sustain both. I'd drop Blazing Bolt, personally, since I find many more instances where RoF comes in handy, esp. combined w/Shiver, than a snipe.

No Ice Patch on a */Ice? No Freezing Touch (yet)? Those are sorta why you'd play Ice secondary... FT and an epic hold will insta-hold bosses. Very handy on a blaster (on anyone, really). I'd drop both Blazing Bolt & RoF for those two powers at 35, and pick up one or the other later on. Again, w/SSK, I think you'll find IP & FT will come in more handy than RoF or a Snipe. Even if you don't want to respec, definitely pick these two powers up ASAP.

Slotting's hard to comment on w/o loading your build, and also knowing what you're trying to accomplish. I've never been a big fan of Devastations in my blasts favoring either Thunderstrikes for defense or Decimations for recharge, but again, I don't know what you're trying to accomplish. One thing I'd highly recommend is adding +range to Fire Breath.


An Offensive Guide to Ice Melee

 

Posted

Pretty much agree with the dave_p.

The build has some powers that are taken way to late. Bread and butter powers that should be taken as soon as possible:

Flares
Fire Blast
Fire Ball
Fire Breath
Blaze
Aim
Build Up
Ice Patch
Shiver
Freezing Touch

I like Rain of Fire as well too, but it's situational. I don't like blazing bolt. Why take it when blaze does almost as much damage and doesn't root you? There are always better alternatives to use other than blazing bolt. The powers in the above list can be used in many situations.

Drop assault, drop recall friend. Build up and aim should have 3 recharge SOs or their equivalent, so they are up often. Damage has always been, and still is, a blaster's best source of mitigation.


 

Posted

Quote:
Originally Posted by Big_cuban View Post
Here is my current live build. She will be parked at 35 for some time.... rolling the merit bones.
But at some point I want to get this little gunslinger up to 50.
So.... if given this build and keeping her current slotting/powers, what powers would you get and how would you slot from here on out?
(oh and this is my highest lvl blaster in 63 months)
Any help, many thanks.

01: Chilblain => Devastation(1), Devastation(3), Devastation(3), Devastation(5), Entropic_Chaos(5)
16: Health => Miracle(16), Miracle(23), Miracle(23)(+recovery)
Corrections are stated above.
Two things.....
First, as far as I know, there is NO way in coh to tell you when powers were selected. So any use of a hero builder... at least for me, is a display of powers selected.... and what is slotted in them. Not when you selected them.

Second, if I take out tp, as has been suggested, and follow the build advice.... how is my build any different than a cookie cutter build?
I try to take tp on all my characters..... it is one of those team friendly powers that I like to have around. (and without it, I would wait forever for a certain someone, to find the mission door.....)

I mentioned this little blaster would be parked at 35 for a bit, yes?

I also mentioned, and I quote:
"So.... if given this build and keeping her current slotting/powers, what powers would you get and how would you slot from here on out?"

Two parts here:
"So.... if given this build and keeping her current slotting/powers,"
and
"what powers would you get and how would you slot from here on out?"

Nobody has addressed this.

Well maybe Fullmens did kinda...... more slots in health, inferno and shiver.....

But he was really cranky..... And Fulmens, when I get those slots.... I will do just that. Oh and fulmens.... I look at rain as a damage enhancer and an oh **** power.... comes in handy.

Current set bonuses:
Recharge: 26.25%
Dam: 22.50%
ACC: 1.27x
Regen: 10.83 a sec
Recov: 3.01 a sec

So given that my current build will NOT be respeced out of.......

From 36-50 can you give me some advice on power choices and set slotting that would make this little blaster even better?(please don't just state purple sets)

(also note all the posi sets are in the 20's and everthing else is in the 30's, it is so I don't loose everthing if I ex down.)

Anyway.... thanks for the comments so far.

BC


 

Posted

i like rain of fire onb my fire/elec. But i play it as a blapper


 

Posted

Quote:
Originally Posted by Big_cuban View Post
So given that my current build will NOT be respeced out of.......

From 36-50 can you give me some advice on power choices and set slotting that would make this little blaster even better?(please don't just state purple sets).

BC
When people ask for build advice I assume they're asking for optimal slotting/advice. However, in this case, you have what is essentially a concept build. There's nothing wrong with that. I have a number concept characters that aren't anywhere close to being power toons, and I have fun with them.

With that said, it's hard to comment on making your character better because I don't have any clue or understanding of the self limits you've imposed or your play style. The build as it stands isn't anywhere close to *what I consider as* being a strong build.

Recall is useless for me simply because I don't have the patience for teammates who can't make it to a mission door for a 5-year-old MMO. Further, I don't understand your point of a cookie cutter build since fire/ice isn't anywhere close to being a common build variant for blasters.

I'm sorry I can't help. Good luck with your character.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
With that said, it's hard to comment on making your character better because I don't have any clue or understanding of the self limits you've imposed or your play style. The build as it stands isn't anywhere close to *what I consider as* being a strong build.

Recall is useless for me simply because I don't have the patience for teammates who can't make it to a mission door for a 5-year-old MMO. Further, I don't understand your point of a cookie cutter build since fire/ice isn't anywhere close to being a common build variant for blasters.

I'm sorry I can't help. Good luck with your character.
Hi Fury....

"The build as it stands isn't anywhere close to *what I consider as* being a strong build."

Ok... I'll buy that. But it is only 35 and most of my toons are still sporting SO's, even my main. But if ya had this toon, how would slot it, mule powers to enhances it's effectiveness from 36 to 50? I am looking for ideas.


Cookie cutter...... Well for me.... that is taking the prescribe powers at the prescribe time and with the prescribe slotting.

self limits you've imposed or your play style..... I haven't placed any limits.... and as to the play style.... the power picks should be obvious.... all ranged attacks for this blaster.

Fury.... sorry, but I need to ask. Is the only thing that is built for in the forums, a min/max build? I built this toon so it wouldn't have a set cascade failure if it ex'ed down, and still rock when doing 50 missions(no complaints yet).

Thanks every one for the advice.

BC


 

Posted

Quote:
Ok... I'll buy that. But it is only 35 and most of my toons are still sporting SO's, even my main. But if ya had this toon, how would slot it, mule powers to enhances it's effectiveness from 36 to 50? I am looking for ideas.
1. I dislike the use of IO set mules for most reasons. I've done them for some builds to reach defense caps, but I see a lot builds overuse them and sacrifice functionality of their core powers in the pursuit of set bonuses that add far less value than having good accuracy, damage and recharge.

2. Blasters live and die by damage first and are helped by mitigation in their secondary. In the case of fire blast and ice manipulation, you want to maximize accuracy, damage, recharge values on your blasts while still having things endurance efficient. The minimums I aim for in any build is 60% accuracy, 95% damage, 33% recharge and 33% end redx (preferably more recharge and end redx), which can be done with either IO or even SO/HO slotting. Mitigation powers like shiver, freezing touch and ice patch should be maximized for accuracy (if they need it), recharge and then end redx.

I can't tell by your build how well you've applied these basic principles that were pretty much widely known even during the pre-invention days.

Quote:
Cookie cutter...... Well for me.... that is taking the prescribe powers at the prescribe time and with the prescribe slotting.
There's cookie cutter and then there's playing smart. You don't always *have to* take powers in a certain order but there's no arguing that it is more beneficial (faster leveling, easier game play) when you do. You've taken pool powers (assault, recall friend) and bypassed core blaster powers (build up, aim, your tier 3 blast (blaze), one of your best AoEs (fire breath) just in order to say you're not a "cookie cutter" build. Any experienced blaster player would think you're self gimping yourself on purpose. Core powers are almost always better than pool powers. There's no arguing that, and the blaster modifiers on powers like assault are pitiful.

Quote:
self limits you've imposed or your play style..... I haven't placed any limits.... and as to the play style.... the power picks should be obvious.... all ranged attacks for this blaster.
Yes, you have. You've imposed "I won't be a cookie cutter" or whatever that means as mentality, and that's silly. Who really cares if you got the powers at a certain level or not. For that matter, why did you get stamina at level 20? It's because you realize, at some level, that it's the smart thing to do. Grabbing your core blaster powers at the right time is the same thing.

Quote:
Fury.... sorry, but I need to ask. Is the only thing that is built for in the forums, a min/max build? I built this toon so it wouldn't have a set cascade failure if it ex'ed down, and still rock when doing 50 missions(no complaints yet).
If I build to concept, I try to maximize my effectiveness within that concept, and none of my builds have a cascading failure when they ex down. Even without *any* set bonuses, my builds are endurance efficient, have high enhancement values and more inspiration slots than a character at the native level. Pursuit of set bonuses and disregarding smart enhancement slotting is, to be blunt, a stupid strategy.

Also, teams often mask an individual team member's contribution if there are a multitude of ally buffs and/or enemy debuffs. I can take a SO only blaster on any team with 2 or more defenders and look like a god.


 

Posted

Quote:
Cookie cutter...... Well for me.... that is taking the prescribe powers at the prescribe time and with the prescribe slotting.
So... you've got weaknesses in your 1-35 build. You want advice on the 36-50 build that leaves those weaknesses in place and spends the 36-50 game trying to work around them.

And you don't want me to prescribe anything.

Enjoy!


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.