Best combo with my L50 Ill/rad?


brophog02

 

Posted

Hello, I have a L50 Illusion/Rad and what would be the best combo to go with him? I have a second account I alt tab with and was wanting to make something to compliment my controller. I was thinking maybe another controller like earth/storm or earth kinetics maybe? Any ideas? TYVM.

Just to be clear, I am playing both accounts and alt tabbing, so nothing to hard for the second account which is why I was thinking another type of controller.


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Actually, the Ill/Rad should be the "Follow" account. After all, you can spam heal, lay down phantasm/PA/fear/toggles, and then just let him sit. It can be played VERY passively.

For the "main" toon that you'd be leading with, how about Mind/Kin? Very busy, but you'll be able to stack confuses, fears, recharge, sleeps, and all sorts of goodness. Also, no pet or toggles or anything else to worry about. Mind gives you all the hard control that Illu lacks, while increasing Illu's other abilities.

The only problem with that combo is that Kin likes things to NOT get knocked around. If you're looking for a less busy secondary, or one that your pets won't totally screw over, i'd say go Sonic or flame. FF would be kinda redundant (you have invis, defense, and agro management in Illu), but sonic and flame give you bubbles and some handy debuffs. Also, if you DID pair illu up with mind, you might struggle against enemies who're resistant to psi (but totally decimate foes who're weak against it).

Just an idea.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Stacking Rad is wonderful. I would consider a Fire/Rad or a Plant/Rad. Actually, the more I think about it, the Plant/Rad would make a great pairing. Phantom Army to draw the aggro, then Seeds + Roots provides AoE control and damage. Ill/Rad has the single target damage, while Plant/Rad has the AoE damage to help take down the minions faster.

See my guide for the strategy on why taking down the minions fast is beneficial.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Yes, I was thinking about the stacking rad+ stacking AM is nice also! I am just not sure, it would be nice to have a new secondary honestly. I am sure though with stacked rad things would drop like hotcakes.


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Anything.


 

Posted

This is a timely thread for me, I'm thinking of rolling a dual box combo with an Ill/Rad for big game hunting. My thinking for a partner has been - "what's better than one rad? ... two rads!" swiftly followed by "what's better than one Ill? ...".

I guess the best thing to ask to all of you who go GM hunting with an Ill/Rad is if you could have anything along as backup what would you want?