We should be able to give NPC's no attacks, right?


Chad Gulzow-Man

 

Posted

Last time I checked we could put Custom Critters in a vegetable-like state where they couldn't attack, right? Why won't this work anymore? :S

Is it just me or is the MA being buggy since Walking was introduced?


 

Posted

I haven't checked on this in particular, as I've never specifically needed to do so for any missions I've created... but couldn't you just populate the mission with boss mobs and patrols set to be allies?

I'm pretty sure that's how Dr. Aeon did it in the first mission of the "Very Special MA Arc" for HeroCon.


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Posted

I don't think you ever could. Even if you give them no attacks, they will have one. I did play a mission a few days ago where the enemies had Build Up and nothing else though, so I guess you have to give them one power, then choose a defensive secondary like Regen on Standard, with no visible effects.


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Posted

Lo upon a day in i14, I accidentally put in my contact (who was specifically a "person" type critter) as an ally in one of my missions. The critter had a brawl-type attack regardless.


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