Dream SS/SD build?


Enots

 

Posted

Hello all, im on a mac and cant use Mids, im almost our of slotts for my server and am thinking of putting all my cash into a SS/SD, as I have Io'd out most of the toons I want already. Im assuming my goals are Defence to All capped, alot of recovery, and im not sure if im a fan of aid self or not... I've seen some decent builds on boards, but im curious if anyone has a dream build and can post it. I wont be Pvping with this build, but woudlnt mind paying for those PVP IO's... at least the 3% one.. Any feedback would be greatly appreciated, and any info on what else I should go for.

Cheers.


 

Posted

This is the build I run. It has permahasten when farming from the force-feedback proc in footstomp. I took down a rikti pylon in less than 8 minutes. It is a little short on the soft-cap to ranged and aoe but as long as you open with dark obliteration (-to hit) it will effectively be the same thing.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

NEW WD: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch

  • (A) Touch of Death - Chance of Damage(Negative)
  • (3) Touch of Death - Damage/Endurance/Recharge
  • (3) Touch of Death - Accuracy/Damage
  • (5) Touch of Death - Damage/Endurance
  • (5) Touch of Death - Damage/Recharge
  • (31) Touch of Death - Accuracy/Damage/Endurance
Level 1: Deflection
  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (9) HamiO:Cytoskeleton Exposure
Level 2: Haymaker
  • (A) Hecatomb - Chance of Damage(Negative)
  • (9) Hecatomb - Damage/Endurance
  • (11) Hecatomb - Damage/Recharge
  • (11) Hecatomb - Accuracy/Damage/Recharge
  • (13) Hecatomb - Accuracy/Recharge
  • (39) Endurance Reduction IO
Level 4: True Grit
  • (A) Numina's Convalescence - Heal
  • (7) Panacea - +Hit Points/Endurance
  • (42) Numina's Convalescence - Heal/Endurance
  • (46) Numina's Convalescence - Heal/Recharge
  • (50) Steadfast Protection - Resistance/+Def 3%
Level 6: Battle Agility
  • (A) Luck of the Gambler - Recharge Speed
  • (13) Luck of the Gambler - Defense
  • (39) HamiO:Cytoskeleton Exposure
Level 8: Knockout Blow
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Damage/Endurance
  • (40) Crushing Impact - Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Recharge
Level 10: Active Defense
  • (A) HamiO:Membrane Exposure
  • (43) HamiO:Membrane Exposure
  • (43) HamiO:Membrane Exposure
Level 12: Hurdle
  • (A) Jumping IO
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Numina's Convalescence - Heal
  • (15) Numina's Convalescence - Heal/Endurance
  • (17) Miracle - +Recovery
  • (17) Miracle - Heal
  • (39) Regenerative Tissue - +Regeneration
Level 16: Against All Odds
  • (A) Endurance Reduction IO
Level 18: Rage
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod/Accuracy
  • (21) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
Level 22: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (27) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 28: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 30: Boxing
  • (A) Empty
Level 32: Foot Stomp
  • (A) Armageddon - Chance for Fire Damage
  • (33) Armageddon - Damage/Endurance
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge
  • (34) Force Feedback - Chance for +Recharge
Level 35: Shield Charge
  • (A) Obliteration - Chance for Smashing Damage
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
Level 38: Tough
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (42) HamiO:Cytoskeleton Exposure
Level 44: Gloom
  • (A) Apocalypse - Chance of Damage(Negative)
  • (45) Apocalypse - Damage/Endurance
  • (45) Apocalypse - Damage/Recharge
  • (45) Apocalypse - Accuracy/Damage/Recharge
  • (46) Apocalypse - Accuracy/Recharge
  • (46) Endurance Reduction IO
Level 47: Dark Obliteration
  • (A) Ragnarok - Chance for Knockdown
  • (48) Ragnarok - Accuracy/Recharge
  • (48) Ragnarok - Damage/Endurance
  • (48) Ragnarok - Damage/Recharge
  • (50) Ragnarok - Accuracy/Damage/Recharge
  • (50) Endurance Reduction IO
Level 49: Grant Cover
  • (A) HamiO:Cytoskeleton Exposure
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury


Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)

Proud Member of Repeat-Offenders

 

Posted

Thanks for the quick response on this, this looks like an amazing build, im assuming your end comes back decently fast, enough not have to use blues or worry about crash's. Now out of curiosity, just because its a badass looking build, does that mean its the best?


 

Posted

It's the best one in this thread


 

Posted

My end comes back at about 2.67 end/sec before the panacea and perf shifter procs, so ~3 end/sec with them. When I'm launching off all my aoes and fighting all out I can still drain myself of my end, but with that many npcs falling blues shouldn't be a problem to come by. I actually earn endurance during the rage crash as long as I don't attack during it.

As far as it being the best, for me yes it is. It does exactly what I designed it for, a great teaming brute, with great survivability and very good aoe and single target damage.

If you want more aoe damage drop soul mastery for mu mastery and grab e-fences and ball lightning. If you want to be able to take more damage drop the endu reductions from gloom, dark obliteration and haymaker and slot up tough and deflection for resistance. Its really up to you.

Some other points. Accolades help a lot. The +20%hp and +10endurance increase all your +regen and recovery bonuses. Slotting active defense and grant cover the way I did gives around 93% defense debuff resistance. Defense debuff resistance is critical on defense based toons, without it you can see your defense drops tremendously fast.

Feel free to ask any other questions, I have a 50 fm/shield scrapper and 45 dm/shield brute, so I'm pretty well versed with shield.


Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)

Proud Member of Repeat-Offenders