Garasene Demon Rad/Kin Corruptor Build
A lot of the stuff you had in your build has good resale value(depending on their level.
Maybe you can get some ideas from this?
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The reason I didn't have stamina was transferrence, by the time I was down where I needed more endurance, I would just zap the mob with that and be completely refilled every time.
Used to use Fulcrum Shift/Siphon Power/Nuke/Pop a blue/Transferrence and I was back to kicking butt and taking names of whoever was left.
the Black Scorpion patron pool sounds like a better idea however (seeing how it was my ONLY shield... lol) And I never took aim because it only lasts for 10 seconds and the recharge isn't worth it.
tweakin it around however as it has given me a few good ideas
Ok, so I respecced using some of your ideas (loosely but still) Got rid of the useless powers I had and this is what I got.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Garasene Demon: Level 50 Technology Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Hold%(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Dmg/EndRdx(5)
Level 1: Transfusion -- Nictus-%Dam(A), Nictus-Acc/EndRdx/Rchg(7), Nictus-Acc/Heal(7), Nictus-Heal/HP/Regen/Rchg(9), Nictus-Heal(9), EndMod(11)
Level 2: X-Ray Beam -- Dmg(A), Dmg(11), Dmg(13), Dmg(13), EndRdx(15)
Level 4: Siphon Power -- RechRdx(A), EndRdx(15)
Level 6: Irradiate -- Dmg(A), Dmg(17), Dmg(17), Dmg(19), Acc(19)
Level 8: Proton Volley -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(21), Mantic-Dmg/ActRdx/Rchg(21), Mantic-Dmg/EndRdx/Rchg(23), Acc(23)
Level 10: Siphon Speed -- RechRdx(A)
Level 12: Swift -- Run(A)
Level 14: Hover -- DefBuff(A)
Level 16: Increase Density -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx/Rchg(25), Aegis-EndRdx/Rchg(25), Aegis-ResDam/EndRdx(27)
Level 18: Cosmic Burst -- Ruin-Acc/Dmg/Rchg(A), Ruin-Acc/EndRdx/Rchg(27), Ruin-Dmg/Rchg(29), Ruin-Dmg/EndRdx(29), Ruin-Acc/Dmg(31)
Level 20: Speed Boost -- RechRdx(A), EndMod(31)
Level 22: Fly -- Srng-Fly(A), Srng-EndRdx(31), Srng-EndRdx/Fly(33), Flight(33), Frbd-EndRdx(33), Frbd-Fly(34)
Level 24: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(36), Numna-Heal(36), Numna-Regen/Rcvry+(36)
Level 26: Neutron Bomb -- Det'tn-Dmg/EndRdx/Rng(A), Det'tn-Acc/Dmg/EndRdx(37), Det'tn-Dmg/Rchg(37), Det'tn-Dmg/EndRdx(37), Det'tn-Acc/Dmg(39)
Level 28: Stamina -- EndMod-I(A), EndMod-I(39), EndMod-I(39)
Level 30: Recall Friend -- Range(A)
Level 32: Atomic Blast -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/Rchg(40), M'Strk-Acc/Dmg/EndRdx(40), M'Strk-Acc/EndRdx(42), M'Strk-Dmg/EndRdx/Rchg(42)
Level 35: Transference -- Efficacy-EndMod/Rchg(A), P'Shift-EndMod(42), Efficacy-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(43), P'Shift-End%(43)
Level 38: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45), RechRdx-I(45), Acc-I(46)
Level 41: Web Envelope -- Immob-I(A)
Level 44: Scorpion Shield -- S'dpty-Def/EndRdx/Rchg(A), S'dpty-EndRdx/Rchg(46), DefBuff-I(46), DefBuff-I(48), EndRdx(48), EndRdx(48)
Level 47: Focused Accuracy -- EndRdx(A), EndRdx(50)
Level 49: Summon Disruptor -- Dmg-I(A), Dmg-I(50), Dmg(50)
------------
Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Scourge
------------
Set Bonus Totals:
- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 0.94% Defense(Smashing)
- 0.94% Defense(Lethal)
- 5.94% Defense(Fire)
- 5.94% Defense(Cold)
- 2.81% Defense(Energy)
- 2.81% Defense(Negative)
- 1.88% Defense(Melee)
- 5.63% Defense(Ranged)
- 7.19% Defense(AoE)
- 2.25% Max End
- 9% Enhancement(Accuracy)
- 11% Enhancement(Heal)
- 5% FlySpeed
- 116.5 HP (10.9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 6.6%
- MezResist(Sleep) 3.3%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 1.65%
- 1% (0.02 End/sec) Recovery
- 48% (2.15 HP/sec) Regeneration
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 1.88% Resistance(Energy)
- 3% Resistance(Psionic)
- 10% RunSpeed
- 4.5% XPDebtProtection
Set Bonuses:
Devastation
(Neutrino Bolt)
- 12% (0.54 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
(Transfusion)
- 20.1 HP (1.87%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
(Proton Volley)
- 12% (0.54 HP/sec) Regeneration
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
- 3% DamageBuff(All)
(Increase Density)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3% Resistance(Psionic)
(Cosmic Burst)
- MezResist(Terrorized) 1.65%
- 12 HP (1.12%) HitPoints
- 1% XPDebtProtection
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
(Fly)
- 1% (0.02 End/sec) Recovery
- 8.03 HP (0.75%) HitPoints
(Fly)
- 8% (0.36 HP/sec) Regeneration
(Health)
- 12% (0.54 HP/sec) Regeneration
- 20.1 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Neutron Bomb)
- MezResist(Sleep) 1.65%
- 1.88% Resistance(Energy)
- 1% XPDebtProtection
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
(Atomic Blast)
- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
(Transference)
- 12 HP (1.12%) HitPoints
(Transference)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.1 HP (1.87%) HitPoints
(Scorpion Shield)
- 4% (0.18 HP/sec) Regeneration
So far the end problems are few and far between now, I was able to take on both the Nemisis version of Positron and Manticore (with his witty errors) without dying once. I was shocked really. But it seems strong and can only get stronger with more Set IO's.
Strong and Oh so pretty! XD
I have a 50 rad/rad. He was one of my 1st toons. I got him to lvl 50 before the days of IO's. When i started putting Io's in him...i pretty much did what you did. I went very cheap and kinda just threw stuff together without really stacking bonus'. Eventually i got a pretty good build that wasnt that expensive.
I have a few suggestions. These are just my opnions. I'm sure you will get better responses from people that are more experienced than i am at coors.
1) You really need to get some recharge. 5 slot the Proton valley with the manticore set. It will give you a 7.5% recharge bonus and its a cheap set. 5 slot nuetron bomb with the positron set. That will give you an end rec bonus and a 6.25 recharge bonus. This set isnt that expensive either. 6 slot transferance with efficacy adapter. you will get a 10% regen bonus and a 5% recharge bonus. 5 slot scorpion shield with red fortune for a 5% recharge bonus. If you are gonna keep the patron pet put 4 or 5 of the intensive recharge io's in it. 4 slotted on either set will give you a 6.25% recharge bonus.
Those 5 sets are fairly cheap. Pretty much everything else with recharge bonus is gonna cost alot of infamy.
2)Only 1 slot increase density and no more than 2 slots in fly.
3)Drop recall friend or web envelope for hasten.
4)Put the achilles heel -res proc in nuetrino bolt.
5)Sell the numina set for a crap load of infamy and replace it with the much cheaper doctored wounds in health. 5 slotted doctored wounds give you a 5% recharge bonus. I dont recomend 5 slotting health though. You can keep 3 of the numinas for the regen and hp bonus and sell the other 3...including the + regen/rec proc for alot of infamy.
6)Put 5 sirroco dervish in atomic blast. You get a regen bonus and an accuracy bonus. This set is inexpensive too.
These are just some random thoughts. Like i said...i am not that experienced with coors.
Thanks for the advice DD. I'll see what I can tweak on the second build if I haven't already gimped that one, and if I have... I guess I'll be trying to see who will be willing to facepla....errr... I mean steamroll through the respec TF.
Now, before you all go, OMGZ THATS TEH SUX!
I wholeheartedly agree... It was my first 50 and as I was setting up the build in hero planner I facepalmed several times wondering what the heck I was thinking. So please, PLEASE Offer some complete overhaul ideas for this as I'm shocked hes survived this long with the way his current build is set up.
Looking at it a second time, I realize why I survived so long... Kins are in high demand quite often... so being on teams, my Epic Failness wasn't noticed. XD
[edit] crap, just remembered too, I need a solo-friendly build but good for teams too.
(This build was before I actually started understanding how Set IO's work fully)
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Garasene Demon: Level 50 Technology Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Fitness
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Neutrino Bolt -- Ruin-Acc/Dmg(A), Ruin-Acc/Dmg/Rchg(3), Ruin-Acc/EndRdx/Rchg(3), Ruin-Dmg/EndRdx(5), Ruin-Dmg/Rchg(5)
Level 1: Transfusion -- EndRdx(A), Nictus-Heal(11), Nictus-Acc/Heal(11), Nictus-%Dam(13), Nictus-Acc/EndRdx/Rchg(13), Nictus-Heal/HP/Regen/Rchg(15)
Level 2: X-Ray Beam -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(7), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Acc/Dmg(9), Dev'n-Dmg/EndRdx(9)
Level 4: Siphon Power -- EndRdx(A), EndRdx(15), Acc(17)
Level 6: Irradiate -- Dmg(A), Dmg(29), Dmg(29), EndRdx(31), Dmg(31)
Level 8: Electron Haze -- Dmg(A), EndRdx(17), Acc(21), KBDist(23), KBDist(23)
Level 10: Proton Volley -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Dmg/ActRdx/Rchg(25), Mantic-Acc/Dmg(25), Mantic-Dmg/EndRdx(27), Dmg(27)
Level 12: Siphon Speed -- EndRdx(A)
Level 14: Hover -- S'dpty-Def/EndRdx/Rchg(A)
Level 16: Fly -- Srng-Fly(A), Srng-EndRdx(45), Srng-EndRdx/Fly(46), Frbd-EndRdx(46), Frbd-Fly(46), Flight(48)
Level 18: Increase Density -- RctvArm-ResDam(A), RctvArm-EndRdx/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-EndRdx(21)
Level 20: Cosmic Burst -- Dsrnt(A), Dmg(31), Dmg(33), EndRdx(33), Dmg(33)
Level 22: Speed Boost -- EndMod(A)
Level 24: Group Fly -- EndRdx(A)
Level 26: Recall Friend -- EndRdx(A), Range(40)
Level 28: Neutron Bomb -- Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Dmg/EndRdx/Rng(34), Det'tn-Dmg/EndRdx(34), Det'tn-Acc/Dmg(34), Det'tn-Dmg/Rng(36)
Level 30: Swift -- Run(A)
Level 32: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(40), Numna-Heal/Rchg(43), Numna-Heal/EndRdx/Rchg(43), Numna-Heal(45), Numna-Regen/Rcvry+(45)
Level 35: Atomic Blast -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/Rchg(36), M'Strk-Acc/EndRdx(37), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 38: Transference -- P'Shift-End%(A), P'Shift-EndMod(39), Efficacy-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(39), P'Shift-Acc/Rchg(40)
Level 41: Fulcrum Shift -- RechRdx(A), RechRdx(42), RechRdx(42), RechRdx(42), RechRdx(43)
Level 44: School of Sharks -- Dmg(A), Immob(48), Dmg(48)
Level 47: Shark Skin -- Aegis-Psi/Status(A), Aegis-EndRdx/Rchg(50), Aegis-ResDam/EndRdx(50), Aegis-ResDam/EndRdx/Rchg(50)
Level 49: Summon Coralax -- Dmg(A)
------------
Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Scourge
------------
Set Bonus Totals:
- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 2.19% Defense(Smashing)
- 2.19% Defense(Lethal)
- 5.94% Defense(Fire)
- 5.94% Defense(Cold)
- 4.06% Defense(Energy)
- 4.06% Defense(Negative)
- 2.5% Defense(Melee)
- 6.25% Defense(Ranged)
- 7.19% Defense(AoE)
- 2.25% Max End
- 9% Enhancement(Accuracy)
- 11% Enhancement(Heal)
- 5% FlySpeed
- 104.4 HP (9.75%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 6.6%
- MezResist(Immobilize) 1.1%
- MezResist(Sleep) 3.3%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 1.65%
- 3.5% (0.06 End/sec) Recovery
- 44% (1.97 HP/sec) Regeneration
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 1.88% Resistance(Energy)
- 3% Resistance(Psionic)
- 10% RunSpeed
- 4.5% XPDebtProtection
------------Set Bonuses:
Ruin
(Neutrino Bolt)
- MezResist(Terrorized) 1.65%
- 12 HP (1.12%) HitPoints
- 1% XPDebtProtection
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
Touch of the Nictus(Transfusion)
- 20.1 HP (1.87%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
Devastation(X-Ray Beam)
- 12% (0.54 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
Sting of the Manticore(Proton Volley)
- 12% (0.54 HP/sec) Regeneration
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
- 3% DamageBuff(All)
Soaring(Fly)
- 1% (0.02 End/sec) Recovery
- 8.03 HP (0.75%) HitPoints
Freebird(Fly)
- 8% (0.36 HP/sec) Regeneration
Reactive Armor(Increase Density)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Detonation(Neutron Bomb)
- MezResist(Sleep) 1.65%
- 1.88% Resistance(Energy)
- 1% XPDebtProtection
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
Numina's Convalescence(Health)
- 12% (0.54 HP/sec) Regeneration
- 20.1 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Multi Strike(Atomic Blast)
- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
Performance Shifter(Transference)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
Aegis(Shark Skin)