single-target chain for electric melee?


BlazingBlue

 

Posted

after spending my life savings slotting up my ele/sd/blaze scrapper, i now have 167% recharge. what would be the highest single-target attack chain that he can use against AVs during his speed solo portal jockey run?


 

Posted

chain induction / fire blast / jacob ladder / charged brawl


 

Posted

Chain Induction > Charged Brawl > Fire Blast > Jacob's Ladder

Recharge requirements;
Chain Induction: 4.356 seconds / 222% recharge
Charged Brawl: 0 / 0%
Fire Blast: 4.092 seconds / 47% recharge
Jacob's Ladder: 3.696 seconds / 117% recharge

I believe that you can gain higher DPS with a chain that requires higher recharge for a more frequent use of Chain Induction and Jacob's Ladder, but, at the moment, not many of us have worked much on Elec Melee/.


 

Posted

Quote:
Originally Posted by Deathless View Post
after spending my life savings slotting up my ele/sd/blaze scrapper, i now have 167% recharge. what would be the highest single-target attack chain that he can use against AVs during his speed solo portal jockey run?
AV and speed solo run in the same sentence? That's a new one.


"All problems can be solved by throwing enough scrappers at it."

@Riez on Virtue, Protector, Champion, and Exalted server.

 

Posted

Put em as EBs and it won matter what chain you use
(and it will become a speed run aswell!)


 

Posted

Quote:
Originally Posted by Xandez View Post
Put em as EBs and it won matter what chain you use
(and it will become a speed run aswell!)
Just not as rewarding.


 

Posted

Quote:
Originally Posted by Rieze View Post
AV and speed solo run in the same sentence? That's a new one.
after my last run with a fire/ment blaster (20+ hours), i have higher expectations for a scrapper...

my chain is currently chain induction/fire blast/havoc punch. unfortunately i could not fit charge brawl or jacob's ladder in my build. after reading these replies, i'm considering a respec.


 

Posted

Quote:
Originally Posted by Vitality View Post
Just not as rewarding.
True!

Quote:
Originally Posted by Deathless View Post
after my last run with a fire/ment blaster (20+ hours), i have higher expectations for a scrapper...

my chain is currently chain induction/fire blast/havoc punch. unfortunately i could not fit charge brawl or jacob's ladder in my build. after reading these replies, i'm considering a respec.
I couldnt fit neither JL or HP in my build so i kinda lack a decent single tgt chain... have CB, FB and CI to use...
And to too much recharge either (whine).

Maybe someone could calculate some nice chain for those 3 attacks with a low recharge requirement? *blink*
(Dunno if that is possible with low recharge thou...)


 

Posted

I'm not aware of any low recharge chains for the three powers you listed (due to the lack of work invested in Elec Melee/). I guess it could work with a longer durating chain with a more frequent use of Charged Brawl, but would lower the DPS, of course.

If you ever have the recharge, Chain Induction > Charged Brawl > Fire Blast > Charged Brawl works. It actually deals slightly higher DPS than the more ubiquitous Chain Induction > Charged Brawl > Jacob's Ladder > Charged Brawl.

The recharge requirements;
Chain Induction: 3.564 seconds / 293% recharge
Charged Brawl: 1.188 seconds / 153% recharge
Fire Blast: 3.30 seconds / 82% recharge
Charged Brawl: 0 / 0%

If you're aiming for ST attack chains, Xandez, I'd definately recommend into respeccing for Jacob's Ladder. The Chain Induction > Charged Brawl > Fire Blast > Jacob's Ladder chain deals higher DPS and the recharge requirements are easier to meet.

Quote:
I couldnt fit neither JL or HP in my build so i kinda lack a decent single tgt chain... have CB, FB and CI to use...
And to too much recharge either (whine).
Havoc Punch is over-rated, in my opinion. Charged Brawl is more efficient in most aspects; recharges faster, has a lower endurance cost, lower activation time, and most fundamentally deals higher DPS.


 

Posted

Quote:
Originally Posted by BlazingBlue View Post
I'm not aware of any low recharge chains for the three powers you listed (due to the lack of work invested in Elec Melee/). I guess it could work with a longer durating chain with a more frequent use of Charged Brawl, but would lower the DPS, of course.

If you ever have the recharge, Chain Induction > Charged Brawl > Fire Blast > Charged Brawl works. It actually deals slightly higher DPS than the more ubiquitous Chain Induction > Charged Brawl > Jacob's Ladder > Charged Brawl.

The recharge requirements;
Chain Induction: 3.564 seconds / 293% recharge
Charged Brawl: 1.188 seconds / 153% recharge
Fire Blast: 3.30 seconds / 82% recharge
Charged Brawl: 0 / 0%

If you're aiming for ST attack chains, Xandez, I'd definately recommend into respeccing for Jacob's Ladder. The Chain Induction > Charged Brawl > Fire Blast > Jacob's Ladder chain deals higher DPS and the recharge requirements are easier to meet.



Havoc Punch is over-rated, in my opinion. Charged Brawl is more efficient in most aspects; recharges faster, has a lower endurance cost, lower activation time, and most fundamentally deals higher DPS.

Putting Havoc Punch into the chain over Charged Brawl, doesn't lose that much in the DPS department.

However, if you can pull off the +RCH needed...Chain Induction - Fire Blast - Jacob's Ladder - Fire Blast - Repeat, would be the best single target DPS for that build...but you'd need to get CI down to a recharge of 4.752. That's not an easy/cheap feat.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
However, if you can pull off the +RCH needed...Chain Induction - Fire Blast - Jacob's Ladder - Fire Blast - Repeat, would be the best single target DPS for that build...but you'd need to get CI down to a recharge of 4.752. That's not an easy/cheap feat.
I just worked a 10 hour day and my brain isn't connecting the dots.

Is the CI - FBlast - JL - Fblast chain higher DPS than the CI - CB - Fblast - JL?

According to your recharge number, having Fblast replace CB requires less recharge in CI, and this looks like it should be a good bit higher DPS.

So, if you don't mind, what are the actual DPS numbers for the two chains?

Mushy brain going to bed now. :-P


 

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Quote:
Originally Posted by Gaidin View Post
I just worked a 10 hour day and my brain isn't connecting the dots.

Is the CI - FBlast - JL - Fblast chain higher DPS than the CI - CB - Fblast - JL?

According to your recharge number, having Fblast replace CB requires less recharge in CI, and this looks like it should be a good bit higher DPS.

So, if you don't mind, what are the actual DPS numbers for the two chains?

Mushy brain going to bed now. :-P
CI - CB - FB - JL = 45.1 DPS (unslotted, no build up, no AAO...ect...ect)
CI - FB - JL - FB = 43.5 DPS
CI - CB - JL - CI = 46.9 DPS
CI - CB - FB - CB = 52.4 DPS

Hmmm...doing all this is coming up with different numbers than I remember from doing the math before.

I wonder if slotting the attacks for damage makes a difference in the final DPS to change which is better? However, so far at base damage, those are the numbers.

FB, JL, CI all have better DPA than CB...however, the chains with CB seem to be coming out ahead all the time.

However, the chains using one FB, continues to be easier to obtain. than doubling up CB.

And using Fire Blast over Jacob's Ladder gives better DPS.

I'll have to go back and check the numbers slotted again. I can swear I had better numbers on the various chains before.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BlazingBlue View Post
If you're aiming for ST attack chains, Xandez, I'd definately recommend into respeccing for Jacob's Ladder. The Chain Induction > Charged Brawl > Fire Blast > Jacob's Ladder chain deals higher DPS and the recharge requirements are easier to meet
Thx and that was what i was afraid for. This build luckily was really ment for AoE dmg, but thought that some single tgt would not hurt.
Just dont like the JL long animation too much and kinda really hate the narrow cone... oh well, gotta get some purples and start planning a respec (its bound to happen _soon_ anyway)

I think im running CI-CB-FB-CB atm if needed for single tgt, atleast with haste on it seems to work ok. (with haste off... eeek)
Have to check my recharge times and see if it really works or not.

*edit*
according to Mid's my CI recharge time is 4.98s with haste on, so... yah


 

Posted

CI>FB>CB>JL>FB>CB>repeat is a lower recharge option that is right in the same damage range of those other chains. When you slot purple procs in FB, CB, and JL it gets even better.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

Quote:
Originally Posted by Shred_Monkey View Post
CI>FB>CB>JL>FB>CB>repeat is a lower recharge option that is right in the same damage range of those other chains. When you slot purple procs in FB, CB, and JL it gets even better.
45.7, not bad.

All the chains for Electric Melee, seem to be pretty close.

Though being able to add in 3 Purple Procs is a good thing.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

But but... what do i sacrifice in EIM/SD/Blaze build to get JL?
(not Fireball!?!)

I guess it comes down to ditch Haste if i want to keep softcap or if not, then prolly Weave... *wanders off mumbling*