Going Rogue Blurbs
All I can say is that I hope they hurry. After 3 issues of essentially no new content (note: new things to explore, not rehashed powersets and missions (player created or otherwise)), I'm bored to death.
Arc 185502: Who Killed Snow Globe? a mini mystery Put together the clues to solve the case!
Arc 22832: And Hell Hath No Fury (extreme)
Will you be the key to the Knives of Artemis' survival? or the instrument of their destruction?
All I can say is that I hope they hurry. After 3 issues of essentially no new content (note: new things to explore, not rehashed powersets and missions (player created or otherwise)), I'm bored to death.
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Oh... wait. :/
AAaaanyway, that article is the first time I've heard the that there will be benefits to staying "Pure" hero, and not walk the gray line. I do hope it's unique enough that it makes a difference without having Pure heroes and Gray walkers separated from each other. Still very much looking forward with what Posi and crew can accomplish with GR.
All I can say is that I hope they hurry. After 3 issues of essentially no new content (note: new things to explore, not rehashed powersets and missions (player created or otherwise)), I'm bored to death.
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I'll update the OP with other articles tonight some time, but there's at least 1 article that implied there will be more to our decisions than character development and rewards. I haven't been able to find it with just a quick search, but it said something about the decisions we make in Praetoria affecting things in Primal. I may have read too much into it. I'll update tonight.
Everyone else, feel free to add more links/quotes.
My question still is what about those of us who do not want want to fall from grace or rise from pits of evil? Do we have choice to stay in the light or the dark with out all this grey crap?
I wonder, if you flip over from hero to villain, will your influence convert to infamy? And if you start earning infamy as a villain, would your progress towards influence badges stop, or would the influence badges you already earned just convert to the infamy badges and you just continue onward where you left off?
Mission Architect arc: The Hive Connection, Arc ID: 96660
Triumph: (@UltraBatz)
UltraBatz, lvl 50 MA/SR Scrapper (1355 badges)
UberBatz, lvl 50 Peacebringer (769 badges)
SG: The Steel Paladins, Fusion Force
Mission Architect arc: The Hive Connection, Arc ID: 96660
Triumph: (@UltraBatz)
UltraBatz, lvl 50 MA/SR Scrapper (1355 badges)
UberBatz, lvl 50 Peacebringer (769 badges)
SG: The Steel Paladins, Fusion Force
Originally Posted by Posi
...Villains dont become vigilantes, they become rogues. They become the redemptive sort-of guys that think, Maybe Im fighting on the wrong side. Maybe Im not doing everything for the right reasons. Maybe theres a better way for me to use my powers. Theyll get what I term internally as the Han Solo missions...
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I like to move more in the juncture of KoTOR. Which was there was no gmmm maybe I am on the wrong side it is. "HAHA! I am evil"...or..."Follow me through the light"....or...."Hey I am neutral, and I dunn care."
But yes still make this out ASAP. I need to see how much pain I will be in when the badges come out.
As long as I can shoot first, it's all good.
From what I read a while back (somewhere, but not from the 2008 survey) there will be 'rewards' that only a pure hero or villain can obtain. Not sure if that means a badge or an IO or something else entirely.
I am sure that I will be switching my villain badger to the blueside to get a few more badges, then switching him back redside.
No word about the new ATs in the expansion either....thought I heard that SPY was a new one coming soon.
Go Team Venture!
My concern is if there will be a third zone that is seperate from both Paragon and Rogue Isles. That was what killed a large chunk of player bases...you had to be red or you had to be blue...the lack of co-op seperated friends/SGs.
Add a third zone now...well divide and conquer. I hope there will be a large "grey" zone...and can you slide back and forth easily? Or do I have to grind 10 mishes to get to grey then grind ten more to go back? It will leave zones empty real soon if that is the case.
"Oh NO! I'm so sorry baba! you and your wife will be sorely missed...s#@!, i did it again, didn't I?" - mintmiki
Animal Farm ID:71800
When Alts Collide: 134432
I'm very interested in seeing how bases and trading will work out.
Be well, people of CoH.
I'm very interested in seeing how bases and trading will work out.
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Did you have a chance to do anything with that PM I sent you?
Dude, good point.
If I switch my main to Villian side, I can no longer be in my SG. And I will lose all of my prestige. I wonder if this will be addressed, or if that will be part of the price you pay.
Well if you were in a Super Group and went evil, why on earth (in RP world) would your heroic friends want to keep you in the group if you are all mean and stealing lollipops from babies? They'd kick you to the curb and keep your prestige for good measure!
Arc 185502: Who Killed Snow Globe? a mini mystery Put together the clues to solve the case!
Arc 22832: And Hell Hath No Fury (extreme)
Will you be the key to the Knives of Artemis' survival? or the instrument of their destruction?
What if....the new Gray/Neutral zone is Serverless?
What would you think about that? What would the advantages and implications be?
I just hope there are more co-op zones available for all level ranges. Like putting hazard zones that don't receive as much traffic such as Perez Park, Boomtown, Dark Astoria, and Eden to good use.
What if....the new Gray/Neutral zone is Serverless?
What would you think about that? What would the advantages and implications be? |
Evil Mr. John Doe could travel to serverless Preatoria Zone as evil "Mr. John Doe of the Triumph Universe" Then when he completes his journey to redemption and becomes heroic "Mr. John Doe of the Triumph Universe" he could chose the blue alternate universe he wanted to travel to, whether that was Triumph Virtue, Pinnacle or whatever. You just have to have an available character slot on the server you want to travel to.
That would eliminate any name conflicts as you would be an alternate universe version of the character you would have the conflict with. You just have to live with some sort of "universe/reality" tag when you move from your home "universe/reality".
I am well aware that I have not thought out a myriad of likely giant pain in the butt problems to do something like this but boy would that be cool. I could spread the joy that is Triumph across all the servers with my existing toons instead of re-rolling stuff I am or already have leveled or using builds I have no real interest in trying.
I have to go dig that Harry & David catalog out of the garbage and send the devs a fancy basket-o-stuff to make this happen.
The Revenants and Vengeance Imperium-Triumph, Champion & now flavoring Justice!
Tanker Tuesdays & Brutal Thursdays. If you like fun, look'em up!
Shhh! Rangle is plotting.
And I am still pimping my request for this epic monster free for all exploding zone of awesome destruction aka T.E.M.F.F.A.E.Z.O.A.D.
ha i just made that up
"Oh NO! I'm so sorry baba! you and your wife will be sorely missed...s#@!, i did it again, didn't I?" - mintmiki
Animal Farm ID:71800
When Alts Collide: 134432
All I can say is that I hope they hurry. After 3 issues of essentially no new content (note: new things to explore, not rehashed powersets and missions (player created or otherwise)), I'm bored to death.
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I'm very interested in seeing how bases and trading will work out.
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What if....the new Gray/Neutral zone is Serverless?
What would you think about that? What would the advantages and implications be? |
Is anyone from Triumph attending Hero Con this year? I am unable, but if anyone is, kindly update this thread if the need arises
I'm not going, but I meant to update the thread. At this point, I'm just going to wait until all the HeroCon info is available and quote/link it here (for all the lazy pantsless people).
I could, since i'm now living in CA, but I wasn't planning to. Stuffs to do, etc. However, I have recently considered going just so i can corner a dev and grill him about this stupid mac bug (see mac forums). It's driving me nuts.
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.
I went the first year but with Ex and LH gone, it probably won't be the same (at least for me).
Arc 185502: Who Killed Snow Globe? a mini mystery Put together the clues to solve the case!
Arc 22832: And Hell Hath No Fury (extreme)
Will you be the key to the Knives of Artemis' survival? or the instrument of their destruction?
I stumbled onto an article that got zero attention from the official site, so I decided to start another one of these threads. Feel free to add links/quotes for any of the Going Rogue information you find.
I know we don't have an official release date yet, but the developers haven't yet said that it's not coinciding with Issue 17. They did say that about Issue 16. With that in mind, we might see a 2010 1st quarter release for it.
Ten Ton Hammer - Going Rogue Q & A
Going Rogue, the upcoming expansion for City of Heroes and City of Villains, will allow players to transition from hero to villain and villain to hero for the first time. We spoke with Matt "Positron" Miller, Senior Lead Producer of City of Heroes, about what the change will entail. This process is not immediate, its not a switch, its not a $30 charge. Its a story that you go through. For heroes, its a fall from grace, for villains its a redemptive arc. A hero will be a hero for a while and hell do enough content that hell become a vigilante... do enough of that vigilante stuff and youll get kicked out of Paragon City and youll end up in the Rogue Isles as a villain.
No timetable has been set for City of Heroes "Going Rogue" expansion, but Matt Miller shares new details about characters' fall from grace (or rise to glory).
Villains dont become vigilantes, they become rogues. They become the redemptive sort-of guys that think, Maybe Im fighting on the wrong side. Maybe Im not doing everything for the right reasons. Maybe theres a better way for me to use my powers. Theyll get what I term internally as the Han Solo missions, the heart-of-gold but wears a grey hat type stuff. Eventually if they do enough of that stuff, theyll be invited over to Paragon City to become a full fledged hero.
Even if you meet the content requirements to change allegiances, theres no danger of accidentally changing sides. Youll have to purposefully do the content, and purposefully make that transition. So you can kind of ride that middle line I talked about - you can really stay a gray hat, and there will be some advantages to doing so. You can go from one zone to another more freely, but youll lose some opportunities as well.
But characters that switch sides will still retain much of their identity. Youll keep your archetype, its not like a brutes going to become a tanker or a blasters going to become a mastermind. Youll become a heroic mastermind, youll be a villainous blaster. Keeping it simple is what the players want. The one thing that may change are the badges (CoHs version of achievements). Weve always been careful to have a villain version of all the hero badges and vice-versa, Matt explained. So it makes sense that the descriptions of all your badges might change, but what youve earned will stay with you. We imagine that some of the really hardcore badge hunters will do the content just for those really hard to get badge rewards.
We asked whether the tremendously successful Mission Architect system will allow players to create content which will shift allegiances. According to Matt, thats still a topic under discussion.
Going Rogue will also have new entry-level content in Praetoria, for those starting new characters in that zone. We acknowledge that our tutorial is about four or five years old. Weve added stuff to it piecemeal as weve added systems on, but for the starting zone in Going Rogue, we are rewriting and modernizing the new player experience.
But level-capped players will also get theirs, and Matt explained that the team isnt just extending the purple enhancements grind. Were going to have a whole new system that will allow max-level players to take their max-level characters and make them even more powerful. For the moment, thats all we were able to find out on that topic.
No timetable has been set for the Going Rogue expansion as of yet, but to keep players from leaving City of Heroes while checking out the MMO flavors of the day, NCsoft recently announced a loyalty program for players who stay subscribed from August through November. They will get priority access to the Going Rogue beta when we get there, Matt added. Additionally, the second annual Hero-Con is scheduled for October 24th and 25th, and Ten Ton Hammer just learned of this years exclusive costume set for Hero Con attendees. We look forward to learning more about Going Rogue at the event in San Jose and in the coming months.
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