Mind/Energy PvP
This is pretty close to what i run on my Mind/Nrg, my ubtent was to go for dmg bonuses and HP bonuses and keeping it fairly inexpensive. i know some will say "dont go with PFF", but in my personal experience i like it alot better than Hib on doms. as a matter of fact i will be respecn my other 2 doms sometime this week into PFF/Med Pool.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Levitate -- KinCrsh-Acc/Dmg/KB:50(A), KinCrsh-Dmg/EndRdx/KB:50(43), KinCrsh-Dmg/KB:50(43), KinCrsh-Acc/KB:50(43), KinCrsh-Rchg/KB:50(46), KinCrsh-Rechg/EndRdx:50(46)
Level 1: Power Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg:50(3), Dev'n-Dmg/EndRdx:50(3), Dev'n-Acc/Dmg/Rchg:50(5), HO:Centri(31)
Level 2: Dominate -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg:50(5), Dev'n-Dmg/EndRdx:50(7), Dev'n-Acc/Dmg/Rchg:50(7), HO:Centri(33)
Level 4: Bone Smasher -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(9), T'Death-Dmg/Rchg:40(9), T'Death-Acc/Dmg/EndRdx:40(11)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(13)
Level 8: Confuse -- Mlais-Acc/Conf/Rchg:50(A), Mlais-Acc/Rchg:50(13), Mlais-EndRdx/Conf:50(15), Mlais-Acc/EndRdx:50(15), Mlais-Conf/Rng:50(17)
Level 10: Power Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg:50(17), Dev'n-Dmg/EndRdx:50(19), Dev'n-Acc/Dmg/Rchg:50(19), HO:Centri(50)
Level 12: Combat Jumping -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(21), Krma-ResKB:30(21)
Level 14: Super Speed -- Clrty-RunSpd:50(A), Clrty-Stlth:50(23), Clrty-EndRdx:50(23)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Health -- Heal-I:50(A)
Level 20: Stamina -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc:50(25), Efficacy-EndMod:50(25), Efficacy-EndMod/Rchg:50(27), Efficacy-EndMod/Acc/Rchg:50(27), Efficacy-Acc/Rchg:50(29)
Level 22: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(31)
Level 24: Stimulant -- RechRdx-I:50(A)
Level 26: Aid Self -- Dct'dW-Rchg:50(A), Dct'dW-Heal:50(33), Dct'dW-Heal/EndRdx:50(33), Dct'dW-Heal/Rchg:50(34), Dct'dW-Heal/EndRdx/Rchg:50(34), RechRdx-I:50(34)
Level 28: Total Focus -- T'Death-Acc/Dmg:40(A), Dmg-I:50(31), T'Death-Dmg/EndRdx:40(36), T'Death-Dmg/Rchg:40(36), T'Death-Acc/Dmg/EndRdx:40(36)
Level 30: Mesmerize -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(37), Dev'n-Dmg/Rchg:50(37), Dev'n-Acc/Dmg/Rchg:50(37), FtnHyp-Plct%:50(39)
Level 32: Super Jump -- SprngFt-Jump:50(A), SprngFt-EndRdx:50(39), SprngFt-EndRdx/Jump:50(39)
Level 35: Sniper Blast -- ExtrmM-Acc/Rng/Rchg:50(A), ExtrmM-Acc/Dmg:50(40), ExtrmM-Dmg/EndRdx:50(40), ExtrmM-Dmg/EndRdx/Rchg:50(40)
Level 38: Acrobatics -- EndRdx-I:50(A)
Level 41: Poisonous Ray -- Achilles-DefDeb:20(A), Achilles-DefDeb/Rchg:20(42), UndDef-DefDeb/EndRdx:50(42), UndDef-DefDeb:50(42), UndDef-Rchg:50(48), UndDef-DefDeb/Rchg:50(50)
Level 44: Power Burst -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg:50(45), Dev'n-Dmg/EndRdx:50(45), Dev'n-Acc/Dmg/Rchg:50(45), HO:Centri(46)
Level 47: Personal Force Field -- DefBuff-I:50(A), DefBuff-I:50(48), Krma-ResKB:30(48)
Level 49: Scorpion Shield -- Ksmt-ToHit+:30(A), Krma-ResKB:30(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
- 30.5% DamageBuff(Smashing)
- 30.5% DamageBuff(Lethal)
- 30.5% DamageBuff(Fire)
- 30.5% DamageBuff(Cold)
- 30.5% DamageBuff(Energy)
- 30.5% DamageBuff(Negative)
- 30.5% DamageBuff(Toxic)
- 30.5% DamageBuff(Psionic)
- 1.8% Max End
- 2.5% Enhancement(Confused)
- 7% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 23.8% Enhancement(RechargeTime)
- 209.8 HP (20.6%) HitPoints
- 2% JumpHeight
- 2% JumpSpeed
- Knockback (Mag -15)
- Knockup (Mag -15)
- MezResist(Immobilize) 7.7%
- MezResist(Terrorized) 2.2%
- 5.5% (0.09 End/sec) Recovery
- 76% (3.23 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 3% RunSpeed
- 1.5% XPDebtProtection
Set Bonuses:
Kinetic Crash
(Levitate)
- 3% RunSpeed
- 2.5% Resistance(Smashing)
- Knockback Protection (Mag -3)
- 6% (0.25 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Power Bolt)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Dominate)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Bone Smasher)
- MezResist(Immobilize) 2.75%
- 15.3 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
(Confuse)
- 2.5% (0.04 End/sec) Recovery
- 2.5% Enhancement(Confused)
- 2.5% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
(Power Blast)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Combat Jumping)
- 1.5% XPDebtProtection
- 15.3 HP (1.5%) HitPoints
- Knockback Protection (Mag -4)
(Super Speed)
- MezResist(Immobilize) 2.2%
- 15.3 HP (1.5%) HitPoints
(Stamina)
- 11.4 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Aid Self)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Total Focus)
- MezResist(Immobilize) 2.75%
- 15.3 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
(Mesmerize)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Super Jump)
- 2% JumpSpeed, 2% JumpHeight
- 7.63 HP (0.75%) HitPoints
(Sniper Blast)
- 1.5% (0.03 End/sec) Recovery
- 15.3 HP (1.5%) HitPoints
- 2% DamageBuff(All)
(Poisonous Ray)
- 1.5% DamageBuff(All)
(Poisonous Ray)
- 2% DamageBuff(All)
- 1.8% Max End
- 7% Enhancement(Accuracy)
(Power Burst)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Personal Force Field)
- Knockback Protection (Mag -4)
(Scorpion Shield)
- Knockback Protection (Mag -4)
@The REAL Chop
My teachers always told me to follow my dreams. To bad they are all Nightmares.
Why'd you skip Power Push?
Here's what I have planned for my Mind/Energy. mac and Con, lemme know if anything is sticking out like a sore thumb. I read through some of the other threads and tried to take as much advice from y'all as possible. Such as the slotting on TK. Set bonus focus was on damage, hp and rech.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Mind Energy: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Mesmerize -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Acc/Dmg/Rchg(5), Apoc-Dmg/Rchg(21)
Level 1: Power Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(13), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Acc/Dmg/EndRdx/Rchg(27), Ruin-Acc/EndRdx/Rchg(27)
Level 2: Levitate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(11), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(31), Ruin-Acc/EndRdx/Rchg(31), HO:Centri(31)
Level 4: Power Push -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(33), KinCrsh-Rchg/KB(34), KinCrsh-Rechg/EndRdx(34), KinCrsh-Dmg/EndRdx/KB(34), KinCrsh-Acc/Dmg/KB(40)
Level 6: Dominate -- UbrkCons-Hold(A), UbrkCons-Dam%(7), Thundr-Acc/Dmg(7), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(19), HO:Nucle(21)
Level 8: Hover -- Ksmt-ToHit+(A), LkGmblr-Rchg+(9), Krma-ResKB(9), Zephyr-Travel/EndRdx(11)
Level 10: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(13), Mlais-Acc/EndRdx(15), Mlais-Conf/Rng(17), Mlais-Acc/Conf/Rchg(17)
Level 12: Power Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg/Rchg(37), Dev'n-Acc/Dmg/EndRdx/Rchg(39), HO:Centri(39)
Level 14: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(15)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 22: Power Boost -- RechRdx-I(A), RechRdx-I(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Super Speed -- HO:Micro(A)
Level 28: Assault -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-ToHit/Rchg(50)
Level 32: Telekinesis -- RechRdx-I(A), RechRdx-I(33), Range-I(33)
Level 35: Sniper Blast -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(36), Mantic-Acc/ActRdx/Rng(36), Mantic-Dmg/ActRdx/Rchg(36), Mantic-Dmg/EndRdx/Rchg(37)
Level 38: Power Burst -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(43), Dev'n-Acc/Dmg/Rchg(45), Dev'n-Acc/Dmg/EndRdx/Rchg(46), HO:Centri(46), HO:Centri(50)
Level 41: Water Spout -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(42), KinCrsh-Rchg/KB(42), KinCrsh-Rechg/EndRdx(42), KinCrsh-Dmg/EndRdx/KB(43), KinCrsh-Acc/Dmg/KB(43)
Level 44: Hibernate -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/Rchg(45), Mrcl-Heal/EndRdx/Rchg(45)
Level 47: Shark Skin -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(48), S'fstPrt-ResKB(48)
Level 49: Vengeance -- Krma-ResKB(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
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Things I would do,
Drop the snipe for total focus. TF is a must have imo.
Pick up some more kb protection. slot out your travels with blessings.
Get a placate proc in mesmerize. Its insane damage mitigation.
Get the purple confuses, they are cheap enough and worth it.
Get some explosive strike damage procs in. If you are nudging the ed cap they offer far more bang for the buck and they are cheap to boot. as little as you will use bolt slotting a set of kin crashes there is a safe bet as well.
I am trying to work out a good slotting for st holds atm. I have always been a damage first kinda guy in new pvp, but after facing a few people with their holds slotted for duration I am very much rethinking my stance. It will probably be a mix of hamis and purples with little regard for set bonuses.
Only other thing I would add is how much I hate fly, but if you like it and can use it well more power to you.
Duel me.
I will work on my sig pic more when I have time.
Sweet, I'll try out most of those. And yeah, I loathe fly, but it seems to keep me alive longer.
Alright this should work pretty well.. Dominate was hard to slot. I might go ahead and fall back on CJ/SJ if I can. Might be a little harder to keep my distance from the enemy, though.
EDIT: Whoops, forgot to change to Total Focus.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Mind Energy: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Mesmerize -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(5), FtnHyp-Acc/Rchg(5), FtnHyp-Plct%(50)
Level 1: Power Bolt -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(13), KinCrsh-Rchg/KB(21), KinCrsh-Rechg/EndRdx(23), KinCrsh-Dmg/EndRdx/KB(27), KinCrsh-Acc/Dmg/KB(27)
Level 2: Levitate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(31), Ruin-Acc/EndRdx/Rchg(31), Dev'n-Hold%(31)
Level 4: Power Push -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(33), KinCrsh-Rchg/KB(34), KinCrsh-Rechg/EndRdx(34), KinCrsh-Dmg/EndRdx/KB(34), KinCrsh-Acc/Dmg/KB(40)
Level 6: Dominate -- HO:Nucle(A), HO:Perox(7), HO:Endo(7), Dev'n-Acc/Dmg/Rchg(11), UbrkCons-Hold/Rchg(19), UbrkCons-Dam%(19)
Level 8: Hover -- Srng-Fly(A), Srng-EndRdx/Fly(9), LkGmblr-Rchg+(9), Krma-ResKB(15), Ksmt-ToHit+(33)
Level 10: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(13), CoPers-Acc/Conf/Rchg(15), CoPers-Acc/Rchg(17), CoPers-Conf/EndRdx(17)
Level 12: Power Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(21), Dev'n-Acc/Dmg/Rchg(37), Dev'n-Acc/Dmg/EndRdx/Rchg(37), Ruin-Acc/EndRdx/Rchg(39), Dev'n-Hold%(39)
Level 14: Fly -- Zephyr-ResKB(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 22: Power Boost -- RechRdx-I(A), RechRdx-I(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Super Speed -- Zephyr-ResKB(A)
Level 28: Assault -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-ToHit/Rchg(50)
Level 32: Telekinesis -- RechRdx-I(A), Range-I(33)
Level 35: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 38: Power Burst -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg/EndRdx/Rchg(45), Ruin-Acc/EndRdx/Rchg(46), HO:Centri(46)
Level 41: Water Spout -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(42), KinCrsh-Rchg/KB(42), KinCrsh-Rechg/EndRdx(42), KinCrsh-Dmg/EndRdx/KB(43), KinCrsh-Acc/Dmg/KB(43)
Level 44: Hibernate -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/Rchg(45), Mrcl-Heal/EndRdx/Rchg(45)
Level 47: Shark Skin -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(48), S'fstPrt-ResKB(48)
Level 49: Vengeance -- Krma-ResKB(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
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My Mind/NRG Dom is now 40 and was thinking about taking him into PvP.
I have never IO'd a Dominator so I am very unfamiliar what sets I should be looking for or what I need to concentrate on as it pertains to PvP for a Dom and IO sets.
The following buiild is just with Invention: enhancers but would love to see something with (or build something) with IO's sets.
Any help with power selection, slotting or IO's is greatly appreciated or heck ....if you have a solid PvP build I wouldn't mind even seeing that.
Thanks a lot everyone in advance for the help and guidance.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Qion PvE: Level 50 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
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Level 1: Mesmerize Acc-I(A), Sleep-I(3), Acc-I(11), Dmg-I(34)
Level 1: Power Bolt Acc-I(A), Dmg-I(5), Dmg-I(11), Dmg-I(19)
Level 2: Dominate Acc-I(A), Acc-I(3), Hold-I(7), Hold-I(31), Dmg-I(33)
Level 4: Power Push Acc-I(A), Dmg-I(5), Dmg-I(7), Dmg-I(15)
Level 6: Combat Jumping EndRdx-I(A), Jump-I(43)
Level 8: Mass Hypnosis Acc-I(A), Acc-I(9), RechRdx-I(9), Sleep-I(15), Sleep-I(17), RechRdx-I(34)
Level 10: Hurdle Jump-I(A), Jump-I(37)
Level 12: Bone Smasher Acc-I(A), Dmg-I(13), Dmg-I(13), Dmg-I(19)
Level 14: Super Jump Jump-I(A), Jump-I(43)
Level 16: Power Boost RechRdx-I(A), RechRdx-I(17), RechRdx-I(40)
Level 18: Health Heal-I(A), Heal-I(40)
Level 20: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Acrobatics EndRdx-I(A), EndRdx-I(23), EndRdx-I(23)
Level 24: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Terrify Acc-I(A), Fear-I(27), RechRdx-I(27), Acc-I(33)
Level 28: Total Focus Acc-I(A), Dmg-I(29), Dmg-I(29), Dmg-I(31), RechRdx-I(34), EndRdx-I(46)
Level 30: Stealth EndRdx-I(A), EndRdx-I(31), EndRdx-I(37)
Level 32: Confuse Acc-I(A), Acc-I(33), Conf-I(37)
Level 35: Power Blast Acc-I(A), Dmg-I(36), Dmg-I(36), Dmg-I(36)
Level 38: Power Burst Acc-I(A), Dmg-I(39), Dmg-I(39), Dmg-I(39), Range-I(40)
Level 41: Power Sink RechRdx-I(A), RechRdx-I(42), EndMod-I(42), EndMod-I(42), RechRdx-I(43)
Level 44: Charged Armor EndRdx-I(A), EndRdx-I(45), EndRdx-I(45), ResDam-I(45), ResDam-I(46), ResDam-I(46)
Level 47: Surge of Power RechRdx-I(A), RechRdx-I(48), ResDam-I(48), ResDam-I(48)
Level 49: Summon Guardian Acc-I(A), Heal-I(50), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
| Copy & Paste this data into Mids' Hero Designer to view the build |
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