Problem with Hybrid Custom Group
I'm having the same problem. 3 standard minions lv 1-54. and 1 Custom minion. Only the cutum shows up. If I make a group with out him the 3 standards show up. The minute I add the custom it's no go.
HP Lovecat
Some times i have the same problem but then City of Heroes went down turns out they were trying to fix a bug problem for AE. You got to say City of Heroes go's down way to much.
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I have the exact same problem. The worst part is I need the arc made for Dec 6th for Dr. Aeon's Challenge! >
Guys I need an help about a very strange problem I noted. In one of my arcs (labelled as "for lvl 40-54") I use a hybrid custom villain group which doesn't have level gaps (since the custom critter are lvl 1-54 and the standard ones are all lvl 39-54). Before I16 everything was fine, but today I checked my arc with a lvl 50 and discovered that now only the custom critters spawn inside the missions. I tryed to modify the group but still the standard critters don't spawn. What's happening? As I said, before I16 this problem didn't exist, could it be related to the exp change added (since the Custom part of the group has all the roles - minions, lieutenants and bosses - while the Standard part has only minions and bosses)?
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I had this problem too with my hybrid custom group. How I got around it: I put the customs into a different base group ("All Custom Characters"), then added them to the hybrid group in the custom group editor.
I made them back in May, and the group hasn't had any problems since.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Guys I need an help about a very strange problem I noted. In one of my arcs (labelled as "for lvl 40-54") I use a hybrid custom villain group which doesn't have level gaps (since the custom critter are lvl 1-54 and the standard ones are all lvl 39-54). Before I16 everything was fine, but today I checked my arc with a lvl 50 and discovered that now only the custom critters spawn inside the missions. I tryed to modify the group but still the standard critters don't spawn. What's happening? As I said, before I16 this problem didn't exist, could it be related to the exp change added (since the Custom part of the group has all the roles - minions, lieutenants and bosses - while the Standard part has only minions and bosses)?
The Natural Earth Saga: discover a new world and defende it from its many enemies!
"The Natural Earth" (Part 1, ID 69759), "The Homecoming" (Part 2, ID 125110), "The Cult of Kren'Goras" (Part 3, ID 435191), "The Mind Thieves" (Part 4, ID 522497)
Each arc can be played separately