LOL Archery/TA Corrupter Build


Crop_of_shaolin

 

Posted

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

-Divine Disruption: Level 50 Mutation Corruptor
Primary Power Set: Archery
Secondary Power Set: Trick Arrow
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
------------
Level 1: Snap Shot GJ-Acc/Dmg(A), GJ-Dam/Rech(3), GJ-Acc/Dmg/End/Rech(3), GJ-Acc/End/Rech(5), GJ-Dam/End/Rech(5), HO:Nucle(7)
Level 1: Entangling Arrow GravAnch-Immob(A), GravAnch-Immob/Rchg(7), GravAnch-Acc/Immob/Rchg(9), GravAnch-Acc/Rchg(9), GravAnch-Immob/EndRdx(11)
Level 2: Aimed Shot GJ-Acc/Dmg(A), GJ-Dam/Rech(11), GJ-Acc/Dmg/End/Rech(13), GJ-Acc/End/Rech(13), GJ-Dam/End/Rech(15), HO:Nucle(15)
Level 4: Glue Arrow RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 6: Blazing Arrow Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), GJ-Acc/Dmg(21), GJ-Dam/End/Rech(21), GJ-Acc/Dmg/End/Rech(23)
Level 8: Aim AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(27)
Level 10: Hurdle Jump-I(A)
Level 12: Hasten RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 16: Combat Jumping Zephyr-ResKB(A), Ksmt-ToHit+(31), LkGmblr-Rchg+(31), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 18: Super Jump Zephyr-ResKB(A)
Level 20: Acrobatics EndRdx-I(A)
Level 22: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 24: Stamina P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34)
Level 26: Assault EndRdx-I(A), EndRdx-I(40)
Level 28: Tactics GSFC-ToHit/EndRdx(A), GSFC-ToHit(40), GSFC-Rchg/EndRdx(43)
Level 30: Acid Arrow AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(36), AnWeak-Acc/Rchg(36), AnWeak-DefDeb/EndRdx/Rchg(36), AnWeak-Acc/Rchg/EndRdx(37), HO:Nucle(37)
Level 32: Disruption Arrow RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 35: Vengeance LkGmblr-Rchg+(A), LkGmblr-Def(37), Krma-ResKB(45), LkGmblr-Def/EndRdx(46)
Level 38: Stunning Shot Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(39), Apoc-Dam%(39), GJ-Acc/Dmg(39), GJ-Acc/End/Rech(40), GJ-Acc/Dmg/End/Rech(45)
Level 41: Shark Skin GA-ResDam(A), GA-Res/Rech/End(42), GA-End/Res(42), GA-RechRes(42), GA-RechEnd(43), S'fstPrt-ResKB(43)
Level 44: Hibernate RechRdx-I(A)
Level 47: Summon Coralax S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(48), S'bndAl-Acc/Dmg/Rchg(48), C'Arms-Acc/Dmg(48), C'Arms-Acc/Dmg/Rchg(50), C'Arms-Acc/Rchg(50)
Level 49: Maneuvers LkGmblr-Rchg+(A), Krma-ResKB(50)
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Level 1: Brawl Hectmb-Dmg(A), Hectmb-Dmg/EndRdx(45)
Level 1: Sprint ULeap-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Scourge
------------
Set Bonus Totals:
10% DamageBuff(Smashing)
10% DamageBuff(Lethal)
10% DamageBuff(Fire)
10% DamageBuff(Cold)
10% DamageBuff(Energy)
10% DamageBuff(Negative)
10% DamageBuff(Toxic)
10% DamageBuff(Psionic)
1.56% Defense(Fire)
1.56% Defense(Cold)
7.81% Defense(Energy) (in PvP)
7.81% Defense(Negative) (in PvP)
6.25% Defense(Ranged) (in PvP)
3.13% Defense(AoE)
35% Enhancement(Accuracy)
30% Enhancement(Range) (in PvP)
37.5% Enhancement(RechargeTime)
10% FlySpeed
261 HP (24.4%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -33)
Knockup (Mag -33)
MezResist(Confused) 25% (in PvP)
MezResist(Held) 25% (in PvP)
MezResist(Immobilize) 25% (in PvP)
MezResist(Repel) 1000% (10% chance, in PvP)
MezResist(Sleep) 25% (in PvP)
MezResist(Stun) 27.2% (in PvP)
MezResist(Terrorized) 25% (in PvP)
23% (0.38 End/sec) Recovery
78% (3.49 HP/sec) Regeneration
10% ResEffect(FlySpeed) (in PvP)
10% ResEffect(RechargeTime) (in PvP)
10% ResEffect(RunSpeed) (in PvP)
2.52% Resistance(Fire)
2.52% Resistance(Cold)
5.04% Resistance(Energy) (in PvP)
5.04% Resistance(Negative) (in PvP)
1.58% Resistance(Toxic)
1.58% Resistance(Psionic)
10% RunSpeed






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Posted

What do yall think about this build???


 

Posted

that build is a huge waste of inf. imo, but the combo has its uses on the right team.


 

Posted

Meh money is not and issue and i have everything else lol


 

Posted

Divine your using HOs and not finishing the full pvp set(missing out on the proc and 7% acc and 7.5 recharge each)
Why did you break the apoc set in Blazing arrow and why on earth do you have the rest of the set in Stunning Shot. You should just put 3 HOs in tactics instead of the half set of Gaussians. I would skip the pet unless you just put 4 Expedient reinforcements in it for the bonus. You are not gonna be dueling squat as a ta and you definintely dont need the pet otherwise.


 

Posted

I have a sonic/TA defender. Im not sure how it would be as a corr. I would assume better. Although blasters will snipe you out in a heartbeat. I really enjoy TA. It's great on teams, but solo wise...not so good.


 

Posted

I went for max possible HP....TA tend to be hated and target alot more then most toons.


 

Posted

i TRY to use my TA/archery def for zone pvp, toon has great potential if i can actually get a teamate to kill for me. mostly i wind up target #1 as i get ripped apart from the rooting animations. your build looks sweet though!


50 fire/dev--50 dark/thug--50 earth/storm--50 fire/regen--50 earth/thorn--50 kin/rad
50 TA/archery--50 stone/mace--50 Rad/em--50 Cold/Energy--48 dark/elec--50 grav/rad--45 SOA--40 PB--46 Bs/Fire--50 Ar/Dev--50 Trapz/Dark--50 elec/em tank--50 elec/earth--50 Ghostwidow--50 elec/Therm--50 cold/dark

 

Posted

-I don't really see the need for Disruption arrow in pvp (cep't vs npc's in zone) so I stole a slot..

-For GJ I would leave it at 3 slots..

-I would put the hold proc's in Snap Shot, Aimed Shot, and Entangle Arrow..

- you had 1.87% max hp 6 times, so I removed Gaussians from Tactics..

I added my thoughts..

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

-Divine Disruption modified: Level 50 Mutation Corruptor
Primary Power Set: Archery
Secondary Power Set: Trick Arrow
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Snap Shot -- GJ-Acc/Dmg(A), GJ-Dam/Rech(3), GJ-Acc/Dmg/End/Rech(3), Dev'n-Acc/Dmg(5), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Hold%(7)
Level 1: Entangling Arrow -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(7), GravAnch-Acc/Immob/Rchg(9), GravAnch-Acc/Rchg(9), GravAnch-Immob/EndRdx(11)
Level 2: Aimed Shot -- GJ-Acc/Dmg(A), GJ-Dam/Rech(11), GJ-Acc/Dmg/End/Rech(13), Dev'n-Acc/Dmg(13), Dev'n-Acc/Dmg/Rchg(15), Dev'n-Hold%(15)
Level 4: Glue Arrow -- RechRdx-I(A), RechRdx-I(17), TmpRdns-EndRdx/Rchg/Slow(17), Slow-I(37), Slow-I(46)
Level 6: Blazing Arrow -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), GJ-Acc/Dmg(21), GJ-Dam/End/Rech(21), GJ-Acc/Dmg/End/Rech(23)
Level 8: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(27)
Level 10: Hurdle -- Jump-I(A), Jump-I(34)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(31)
Level 16: Combat Jumping -- Krma-ResKB(A), Ksmt-ToHit+(31), LkGmblr-Rchg+(31)
Level 18: Super Jump -- Zephyr-ResKB(A)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34)
Level 26: Assault -- EndRdx-I(A), EndRdx-I(40)
Level 28: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-EndRdx/Rchg(43), AdjTgt-ToHit/EndRdx(46)
Level 30: Acid Arrow -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(36), AnWeak-Acc/Rchg(36), AnWeak-DefDeb/EndRdx/Rchg(36), AnWeak-Acc/Rchg/EndRdx(37), Achilles-ResDeb%(45)
Level 32: Disruption Arrow -- RechRdx-I(A), RechRdx-I(34)
Level 35: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(45)
Level 38: Stunning Shot -- Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(39), Apoc-Dam%(39), GJ-Acc/Dmg(39), GJ-Acc/End/Rech(40), GJ-Acc/Dmg/End/Rech(45)
Level 41: Shark Skin -- GA-ResDam(A), GA-Res/Rech/End(42), GA-End/Res(42), GA-RechRes(42), GA-RechEnd(43), S'fstPrt-ResKB(43)
Level 44: Hibernate -- Efficacy-EndMod/Rchg(A), Efficacy-Acc/Rchg(46)
Level 47: Summon Coralax -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(48), S'bndAl-Acc/Dmg/Rchg(48), C'Arms-Acc/Dmg(48), C'Arms-Acc/Dmg/Rchg(50), C'Arms-Acc/Rchg(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge


perma jump is ---> /up 1