AS Animation Broken


Alpha_Zulu

 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
It's been a constant struggle with untangling many years of work that's gone through many different people, all with different ways of setting things up...none of which has been very consistent.
I'm having to bite my tongue to keep from making a really smart-rear-ended remark on this. I take it you are taking the time to make the system consistent now?


 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
It's been a constant struggle with untangling many years of work that's gone through many different people, all with different ways of setting things up...none of which has been very consistent.
Yes, but can you find those people now and begin torturing them toward a horrible, agonizing death? I think that's the larger issue here.

Or at least it would make me feel better.


 

Posted

Quote:
Originally Posted by FitzSimmons View Post
Not good.

Spaghetti code ftl. FTL!

EDIT: OMG OMG OMG!!!! First after a redname! And not after any redname! First after Back Alley Brawler! OMG OMG!!!

OMG!

Being first after BAB is like taking a ticket in a deli. Sooner or later everyone's number is called.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by je_saist
I'm having to bite my tongue to keep from making a really smart-rear-ended remark on this. I take it you are taking the time to make the system consistent now?
I'll make it!

[speculation]

The truth probably is that the company doesn't want to invest the time or resources to untangle the code. They'd rather crack the whip on the developers and they're smart enough to untangle the code they're working with without breaking too much.

So many companies are in this position. It's even the case with enterprise class software. If it ain't broke don't fix it. The thing is we're not talking about enterprise class software or some big company. It's a game so this may be standard-ish.

Remember all the reluctance to changing the email system or giving us the option to disable it? If memory serves me right (and it probably does) they didn't touch it back then because it was legacy code and they were afraid it would break something else.

It's pretty darn bad when one piece of "unrelated" code breaks something completely different.

Skipping an issue and putting a lot of effort into cleaning up their code would go a long way and make the developers happy, but you also have to weigh that against whether or not it's worth it to their bottom line. We are talking about a 5yr old game here. Things work well enough and all in all customers accept bugs with this game.

They could also hire some consultants to come in and do the work. India's cheap, check 'em out.

The customers wouldn't see less bugs right away but there would no longer be things like animations breaking when colors changed and I'm sure parts of the staff would be happier.

One can only hope that over the last several issues they've put code standards in place and that this code mess is from some really old stuff.

[/speculation]

Regards,
Fitz


 

Posted

Quote:
Originally Posted by Tease View Post
Babs,

Please excuse the really really bad quality of these videos. Third one may be the most useful.

Level 32 em/nin, live, 9-21-09

http://www.youtube.com/watch?v=5gJbThXIJt4

http://www.youtube.com/watch?v=ScXzVToLkSY

http://www.youtube.com/watch?v=IF9ghzvho7M
I can confirm it does that same exact thing with Dark Melee...I was beginning to think it was only me or a choppy connection.

BaBs, if a fix is on the way that means I can't use my Hump threat, doesn't it?


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