Siphon Insight Chance for +ToHit?
If I remember correctly it should fire off that 10% every 10 seconds. So every 100 seconds on average you should get the tohit buff.
I don't know if that's worth it or not.
Be well, people of CoH.

Actually, I believe it would have a 10% chance to fire PER target affected by Cloak of Fear every 10 seconds. If you can get good accuracy, fear and endurance reduction numbers in 5 slots of Cloak of Fear, then I say, sure, the 6th could be of a benefit with Siphon Insight.
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Thanks for the information!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
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Flickershow: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(40)
Level 1: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam/Rchg(11), ImpArm-ResDam/EndRdx/Rchg(15)
Level 2: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(13), Sciroc-Acc/Dmg/EndRdx(23), Erad-Acc/Dmg/EndRdx/Rchg(39)
Level 4: Death Shroud -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(13), Sciroc-Acc/Dmg/EndRdx(23), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 6: Swift -- Flight-I(A)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(43)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(45), RctvArm-EndRdx(46)
Level 12: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(46)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(42)
Level 16: Dark Regeneration -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Rchg(17), Theft-+End%(17), Nictus-Acc/EndRdx/Rchg(19), Nictus-Acc/EndRdx/Heal/HP/Regen(19), Dct'dW-Heal/EndRdx/Rchg(40)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(50)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Enzym(36)
Level 24: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(25), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(37)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(50)
Level 28: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(29), SipInsght-Acc/Rchg(29), SipInsght-ToHitDeb/EndRdx/Rchg(31), SipInsght-Acc/EndRdx/Rchg(42), SipInsght-%ToHit(46)
Level 30: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(31)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(39)
Level 35: Touch of Fear -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(36), Cloud-Acc/Rchg(36), Cloud-ToHitDeb/EndRdx/Rchg(45), Cloud-Acc/EndRdx/Rchg(48), Cloud-%Dam(50)
Level 38: Boxing -- Acc-I(A)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A)
Level 44: Weave -- HO:Enzym(A), LkGmblr-Rchg+(45)
Level 47: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(48), Erad-Acc/Dmg/Rchg(48)
Level 49: Conserve Power -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Current Projects On Virtue:
Flickershow -- KM/EA Scrapper
Telemachus -- Sonic/Ice Blaster
Here's a corollary question regarding Siphon Insight's proc:
Slot the Siphon Insight proc into Flash Arrow for Trick Arrow.
Is the chance to proc checked per use of the power, or per target affected?
If the check is per target affected ... can you get Siphon Insight to proc multiple times per use of Flash Arrow?
Note that since the Siphon Insight proc affects self only, it does not prematurely draw aggro by immediately alerting mobs affected by Flash Arrow of your presence (although they may still prefer you by default once aggroed since you were the first to debuff them).
Related Question:
Slot Analyze Weakness proc into Acid Arrow for Trick Arrow.
Is the chance to proc checked per use of the power, or per target affected?
If the check is per target affected ... can you get Analyze Weakness to proc multiple times per use of Acid Arrow?

I can't say for certain but if you can slot it multiple times, in different powers, it should stack when it fires on multiple targets. If you can only slot it once build wide then my thinking would be that it wouldn't allow itself to stack and would only fire once per activation but the odds of activation would revolve around the number of targets affected. ie if you hit two targets you would have a 10% chance for it to fire on both targets but if it fired on both would only give you the default value, therefore hitting 10 targets would give you pretty good chance of getting the bonus. But then i've only been in an SG with Arcanna and am not the mighty mathematician personally :P
Roxy On DA...Finally!
Planning to slot Siphon Insight in Cloak of Fear. Is the proc worth having in a toggle, (where it will roll for the 10% chance to fire every so often), or is it only designed to work on a per activation basis?
Mixlplick
Current Projects On Virtue:
Flickershow -- KM/EA Scrapper
Telemachus -- Sonic/Ice Blaster