Arc Suggestions


BBQ_Pork

 

Posted

Eliminate the defeat a certain amount of enemies, or limit it to one, and one only. Then have the missions run to finish the Arc. This will reduce the amount of time spent for those who might do them for merits. Also go forward, have the zones linked, so if in Steel and a mish is required in Perez, the entrance is there. I am ok with travel, but not a ton of it. I know this has changed, and there isn't as much travel, but over 1 zone or such isn't so bad.


 

Posted

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Eliminate the defeat a certain amount of enemies, or limit it to one, and one only. Then have the missions run to finish the Arc.
You mean the hunt missions? I don't want them to be eliminated (more than a few could be, though)... and by 'one' do you mean only one on a contact, or so it's only hunt one of the enemy? And what on earth does the second sentence even mean?

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This will reduce the amount of time spent for those who might do them for merits.
That'd result in a direct reduction in the amount of merits for the arc. Remember, the merit rewards are based on the average completion time.

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Also go forward, have the zones linked, so if in Steel and a mish is required in Perez, the entrance is there.
So... you want the mission in Perez to be in Perez? Wha?


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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

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Originally Posted by thgebull0425 View Post
Eliminate the defeat a certain amount of enemies, or limit it to one, and one only. Then have the missions run to finish the Arc. This will reduce the amount of time spent for those who might do them for merits.
Hunt missions are tedious. I'd say that they should never be over 25, or perhaps even 20 foes.


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Also go forward, have the zones linked, so if in Steel and a mish is required in Perez, the entrance is there. I am ok with travel, but not a ton of it. I know this has changed, and there isn't as much travel, but over 1 zone or such isn't so bad.
Red-side, contact usually have the missions in thier arc take place within the zone they are in. There are a few exceptions, particularly L40+ ones sending you to the north end of [censored] Nerva (I hate that zone), but it's an improvement over the older Blue-side arcs, some of which were around in I-1.
I expect that newer blueside content will be written with less focus on forcing multi-zoning on players for no reason other than to show them loading screens. (At least Founder's has a tram now, and Skyway has a second one finally, to put it on par with Steel.)