Arc Suggestions
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You mean the hunt missions? I don't want them to be eliminated (more than a few could be, though)... and by 'one' do you mean only one on a contact, or so it's only hunt one of the enemy? And what on earth does the second sentence even mean?Eliminate the defeat a certain amount of enemies, or limit it to one, and one only. Then have the missions run to finish the Arc. |
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This will reduce the amount of time spent for those who might do them for merits. |
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Also go forward, have the zones linked, so if in Steel and a mish is required in Perez, the entrance is there. |
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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Hunt missions are tedious. I'd say that they should never be over 25, or perhaps even 20 foes.
Eliminate the defeat a certain amount of enemies, or limit it to one, and one only. Then have the missions run to finish the Arc. This will reduce the amount of time spent for those who might do them for merits.
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Also go forward, have the zones linked, so if in Steel and a mish is required in Perez, the entrance is there. I am ok with travel, but not a ton of it. I know this has changed, and there isn't as much travel, but over 1 zone or such isn't so bad. |
I expect that newer blueside content will be written with less focus on forcing multi-zoning on players for no reason other than to show them loading screens. (At least Founder's has a tram now, and Skyway has a second one finally, to put it on par with Steel.)
Eliminate the defeat a certain amount of enemies, or limit it to one, and one only. Then have the missions run to finish the Arc. This will reduce the amount of time spent for those who might do them for merits. Also go forward, have the zones linked, so if in Steel and a mish is required in Perez, the entrance is there. I am ok with travel, but not a ton of it. I know this has changed, and there isn't as much travel, but over 1 zone or such isn't so bad.