AE request: Custom ambushes.


Quinch

 

Posted

This has probably come up before, unfortunately I wasn't able to find it.. >.>

As the title suggests, I would like the ability to customize ambushes in AE missions, or at very least allow us to include a specific enemy in them, like the 'defeat boss' style objectives.

Basically, what lead to me wanting this, is an arc I have been working on, the AV gets reinforcements from some of her lts. as she gets beaten..

Except of course for the fact that I can't make that work. Because sure, I can set up custom enemy groups with JUST the EB in it, I cannot make it spawn them AND lower tiers with them... This prevents the idea from working, and puts me back to the drawing board for how to make it work.


 

Posted

Essentially, ambushes like the ones in Mayhem and Safeguard missions? This would be quite nice. Also, It would be good if we could code ambush "waves" so that X number of seconds after the first, another ambush would spawn.


 

Posted

Quote:
Originally Posted by Zamuel View Post
Essentially, ambushes like the ones in Mayhem and Safeguard missions? This would be quite nice. Also, It would be good if we could code ambush "waves" so that X number of seconds after the first, another ambush would spawn.
Exactly like that!
I was trying to think of an example, and failing. thanks!

I think at one time there was a 'waves' of ambushes option, but that was, of course, removed due to abuse in farming.


 

Posted

there still are waves of ambushes. it actually add some exciting challenge to some of the missions. as for the timed ambushes, i have 2 of the 3 missions in my arc set to do that. you beat one eb/av and another spawns with a group.