Power Boost in pvp


Amir

 

Posted

So, does power boost make any significant difference to your mezzes while in pvp?


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Posted

Quote:
Originally Posted by Mid_Boss View Post
So, does power boost make any significant difference to your mezzes while in pvp?
It can turn 8 second holds into 12 second holds, which is very good.


 

Posted

Quote:
Originally Posted by Mid_Boss View Post
So, does power boost make any significant difference to your mezzes while in pvp?



Power boosted stuns on a squishy are the devil. Wait til trollers get to do pbed benumbed stuns. The tears will be delicous.


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Posted

Quote:
Originally Posted by ConFlict View Post
Power boosted stuns on a squishy are the devil. Wait til trollers get to do pbed benumbed stuns. The tears will be delicous.
benumb would only make the mezzes last longer if the target had mez resistance, rite?


 

Posted

Quote:
Originally Posted by Black_Marrow View Post
Aid Self + Power Boost is the real deal.
Sure is!!!


 

Posted

Quote:
Originally Posted by DreadShinobi View Post
benumb would only make the mezzes last longer if the target had mez resistance, rite?
Don't think so - I believe you can debuff mez resistance to a negative value but I'm not entirely positive so don't take my word for it. I'm just assuming mez resistance buffs/debuffs work just like any other type of buff/debuff - they've got caps but you can debuff them below zero or buff them above zero.


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Posted

Quote:
Originally Posted by macskull View Post
Don't think so - I believe you can debuff mez resistance to a negative value but I'm not entirely positive so don't take my word for it. I'm just assuming mez resistance buffs/debuffs work just like any other type of buff/debuff - they've got caps but you can debuff them below zero or buff them above zero.


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Posted

Quote:
Originally Posted by macskull View Post
Don't think so - I believe you can debuff mez resistance to a negative value but I'm not entirely positive so don't take my word for it. I'm just assuming mez resistance buffs/debuffs work just like any other type of buff/debuff - they've got caps but you can debuff them below zero or buff them above zero.
Ahh, thanks for the info.