Is that even possible?
Quote:
Well I was going to post mine but I'm sure you just did it for me.
Here are four of mine. As you can see I tend to make my trays fairly identical.
Attacks in tray 1, defenses or debuffs in tray 2, and "other" in tray 3. Tray 4 has got my temp and inherent and on tray 1 slots 9 and 10 are almost always rest and sprint. Organization ftw! =-3 -Rachel- *edit* Bonus points if you can guess Powersets, Archetypes, and Location! Each of the four characters is in a different zone. Though for the last character it's better to answer what zones she -isn't- in! |
[url=http://vox-doom.deviantart.com]Take A Gander At This.[/url]
Well if the Devs would reduce the rewards for each failed mission then they would not have to reduce the rewards on the whole TF.
People fail the 1st(Getting Penny killed) and 4rd mission(Getting the Infernia and Glacia killed) on purpose, to speed up the time.
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I would have more space on my screen if I had a bigger monitor, but it's not nearly as bad as setups without widescreen monitors.
I think it's already setup like that, but the TF has to be longer than 5 missions to lose merits from a failed mission.
And for the first mission yes, you can let Penny die, but you can also TP her to the beginning of the mission with the vet TP which what we did. Can usually take down the AV before the Rikti can manage to kill Penny.
Quote:
Well if the Devs would reduce the rewards for each failed mission then they would not have to reduce the rewards on the whole TF.
People fail the 1st(Getting Penny killed) and 4rd mission(Getting the Infernia and Glacia killed) on purpose, to speed up the time. |
And for the first mission yes, you can let Penny die, but you can also TP her to the beginning of the mission with the vet TP which what we did. Can usually take down the AV before the Rikti can manage to kill Penny.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
I tend to organize my trays the same way...
Bottom row - Melee/ranged powers
Middle row - Buffs/toggles
Top row - Accolades/travel powers/rest
External tray four (3 horizontal, 4 vertical, just to the left of the regular 3 trays) - temp powers collection
Inspirations from left to right: Greens Blues Red/Yellow Orange/Purple Breaks/Wakes
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Done it in like 35 minutes before.
As far as the powers go, I always organize them like shown above, 1-5, Alt + 1-5,
Ctrl + 1-5 for the powers I use constantly (attacks, holds, and if the character has
a heal I always put it in Ctrl+1, consistency can help LOTS!). Then I shove to the
right less frequently used powers and accolades and toggles and such.
My inspiration tray usually looks like a nightmarish mosaic of mixed sizes and
colours, because I rarely use them (even when I'm getting my butt kicked, often I
look at my tray after a defeat and think "hey, I could have used that!"). I only
organize it when I'm likely to use them in the immediate future (big fights, from a
mere boss for low level characters to AVs and whatnot for higher ones), and even
then I usually click-to-use instead of using keyboard shortcuts. The above screenie
shows a good example, I had a whole bunch of big oranges organized because I was
going to need them, but the rest I got as I made room I left "as they dropped".
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