Pax
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I'm sure in my normal group, we will now roleplay asking the psychic hero to "find" the objective, and he or she will be able to lead us right to it.
I love the idea of a glowie indicator from a player standpoint, but from a story standpoint it makes no sense whatsoever.
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Or our canine hero will sniff it out.
Or our mystic hero will "attune" to the magical aura of the objective if it is like MU artifacts mission.
Or our tech guy uses his scanners built into his suit now that there are only a few left and his technobabble wave emitter can get a triangulation fix on the remainder without feedback interference.
Should be fun, at least better than us all splitting up and zoomig around searching that office building or cave complex for another 15 minutes as has happened when we could get on with things.
I really hope it includes hostages, those are the worst.
And there's been a documented case of 'Swine' Flue at PAX. If you attended and have any symptoms, see a doctor and stay home from work/school/stores/church etc....
http://www.penny-arcade.com/
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lol great.
And there's been a documented case of 'Swine' Flue at PAX. If you attended and have any symptoms, see a doctor and stay home from work/school/stores/church etc....
http://www.penny-arcade.com/ |
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Bumping thread for swine flu report
And there's been a documented case of 'Swine' Flue at PAX. If you attended and have any symptoms, see a doctor and stay home from work/school/stores/church etc....
http://www.penny-arcade.com/ |
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
Wow. This would have been nice. NCSoft sent to Dragon*Con . . . Guild War swag.
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