Can this build take an AV?
I made a Claws/WP brute to take on an AV; however, his Defence isn't capped, and it's actually kind of low. Can his regen and HP make the diffrence in survival?
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I don't see the regen being enough to mitigate the incoming damage for a drawn out fight.
The issue you're going to have is dealing with the alpha and then trying to recover enough health that their other attacks won't take you out. WP just isn't meant to weather a full blown alpha and your recovery will wilt as RTTC with only one foe isn't really up to par. You could try going total numina's with LoTG thrown in for additional regen and you could get up to about 400% regen rate but most AVs will still take you down. This is speaking from experience with a fully IO'd bs/wp scrapper with several purple sets and AVs generally win.
Honestly, with a WP Brute, if you want to fight an AV, what you do is as you fight your way through the mission, you kill LTs and bosses but just herd the minions along with you (At least until you've got 10-15 following you. After that you should kill any others). That way when you fight the AV you've got maxed RttC regen. Just don't use too many AoEs
Your data link gives an error and the colors of your post give me a headache so I really can't comment on your build though I would like to.
I have a WP brute that is specifically a boss killer. I can take most AVs I run across and can tank Deathsurge and Scrapyard.
If you will post your data chunk perhaps I can take a better look at your build.
I made a Claws/WP brute to take on an AV; however, his Defence isn't capped, and it's actually kind of low. Can his regen and HP make the diffrence in survival?
Build:
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Strike -- Empty(A)
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Numna-Heal/Rchg:50(3), ResDam-I:50(5)
Level 2: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A), TtmC'tng-ResDam:50(5), TtmC'tng-ResDam/EndRdx:50(7), TtmC'tng-ResDam/EndRdx/Rchg:50(7)
Level 4: Fast Healing -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(9), Numna-Heal/EndRdx:50(9), Numna-EndRdx/Rchg:50(11), Numna-Heal/Rchg:50(11), Numna-Heal/EndRdx/Rchg:50(13)
Level 6: Slash -- Mako-Dam%:50(A), Mako-Acc/Dmg:50(13), Mako-Dmg/EndRdx:50(15), Mako-Acc/Dmg/EndRdx/Rchg:50(15), HO:Nucle(17), Achilles-ResDeb%:20(17)
Level 8: Follow Up -- Hectmb-Dam%:50(A), Hectmb-Acc/Rchg:50(19), Hectmb-Dmg/EndRdx:50(19), Hectmb-Dmg/Rchg:50(21), Hectmb-Acc/Dmg/Rchg:50(21), Mako-Acc/Dmg/EndRdx/Rchg:50(23)
Level 10: Indomitable Will -- SW-Def:50(A), SW-Def/EndRdx:50(23), SW-Def/EndRdx/Rchg:50(25), LkGmblr-Rchg+:50(25)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27)
Level 14: Super Speed -- Empty(A)
Level 16: Rise to the Challenge -- DarkWD-ToHitDeb/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(27), Numna-Heal/EndRdx:50(29), Numna-Heal:50(29)
Level 18: Focus -- Apoc-Dam%:50(A), Apoc-Dmg:50(31), Apoc-Dmg/Rchg:50(31), Apoc-Dmg/EndRdx:50(31), Apoc-Acc/Dmg/Rchg:50(33), Zinger-Dam%:50(33)
Level 20: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(33), Efficacy-EndMod/EndRdx:50(34), Efficacy-EndMod/Acc:50(34)
Level 22: Hurdle -- Empty(A)
Level 24: Health -- Panac-Heal/+End:50(A), Panac-Heal:50(34), Panac-Heal/EndRedux:50(36), Panac-Heal/Rchg:50(36), Panac-Heal/EndRedux/Rchg:50(37)
Level 26: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(36), P'Shift-EndMod/Acc:50(37)
Level 28: Heightened Senses -- SW-Def:50(A), SW-Def/EndRdx:50(37), SW-Def/EndRdx/Rchg:50(39), LkGmblr-Rchg+:50(39)
Level 30: Boxing -- Empty(A)
Level 32: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(39), SW-ResDam/Re TP:50(40), SW-Def:50(40), SW-Def/EndRdx:50(40), HO:Enzym(42)
Level 35: Assault -- EndRdx-I:50(A)
Level 38: Tactics -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(42), GSFC-ToHit:50(42), GSFC-ToHit/Rchg:50(43), GSFC-ToHit/Rchg/EndRdx:50(43), GSFC-Rchg/EndRdx:50(43)
Level 41: Gloom -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(45), Dev'n-Dmg/Rchg:50(45), Dev'n-Acc/Dmg/EndRdx/Rchg:50(45), Cloud-%Dam:30(46)
Level 44: Soul Tentacles -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(46), GravAnch-Acc/Immob/Rchg:50(46), GravAnch-Acc/Rchg:50(48), GravAnch-Immob/EndRdx:50(48)
Level 47: Tough -- GA-3defTpProc:50(A), HO:Ribo(48)
Level 49: Weave -- LkGmblr-Rchg+:50(A), SW-Def:50(50), SW-Def/EndRdx/Rchg:50(50), SW-Def/EndRdx:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury