Originally Posted by LordXenite
Make a vid of trying Carnies and Maltas...
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Quick i16 Test...
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)
Went ahead and finished that Nemesis map set for team of 8, including Bosses...
Be warned Khelds, 8-team with bosses will get you Cysts! haha
I was able to finish it, but had to jump into Light Form a few times when I got ganged up on by 20+ Nemis haha. That Cyst, for instance, it was surrounded by 3 Warhulks along with the other mobs - even in LF I had to hit heals a couple times while taking it out. I avoided Light Form as much as possible, to save it for those emergencies, and as long as I pulled corners or munched a few oranges and purples I was able to handle the mobs. Had to keep an eye on Health still though, and hit those heals... Oh and Breakfrees...really gotta have 'em now.
Bottom line is strategy has to be used, it's chaotic but fun, very challenging but not teethpulling... Really like I16 so far...but I'm scared to tackle 8-team Malta and Carnies *shiver*
Now I'll get those new Animations for my Tanker
Save Ms. Liberty (#5349) � Augmenting Peacebringers � The Umbra Illuminati
Recorded video of Vestige takin' on 2 eight-man Malta mobs at +2 tonight.
Will try to post it tomorrow when I get back from work.
"Alien"
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)
WARNING!
The post above was made by a brutally honest person. It may contain sarcasm, dark humour, offensive language and typos! Don't lose your time trying to correct my spelling, english is not even my primary language...
My first guide, i15 plant/thorn dominator! Check it. NOW!
Meh, my computer is damn laggy, I will try to do it and then I will try to record. My warshade is tri form with perma eclipse and ranged defense softcap, which helps ALOT against malta.
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Personally I have only tested one map so far (Aside from a quick test in beta) and that was against 8 man Nemesis set at +0 and without bosses. I didn't have the slightest problem on that level and didn't even have to use any kind of controls.
At some point soon I will ramp it up to +1's, then go up until I start finding it hard and then learn some tactics there, before pushing on to +4's. I think I will do a few with bosses just so I know I can manage it, but will probably end up playing 8 man +2 mobs with no bosses in the long run.
I like a challenge, but am generally happy enough staying within my limits as long as there is a lot to kill
British by act of union, English by grace of God, Northern by pure good fortune!
VestigeOne taking on 2 Malta mobs at +2x8 (with bosses)
At the time of this posting, the video is still processing, so I'd give it at least an hour before you can view it in HD.
"Alien"
*EDIT*
Hey, Darkstar, notice I got the accolades now... (haha)
*EDIT2*
Oh, and I definitely would not recommend "everyone" to do this... Only if you're a glutton for punishment... Malta sucks hardcore.
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)
Very interesting.
Thanks a lot for the videos.
I need to give these challenges a try myself
Save Ms. Liberty (#5349) � Augmenting Peacebringers � The Umbra Illuminati
Yeah, that's fair game... That's the PB's equivelant of Eclipse, except it's got that horrible crash at the end...
"Alien"
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)
Yeah, that's fair game... That's the PB's equivelant of Eclipse, except it's got that horrible crash at the end...
"Alien" |
I know I didn't even select this mish until my settings were selected, so don't believe it was holding on to old settings. In fact, the settings for Bosses and Level did change properly. Only Mob sizes didn't adjust...
Has anybody else experienced mob sizes not changing in safeguard missions?
Well, think I uncovered a game bug. Got a PI Safeguard mish to try my luck against 8-Man Malta and Carnie mobs, and when I entered the instance, the mobs didn't seem very large, and I beat a couple fairly easily. Exited the mish, went back to Hero Corp to check my setting. I was indeed set to 8-Man. Went back into safeguard and mobs were still small.
I know I didn't even select this mish until my settings were selected, so don't believe it was holding on to old settings. In fact, the settings for Bosses and Level did change properly. Only Mob sizes didn't adjust... Has anybody else experienced mob sizes not changing in safeguard missions? |
I have not, but I have sent in a /bug report on post-16 malta already, based on that last test video I did with them... I had my settings on "no bosses while solo," and when those two robots combine to form the larger one, it spawns as a boss, regardless of your solo settings...
"Alien"
76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)