Shield Wall question


DSorrow

 

Posted

Is there any reason people aren't using this set in their builds? Is it just the cost and the fact that the official version of Mids doesn't support PvP IOs, or am I misreading something in the IO description?

Compared to Luck of the Gambler, Shield Wall gives an extra 1.13% HP at 3 pieces, and the same regen bonus at 2 pieces. Is that accuracy bonus from having 4 pieces LotG that important on top of all the other accuracy bonuses a high-end build piles up?

Basically what I'm asking, is it dumb to slot stuff with the LotG 7.5% and 3 pieces of Shield Wall instead of using 4 pieces of LotG? According to St0n3y's version of Mids, I'm better off doing that.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

The main thing is cost and supply. There are barely any Shield Wall IOs available, so it's much more realistic and also cheaper to plan a build using LotG.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

I use them using the slotting you suggested, if I can find the extra slot. Otherwise, I stay with 1 lotg +rech, 1 lotg def, 1 lotg def/end.


 

Posted

well it really depends on acc sloting and global acc bonus i guess, if you can still hit +4's at a 95% rate then your good with what'ever franken'sloting you want, if not then that acc bonus in LotG really adds up ... i prefer LotG +globalrecharge/def, def/endred, def , def/endred/rech