New stuff for CoH


DarkGob

 

Posted

I know this is stealing from Champions but they suck, you only get 8 guys with them : P

I think you should be able to have two different shoulder pads, outfit pieces for the arms and legs. Also that would be nice to have symbols for our backs, shoulder pads, mask, and cape. We should have more stuff for our backs like arrows, swords, axes and other weapons and jet backs.

I think all of our patterns should have 3 colors on it too. : o

Here is an idea for a nemesis. You could also make a contact that gives you a mission to put in info about a villain you have fought in the compute, then you can get an other mission to fight him/her. Then the nemesis can attack you at random times in or out of a mission.

I know many poeple most likely said this Fire fly, ice fly, earth fly. : p Tunneling (dig under ground) Swinging! Like Spiderman : D

Not sure how this would work but we could make it so it says are user name in the game so we can have any name you want. I know Champions is a different game and all but we should get all of this : D


 

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Originally Posted by Power_NA View Post
I know this is stealing from Champions but they suck, you only get 8 guys with them : P
Well, most of their features were ripped straight from this very forum, so what's good for the goose is good for the gander.

Quote:
I think you should be able to have two different shoulder pads, outfit pieces for the arms and legs. Also that would be nice to have symbols for our backs, shoulder pads, mask, and cape. We should have more stuff for our backs like arrows, swords, axes and other weapons and jet backs.

I think all of our patterns should have 3 colors on it too. : o
All things that I think Jay is working on. As I understand it, our character models have two more possible "attachment points" where new types of costume pieces could go. There are apparently issues with the "back" attachment point as it currently stands, in that what they attempt to put there is attaching to the model's "spine," as opposed to the "skin." This results in the costume piece floating over a character with minimized sliders, or melting into the backs of characters with maximized sliders. Once the "skin vs. spine" problem is worked out, I expect we will see back options.

Personally, I would like to see the last attachment point become tails, independant of belts.

With character creator 2.0, three colors may or may not be possible.

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Here is an idea for a nemesis. You could also make a contact that gives you a mission to put in info about a villain you have fought in the compute, then you can get an other mission to fight him/her. Then the nemesis can attack you at random times in or out of a mission.
At some point, I'd like to hear Positron's original pitch for a Nemesis system before Statesman told him to put the idea on the back burner.

I still think the best way to do a Nemesis would be through the Mission Architect. I have three mission arc slots on a secondary account I'm not using at all. I'm tempted to take applications for Nemesis story arcs, if people would be interested.

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I know many poeple most likely said this Fire fly, ice fly, earth fly. : p Tunneling (dig under ground) Swinging! Like Spiderman : D
Fire Fly? Flight with an Aura can be done now. Ice Fly? Alternate flight pose. Earth Fly? See Ice Fly. With Power Customization coming in Issue 16, and the promise of PC for Pool Powers coming down the line, I don't see why not.

Tunneling? Kind of lame, actually. I'm not sure how it could work, either. What would the other three powers in the Tunneling pool be, anyway?

Swinging? Same question, what are the other three Powers in the Pool? How would it work, mechanically? Click on a surface like Teleport, and swing to that spot? I don't think it is lame or unworkable, like Tunneling, but I don't think it is easy, either.

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Not sure how this would work but we could make it so it says are user name in the game so we can have any name you want. I know Champions is a different game and all but we should get all of this : D
I kind of like having to come up with a unique name, thank you. I don't think I would enjoy running into Firebolt Omega@Power_NA while I'm playing Firebolt Omega. And I want to be Firebolt Omega, not Firebolt Omega@Lightfoot. Even if the global is hidden from view, I like the idea that I'm the only Firebolt Omega on Champion, and it would break my immersion a bit to run into another Firebolt Omega. Granted, with the way this game is so heavily instanced, the chances of my running into another Firebolt Omega is pretty slim. This is (one place) where I think CO went wrong. Nothing would hammer into my brain how uncreative I actually was like seeing three other heroes with the same name as I fighting the good fight, or camping the same spawns, whichever the case may be.

The current system forces me to get creative with my names, as I refuse to use the ".", "-", "xX__Xx", or other internet naming tricks.


New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)

 

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I hope they have in going rouge heheh and I agreed it is nice to be the only Firebolt on Champion : D I forgot to say Hover Dice hehe I want that.


 

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So how many of you out there think this is a good thing to add? I am buying the lifetime thing so I can have both games lol. I love heroes.


 

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They tried swinging from what I hear, it looked stupid and was basically reskinned Flight so they scrapped it. Imagine swinging across the ocean. It's like the older Spider-man games where Spidey swang from an invisible ceiling everywhere.

But for once I actually like a lot of your ideas. Ice and Fire Flight and such could be the result of radical customisation in the Flight power (they're working on customisation for pool powers, so I hear).

Since Champions ripped off so much from this game, why not return the favour?


 

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Nice picture Mr. Prof_Backfire : P


 

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It's just Prof. That's like calling someone 'Mr Mr Smith'.


 

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Originally Posted by Prof_Backfire View Post
They tried swinging from what I hear, it looked stupid and was basically reskinned Flight so they scrapped it. Imagine swinging across the ocean. It's like the older Spider-man games where Spidey swang from an invisible ceiling everywhere.
That's a Spider-Man tradition though. So often in the cartoons and even the old comics you'd see him swinging on his web when it very clearly cannot possibly be attached to anything. Besides, it's pretty much impossible to do a Spider-Man game without that conceit.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...