Payload Customisation


Adeon Hawkwood

 

Posted

We have weapon customisation, shield customisation, power costomisation and animation customisation. All that remains are the Gadget like powers... so I suggest that we have payload customisation, the ability to change the type and colour of any projectile object. Here are something we could do...

Lesser Customisations: (ammunition)
1) Assault Rifles M30 grenade (and soldiers variety of grenades) can be changed into cannisters, bombs, charges ect.
2) All arrow models for Archery/Trick arrow can be changed to look wooden or other types of arrow
3) Assault Rifle/Munitions mastery Flamethrower/Ignite/Cryo ray can be colour tinted

Greater Customisation: (devices)
1) Traps/Devices have the ability to change the appearance and colour of all the gadget models that are projectile and not passive (such as targeting drone)
2) Some powers have colour tintable features such as Poison Trap, Acid Mortar, Targeting drone and taser
3) Weapons mastery shurikens and other weapons like them (like caltrops) can be changed in model only

With this in mind I have some examples, the ability to change Trip Mines and Time bombs to look like Satchel Charges, C4, TNT or fuse bombs while grenade type projectiles could be Dynamite, Bombs, cannisters or classic military grenades.

This post may be awkward to coprehend in many ways, but I'm sure that you can see the picture and what I'm trying to get at: Gadget/Ammo -> Model -> colours


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Posted

I could see this...the blinking, flashing, high-tech arrowheads don't really work for a magic-themed character, for instance. Perhaps a choice of two animations for these powers, like the new Super Strength and Martial Arts animations they're rolling out in I16.


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Posted

No, I think we see what you mean. Is it really that different from changing your fire to be green? ...Freem!


 

Posted

Quote:
Originally Posted by Prof_Backfire View Post
No, I think we see what you mean. Is it really that different from changing your fire to be green? ...Freem!
The professor has a point. This is a good idea, but it is very much the same sort of power customization as we're getting for, say, Spines. It's just a matter of making those specific powers customizable.


Quote:
Originally Posted by Arcanaville View Post
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Posted

Well, now that the technology exists to alter the properties of projectiles, I see no reason why this couldn't be accomplished. Of course, some of the changes would probably be pretty subtle and/or hard to see when you think about it, but that's no reason not to (IE, I've never gotten a good look at a grenade before, nor have I bothered trying to).

Add color-tintable, pure-energy arrows to that list and we've got a deal!


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Posted

I believe that at one point it was stated that Traps/Devices would recieve limited costomization but it wasn't finished yet (no link sorry but it's on Paragon Wiki so it must be true ).

I'd really like the ability to use the M30 Grenade firing animation for Web Grenade and Smoke Grenade.