Would giving repulsion bomb to gravity solve it's control gap?
Well from what I understand, that would break the cottage rule.
We need to burn that freaking cottage down.
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Good or bad, it probably wouldn't happen. Grav already has Wormhole, which would result in the set having two AoE Stuns, so it's unlikely that the developers would do it. /FF already has RB, too, so that would give Grav/FF three AoE Stuns, and I can't see the developers ever considering that.
Maybe not an exact copy of the defender version, but consider a version with the same animation, a little less damage, no knockdown but with a 100% mag 3 stun with a 20% for a mag 4.
Accuracy: .8, 90 second recharge, 15.6 end per cast, range 70', 100% mag 3 stun, 20% mag 4 stun, level 12 power Defender version: Accuracy: 1.2, 30 second recharge, 16.9 end per cast, range 70', 40% mag 2 stun, .67 knockdown, level 26 power Replace repulsion bomb for dimension shift? Sounds reasonable or is this a bad idea? |
Maybe not an exact copy of the defender version, but consider a version with the same animation, a little less damage, no knockdown but with a 100% mag 3 stun with a 20% for a mag 4.
Accuracy: .8, 90 second recharge, 15.6 end per cast, range 70', 100% mag 3 stun, 20% mag 4 stun, level 12 power
Defender version:
Accuracy: 1.2, 30 second recharge, 16.9 end per cast, range 70', 40% mag 2 stun, .67 knockdown, level 26 power
Replace repulsion bomb for dimension shift?
Sounds reasonable or is this a bad idea?