Special Lethal damage?
Could be in reference to the "critical" portion of the damage. I'll look into it when i'm in game next.
The Special Lethal is part of how Stalkers critical works.
Specifically the scaling crit chance based on team members, as well as the crit from hidden.
I think crit from hidden is a separate thing from the teammate-based crit, since both can happen simultaneously.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Really? so Double crits are possible? I thought the system was coded specifically to prevent that from happening.
Well, maybe not, I don't play Stalkers. But I've heard that certain powers, at least, can double crit.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
It's not really a "double" Assassin Strike. When you get a random scaling crit outside of Hide with Assassin Strike you still see the words "Assassin Strike" float up but it's really a 1.0x normal crit rather than AS's special 1.8x crit from Hide.
So when this sync bug happens to allow a double crit and you're using AS, you see two "Assassin Strike" reports in the heads-up, but in combat log you'll see it's one 1.8x crit and one 1.0x crit.
Not that that isn't nice.
Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer
Join The X-Patriots on Virtue!
I noticed in the detailed information on some of the stalker attacks it says "Special Lethal" -- What does this mean? Its less resisted?