my psi/energy/ice blaster
You wont be running away as you dont have superspeed. If someone tags you with a nade your gonna be wrecked time and time again, imo spec outta concealment and into the Speed Pool. If your intent on a phase power buy/get the temp ones.
I haven't used Hiber/Phase in a long time, but wouldn't using phase negate the use of hiber? Or is the nophase thing gone/changed?
Drop Phase/Concealment all together if you plan on using hibernate. Dual phase builds haven't really worked since that no phase thing a while ago.
Get some serious KB protection from IO's. At least least enough to keep KoB from sending you flying every few seconds.
Slot Power Thrust for KB.
Get super speed. As soon as someone realizes you don't have it everyone who has webnade will be hitting you with in then likely farming you.
I cant wait to roll my TA corr
yes u can use phase and hiber at the same time. thats what i usually do, phase then right away hibernate, then once hibernate is done i'll have bunch of villians waiting to kill me, but i escape due to phase... but i don't see a point on getting hasten and super speed, cause i already have a chain of 4 ranged attacks one after another... and with hasten it will just drain down my end along with super speed...
was thinking if i drop concealment, on getting self heal...
yes u can use phase and hiber at the same time. thats what i usually do, phase then right away hibernate, then once hibernate is done i'll have bunch of villians waiting to kill me, but i escape due to phase... but i don't see a point on getting hasten and super speed, cause i already have a chain of 4 ranged attacks one after another... and with hasten it will just drain down my end along with super speed...
was thinking if i drop concealment, on getting self heal... |
Super Speed is a must for PvP. You can be much more offensively effective by running Combat Jumping + Super Speed when attacking. Note: It's good to run combat jumping while attacking targets that are not being very evasive (rather than using Super Jumping) - you get alot more control over your jumps with CJ than with SJ. Hasten is always nice to have to - Not jut for your attacks, but for Boost Range, Aim, Build Up, ext.
You may also want to consider dropping Concealment all together - while I understand that it helps you when unhibering, you probably don't want to use an entire pool power set just for that purpose. You will die from time to time in zone PvP while playing a blaster... It's no big deal. You'd be better off focusing more on your character's offensive capabilities.
Try the Leadership pool power set, instead of concealment. Manuevers, Tactics, and Vengeance can be slotted with some nice set bonuses. Vengeance is a pretty useful power in general, and Tactics is great. You can significantly up your tohit bonus by taking Tactics and slotting a Kismet + acc IO in one of your defensive toggles (ie: Combat Jumping or Frozen Armor).
As said earlier, make sure you slot Power Thrust with considerable KB power. A set of Kinetic Crash IOs work great.
My bad, I told you to drop Concealment for Leadership, when you already had leadership in your build.
I meant drop Concealment for Speed. You are increadibly suceptible to -jump powers if you don't have Super Speed. As I said earlier, Super Speed and Hasten also makes you much more effective in PvP, especially offensively.
i have mids for this blaster, any suggestions on how what i should change to improve it? btw, i use phase then hibernate, so when i come out of hibernate and villians are desperatelly waiting for me, i come out phased and i just run away freely...
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
RavenShieldSoldier: Level 50 Natural Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
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Level 1: Mental Blast Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Dmg/Rchg(5), Thundr-Acc/Dmg(5), Thundr-Acc/Dmg/EndRdx(7)
Level 1: Power Thrust Hectmb-Acc/Rchg(A), Hectmb-Acc/Dmg/Rchg(7), Hectmb-Dmg(9), Hectmb-Dam%(9), FrcFbk-Acc/KB(11), FrcFbk-Dmg/KB(11)
Level 2: Telekinetic Blast Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(13), Dev'n-Dmg/Rchg(15), FrcFbk-Acc/KB(15), FrcFbk-Dmg/KB(17)
Level 4: Psionic Dart Apoc-Acc/Rchg(A), Apoc-Acc/Dmg/Rchg(17), Apoc-Dmg/EndRdx(19), Apoc-Dmg/Rchg(19), Apoc-Dam%(21), Thundr-Acc/Dmg(50)
Level 6: Psychic Focus AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-ToHit(23), AdjTgt-EndRdx/Rchg(25)
Level 8: Will Domination FtnHyp-Acc/Rchg(A), FtnHyp-Plct%(25), Dev'n-Acc/Dmg(27), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Dmg/Rchg(29), Dev'n-Dmg/EndRdx(29)
Level 10: Hurdle Jump-I(A), Jump-I(31)
Level 12: Combat Jumping Winter-ResSlow(A), LkGmblr-Rchg+(31), Ksmt-ToHit+(45)
Level 14: Super Jump Jump-I(A), Jump-I(31)
Level 16: Health Numna-Regen/Rcvry+(A), Numna-Heal(33), Mrcl-Rcvry+(33), Mrcl-Heal(33), Numna-Heal/EndRdx(34)
Level 18: Build Up AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(34), AdjTgt-Rchg(34), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit(36)
Level 20: Stamina Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
Level 22: Assault EndRdx-I(A), EndRdx-I(40)
Level 24: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(39), AdjTgt-ToHit/EndRdx(39), Rec'dRet-Pcptn(39)
Level 26: Grant Invisibility LkGmblr-Def(A), LkGmblr-Rchg+(40)
Level 28: Invisibility LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(40)
Level 30: Phase Shift RechRdx-I(A), RechRdx-I(42)
Level 32: Acrobatics EndRdx-I(A), EndRdx-I(43)
Level 35: Psionic Lance Mantic-Acc/Dmg(A), Mantic-Acc/ActRdx/Rng(42), Mantic-Dmg/ActRdx/Rchg(42), Mantic-Dmg/EndRdx/Rchg(43), Mantic-Dmg/EndRdx(43)
Level 38: Boost Range RechRdx-I(A), RechRdx-I(45)
Level 41: Snow Storm TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Rng/Slow(46)
Level 44: Frozen Armor LkGmblr-Def/EndRdx(A), LkGmblr-EndRdx/Rchg(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(46)
Level 47: Hoarfrost Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48), Mrcl-Heal/Rchg(48), Mrcl-EndRdx/Rchg(50)
Level 49: Hibernate RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Defiance
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Set Bonus Totals:
22% DamageBuff(Smashing)
22% DamageBuff(Lethal)
22% DamageBuff(Fire)
22% DamageBuff(Cold)
22% DamageBuff(Energy)
22% DamageBuff(Negative)
22% DamageBuff(Toxic)
22% DamageBuff(Psionic)
0.94% Defense(Energy)
0.94% Defense(Negative)
1.88% Defense(Ranged)
51% Enhancement(Accuracy)
57.5% Enhancement(RechargeTime)
10% FlySpeed
189.7 HP (15.7%) HitPoints
10% JumpHeight
10% JumpSpeed
20% Perception
18% (0.3 End/sec) Recovery
116% (5.84 HP/sec) Regeneration
20% ResEffect(FlySpeed)
20% ResEffect(RechargeTime)
20% ResEffect(RunSpeed)
2.52% Resistance(Fire)
2.52% Resistance(Cold)
3.78% Resistance(Energy)
3.78% Resistance(Negative)
10% RunSpeed