Unlimited Occupancy,AE,Regular Missions,and Vault Reserve
I usually don't post this kind of thing but I'm bored at work on a Sat. so....
::Grabs popcorn and dons fire-proof jacket::
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
Number Three is... Well it's not -good- but it's fairly decent and I don't mind it that much.
The only issue I have with it is ambushes that wind up attacking AFK people that you just booted out of the mission.
The others.... Ummmmm... Gonna have to go with "Not supported"
-Rachel-
I'm guessing its to do with database limits, but I agree for Global Friends & SGs. Ignores I find by the time the fist you added has been removed when adding the last, that fist person will have forgotten you exist or the character/account has been banned or quit. Especially true of spammers.
Totally unsigned, and I'm a farmer. The time it takes to exit and talk to the hologram and re-enter the instance is miniscule so not needed IMO.
If you go AFK in a mission and the mission owner boots you so they can get the next mission you'd still be in position to pick up agro, though perhaps not from ambushes. IMO if you want to go AFK do it somewhere safe, or communicate with the team leader before you do.
Signed for this QoL suggestion.
Not sure about other enhancements SO, DO & TO can all be bought from vendors and as such I see no reason why they need to be hoarded on a single character. SIO and HO both would be nice if they had somewhere outside of the base to be stored.
I'd much prefer to see vault storage to be made account/side wide and allow Salvage, Recipes, SIO/CIO/HO & Inf in limited amounts. With many accounts transfering things from character to character for me is a non-issue but I remember when I was 'solo' (and when I lapse my 2 alt accounts) so being able to move things around on my single account would be great.
Totally unsigned, and I'm a farmer. The time it takes to exit and talk to the hologram and re-enter the instance is miniscule so not needed IMO.
Quote:
Number Three is... Well it's not -good- but it's fairly decent and I don't mind it that much.
The only issue I have with it is ambushes that wind up attacking AFK people that you just booted out of the mission. |
Signed for this QoL suggestion.
Not sure about other enhancements SO, DO & TO can all be bought from vendors and as such I see no reason why they need to be hoarded on a single character. SIO and HO both would be nice if they had somewhere outside of the base to be stored.
I'd much prefer to see vault storage to be made account/side wide and allow Salvage, Recipes, SIO/CIO/HO & Inf in limited amounts. With many accounts transfering things from character to character for me is a non-issue but I remember when I was 'solo' (and when I lapse my 2 alt accounts) so being able to move things around on my single account would be great.
The devs don't approve of AE farming at all, why would they make it easier?
What confuses me more is that Mr. Sledge already posted about that very same suggestion, and got the rather predictably negative response.
Never surrender! Never give up!
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Yeah...
Maybe I should start doing the grabs popcorn bit in more threads.
I really expected this one to turn into a flamefest but the responses have been pretty tame.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
Hello,I'm back,and noticed a few things.
1) Unlimitted Occupancy
I notice that we have limits as to how many people we can ignore,global friend,friend,hero-group invite,villain sg invite,and......why do we have limits in those areas anyway?We'll never stop making friends,nor ignoring people,nor spamming people,nor inviting people to supergroups.We should have no limit in these areas whatsoever if you think about it,especially with supergroups.Supergroups can make alternate expansions to the main one too many times before it becomes ridiculous and not needed,and the main one just looses it's luster,and therfore I would loose interest in the group all together if it were me.
Bottom Line:Some things should be without a limit,like the ones I just mentioned.
2)AE
I do realize that all people do not like AE farming,but for those who do..I have a suggestion.
What if there was an option that would automatically reset the map of enemies when the last one is killed.It would save going out and resetting the map again.
3)Regular Missions
I so love the AE option where you go to the AE contact,and it immediately removes all players from the map,including the ones who went AFK inside mish.Wouldn't that be useful in regular missions,too?It would save the kicking and reinviting.
4)Vault Reserve
I think Vault Reserve is great,but it is too limited in my opinion.It should hold stuff besides Invention Salvage.How about holding Invention Salvage,and Influence/Infamy,and IO enhancements,DO Enhancements,SO Enhancements,or Reserve Base Prestige.If this idea were implemented,people may not have to make influence transfers with each other again,just with themselves as they withdrawl influence/infamy from the Vault Reserve.
The end : )