Sewer Layout


Black_Marrow

 

Posted

Hmm, ideas for my own SG now. I could really use more prestige, but hey ho Nice job

Also, for ideas, get on a sewer mission. Seriously, especially the end room with the big block of stuff in the middle, usually where the boss is. That has a couple of stacked and combined items we have in the bases.


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Posted

Quote:
Originally Posted by Paladin_Musashi View Post
Thanks! Actually, looking at the images, I think you used Huge Rusted Vents. But I like the way the Large look on mine

One last question and then I'll (Probably) quit bothering you: It looks like you managed to put the vents on the sides of stone blocks... How did you do that? >.<
Yup, like Ninja said. Cubicles allow you to stack any wallplaced units on the side. Then you delete the cubicle and you have yourself a floating object.


@Turbo_Starr

 

Posted

Thanks for all the help... Here are some screens of the entrance to my base, so you can see what I've done with it

Entrance "doors":
http://xs343.xs.to/xs343/09376/scree...0-48-45591.jpg

Looking towards the base:
http://xs843.xs.to/xs843/09376/scree...0-48-57532.jpg

Bridge to the base (Thank you for the cubicle trick, it let me hang the bridge in the middle:
http://xs843.xs.to/xs843/09376/scree...0-49-06661.jpg

View of the sewer grate from the bridge:
http://xs843.xs.to/xs843/09376/scree...0-49-26276.jpg

I also used the lowest ceiling height for all of this, except directly over the bridge, where if you look up I've used some recessed flourescents to try and make it look like a grate to the street above.

The base is a total work in progress... Even the entry way has some walls I haven't finished (Floating blocks with the accent lamps is such a pain at times, I get tired of it after a while and have to take a break) and the interior of the base needs a ton of work. I've built it up solo, with a bunch of alts, to the point where I have a supercomputer, generator and two capacitors or whatever they're called, and six telepads, and upgraded to the first plot upgrade.

I'm still working on getting it all the way I want though, barely started really. The idea is that it's an abandoned Rikti shelter that my SG leader found and it's being slowly converted to be a working base and hideout. I want to get the base somewhat "finished" before I start inviting people to the SG.

I'm going for a really tricky mix of tech and primitive... basically meant to represent scrounged and found items having been slapped together with duct tape by the group's gadgeteer. So it's got a long long way to go, but the entrance is almost done at least. Thanks guys!


 

Posted

Well I gotta say, that's Really Impressive, though I do say, why not try to use safes, people say the acent lamps are better, but I'll be honest, they coast the same and are harder to keep track of height, I don't see much of an upside. Now they are taller, but not by enough that it matters.
Anyway, this is some great work, and for someone who's doing this on your own, it's really impressive.


 

Posted

I haven't been able to get safes to work. I only get a limited choice of heights from safes, and they never seem to be the ones I need. Lamps I can basically get any height... Eventually >.<


 

Posted

Ever try stacking safes?
They can stack on themselves.


 

Posted

Yeah, but that's not the problem. What I mean is I can use the accent lamps to get a greater range of heights to place things at. It's not about how high, but like, how many "levels" within that height I can get.

With safes everything ends up slightly too high or slightly too low for me.

Also, are slow fields supposed to animate? Or is that rippled effect the best we can get in terms of "water"?


 

Posted

The Ripple is the best you can get.


 

Posted

Quote:
Originally Posted by Paladin_Musashi View Post
Yeah, but that's not the problem. What I mean is I can use the accent lamps to get a greater range of heights to place things at. It's not about how high, but like, how many "levels" within that height I can get.

With safes everything ends up slightly too high or slightly too low for me.
Er, it does not matter if you use safes or accent lamps.

In the same range of space, the "steps" you can place items at are the same.

There are exactly 48 steps from the lowest floor to the highest ceiling, evenly spaced. What you use to float objects does not alter the position of these steps.

If you stack two safes next to an accent lamp you will find that the internal steps exactly match each other.

Accent lamps require less items to make a vertical slider, but safes have a wider top surface and are sometimes less finicky in placing stuff on them.

It's up to people's personal preference what to use, but the idea that one item will allow you to have different placement step heights than the other is just false.

Quote:
Originally Posted by Paladin_Musashi View Post
Also, are slow fields supposed to animate? Or is that rippled effect the best we can get in terms of "water"?
Pretty much, but if you put them over a light colored surface you will find here is a secondary texture that slowly moves across the field area.


-np


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Posted

Quote:
Originally Posted by Cende View Post
So do the accent lamps.
Yeah, but they stack at weird Heights.
A Safe is a nice unit of measure. But I guess it's like the Metric System and all. It doesn't matter if the Meter is a better increment of measure, you're just gonna stick to your Foot.


 

Posted

Quote:
Originally Posted by CalebLancaster View Post
Yeah, but they stack at weird Heights.
A Safe is a nice unit of measure. But I guess it's like the Metric System and all. It doesn't matter if the Meter is a better increment of measure, you're just gonna stick to your Foot.
I'm not really sure what you mean by "weird heights."

There's effectively 2 feet of unstackable space to the bottom of the accent lamp... but then it's stackable every foot. You don't have to leave the gap at the top, they mesh. There's 7 feet total.

The safe has the same internal foot measurement, there just happens to be 4 of them.

I'm not sure how one can be weirder than the other when they're exactly the same.

For placing floor tiles, I generally like the accent lamps, because I'm usually placing four floor tiles per floor level (I've got two 3-story rooms and two 2-story rooms so far), and the safes for stacking stairs (and I HATE stacking stairs). The accent lamp allows me to better judge where in the room the floor is actually going; the safe has the space for the stairs to comfortably sit on and for landings to settle onto.


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Posted

I use the accent lamp occasionaly. Ironicly I use it for stacking stairs most often, but I use the safe because it's nice and rounded at the one level. Now, maybe my eyes were playing tricks on me, but everytime I compaired Safe and accent stacking, I've found that they stack differently from each other. But I will say this, the accent lamp still is a viable source of stacking, I just find the small neck and size to be a little harder to use.
Of course really once you bring in the floor tiles, does it really matter what is used?


 

Posted

Quote:
Originally Posted by CalebLancaster View Post
I use the accent lamp occasionaly. Ironicly I use it for stacking stairs most often, but I use the safe because it's nice and rounded at the one level. Now, maybe my eyes were playing tricks on me, but everytime I compaired Safe and accent stacking, I've found that they stack differently from each other. But I will say this, the accent lamp still is a viable source of stacking, I just find the small neck and size to be a little harder to use.
Of course really once you bring in the floor tiles, does it really matter what is used?
I'm a fan of the accent lamp personally. Never tried the safe only because I am efficient with the lamp.

No it doesn’t matter what you use, as long as you get what you want done.


@Turbo_Starr

 

Posted

Quote:
Originally Posted by Paladin_Musashi View Post
Thanks for all the help... Here are some screens of the entrance to my base, so you can see what I've done with it

Entrance "doors":
http://xs343.xs.to/xs343/09376/scree...0-48-45591.jpg

Looking towards the base:
http://xs843.xs.to/xs843/09376/scree...0-48-57532.jpg

Bridge to the base (Thank you for the cubicle trick, it let me hang the bridge in the middle:
http://xs843.xs.to/xs843/09376/scree...0-49-06661.jpg

View of the sewer grate from the bridge:
http://xs843.xs.to/xs843/09376/scree...0-49-26276.jpg

I also used the lowest ceiling height for all of this, except directly over the bridge, where if you look up I've used some recessed flourescents to try and make it look like a grate to the street above.

The base is a total work in progress... Even the entry way has some walls I haven't finished (Floating blocks with the accent lamps is such a pain at times, I get tired of it after a while and have to take a break) and the interior of the base needs a ton of work. I've built it up solo, with a bunch of alts, to the point where I have a supercomputer, generator and two capacitors or whatever they're called, and six telepads, and upgraded to the first plot upgrade.

I'm still working on getting it all the way I want though, barely started really. The idea is that it's an abandoned Rikti shelter that my SG leader found and it's being slowly converted to be a working base and hideout. I want to get the base somewhat "finished" before I start inviting people to the SG.

I'm going for a really tricky mix of tech and primitive... basically meant to represent scrounged and found items having been slapped together with duct tape by the group's gadgeteer. So it's got a long long way to go, but the entrance is almost done at least. Thanks guys!
I like the arcane bridge, and nice stack on the drain pipe. I was messing around with an "all wood" wall cabinet...the ones that are long. I used it as a door that leads out the sewer. With the green room glow, it makes it look like a real sewer door and you can easily add steps for the full effect.


@Turbo_Starr

 

Posted

I am actually going to knock this room down and creat a space layout once I finish a few projects, but I will keep the pictures on photobucket.


@Turbo_Starr

 

Posted

Here are the last screens of this room as I am knocking it down to make room for the Space Station View.






@Turbo_Starr

 

Posted

I inherited a small 2 member base on Freedom. My sole character was in it to invite a friends alts. I checked the base after a year and ended up boss. I decided to play with ideas that didn't fit my main base so I gave it a sewer theme. It's very small and seems cramped like sewer map. I plan to post screenshots on a blog when I have time. I could also give a tour.