not much of a stalker player


Jibikao

 

Posted

but this build makes me want to roll one

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

hypotheticstalker: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Gambler's Cut

  • (A) Hecatomb - Chance of Damage(Negative): Level 50
  • (3) Hecatomb - Damage/Recharge: Level 50
  • (3) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (5) Hecatomb - Accuracy/Recharge: Level 50
  • (5) Hecatomb - Damage/Endurance: Level 50
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (7) Karma - Knockback Protection: Level 30
  • (7) Kismet - Accuracy +6%: Level 30
Level 2: Ninja Reflexes
  • (A) HamiO:Cytoskeleton Exposure
  • (9) HamiO:Cytoskeleton Exposure
  • (9) HamiO:Cytoskeleton Exposure
  • (11) Luck of the Gambler - Recharge Speed: Level 50
Level 4: Flashing Steel
  • (A) Armageddon - Chance for Fire Damage: Level 50
  • (11) Armageddon - Damage/Recharge: Level 50
  • (13) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (13) Armageddon - Accuracy/Recharge: Level 50
  • (15) Armageddon - Damage/Endurance: Level 50
Level 6: Hurdle
  • (A) Jumping IO: Level 50
Level 8: Assassin's Blade
  • (A) Crushing Impact - Accuracy/Damage: Level 50
  • (15) Crushing Impact - Damage/Endurance: Level 50
  • (17) Crushing Impact - Damage/Recharge: Level 50
  • (17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (19) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 10: Build Up
  • (A) HamiO:Membrane Exposure
  • (19) HamiO:Membrane Exposure
  • (21) HamiO:Membrane Exposure
Level 12: Placate
  • (A) Recharge Reduction IO: Level 50
  • (21) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Defense Buff IO: Level 50
  • (25) Winter's Gift - Slow Resistance (20%): Level 50
Level 16: Super Jump
  • (A) Jumping IO: Level 50
Level 18: Danger Sense
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (25) HamiO:Cytoskeleton Exposure
  • (27) HamiO:Cytoskeleton Exposure
  • (27) HamiO:Cytoskeleton Exposure
Level 20: Kuji-In Rin
  • (A) HamiO:Ribosome Exposure
  • (29) HamiO:Ribosome Exposure
  • (29) HamiO:Ribosome Exposure
Level 22: Kuji-In Sha
  • (A) Doctored Wounds - Heal/Endurance: Level 50
  • (31) Doctored Wounds - Endurance/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (33) Doctored Wounds - Recharge: Level 50
Level 24: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (33) Miracle - +Recovery: Level 40
  • (33) Miracle - Heal: Level 40
Level 26: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (34) Endurance Modification IO: Level 50
  • (34) Endurance Modification IO: Level 50
Level 28: Soaring Dragon
  • (A) Crushing Impact - Damage/Endurance: Level 50
  • (34) Crushing Impact - Accuracy/Damage: Level 50
  • (36) Crushing Impact - Damage/Recharge: Level 50
  • (36) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (36) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 30: Divine Avalanche
  • (A) Crushing Impact - Damage/Endurance: Level 50
  • (37) Crushing Impact - Accuracy/Damage: Level 50
  • (37) Crushing Impact - Damage/Recharge: Level 50
  • (37) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (39) Crushing Impact - Accuracy/Damage/Endurance: Level 50
Level 32: Golden Dragonfly
  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (39) Obliteration - Damage/Recharge: Level 50
  • (39) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Chance for Smashing Damage: Level 50
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
Level 35: Blinding Powder
  • (A) Coercive Persuasion - Confused/Recharge: Level 50
  • (40) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
  • (42) Coercive Persuasion - Accuracy/Recharge: Level 50
  • (42) Coercive Persuasion - Contagious Confusion: Level 50
  • (42) Coercive Persuasion - Confused/Endurance: Level 50
Level 38: Kuji-In Retsu
  • (A) Recharge Reduction IO: Level 50
  • (43) Recharge Reduction IO: Level 50
  • (43) Defense Buff IO: Level 50
  • (43) Defense Buff IO: Level 50
  • (45) Run Speed IO: Level 50
  • (45) Run Speed IO: Level 50
Level 41: Moonbeam
  • (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (45) Apocalypse - Damage/Recharge: Level 50
  • (46) Apocalypse - Chance of Damage(Negative): Level 50
  • (46) Apocalypse - Accuracy/Recharge: Level 50
  • (46) Apocalypse - Damage/Endurance: Level 50
Level 44: Shadow Meld
  • (A) HamiO:Cytoskeleton Exposure
  • (48) Luck of the Gambler - Recharge Speed: Level 50
Level 47: Soul Storm
  • (A) Unbreakable Constraint - Hold/Recharge: Level 50
  • (48) Unbreakable Constraint - Accuracy/Recharge: Level 50
  • (48) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
  • (50) Unbreakable Constraint - Chance for Smashing Damage: Level 50
  • (50) Unbreakable Constraint - Endurance/Hold: Level 50
Level 49: Dark Blast
  • (A) HamiO:Nucleolus Exposure
  • (50) HamiO:Nucleolus Exposure
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Assassination
------------
Set Bonus Totals:
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 75% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 4% Enhancement(Confused)
  • 112.5% Enhancement(RechargeTime)
  • 76.8 HP (6.38%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 6.6%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 2.2%
  • 18.5% (0.31 End/sec) Recovery
  • 16% (0.8 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 8.82% Resistance(Fire)
  • 8.82% Resistance(Cold)
------------
Set Bonuses:
Hecatomb
(Gambler's Cut)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Hide)
  • 7.5% Enhancement(RechargeTime)
Karma
(Hide)
  • Knockback Protection (Mag -4)
Luck of the Gambler
(Ninja Reflexes)
  • 7.5% Enhancement(RechargeTime)
Armageddon
(Flashing Steel)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Crushing Impact
(Assassin's Blade)
  • MezResist(Immobilize) 2.2%
  • 13.6 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Winter's Gift
(Combat Jumping)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Luck of the Gambler
(Danger Sense)
  • 7.5% Enhancement(RechargeTime)
Doctored Wounds
(Kuji-In Sha)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
Crushing Impact
(Soaring Dragon)
  • MezResist(Immobilize) 2.2%
  • 13.6 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Crushing Impact
(Divine Avalanche)
  • MezResist(Immobilize) 2.2%
  • 13.6 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Obliteration
(Golden Dragonfly)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Coercive Persuasion
(Blinding Powder)
  • 4% (0.07 End/sec) Recovery
  • 4% Enhancement(Confused)
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Apocalypse
(Moonbeam)
  • 16% (0.8 HP/sec) Regeneration
  • 36.1 HP (3%) HitPoints
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Shadow Meld)
  • 7.5% Enhancement(RechargeTime)
Unbreakable Constraint
(Soul Storm)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)


@MrsAlphaOne
Member of the [url="http://www.guildportal.com/Guild.aspx?GuildID=171543&TabID=1451954"]RIMC[/url]
[url="http://www.freewebs.com/mrsalphaone"]DA![/url]
[color=red]Official Beer Wench of PWNZ[/color] Arc 452196 When Madness Reigns over Reason. Play it and PM me your constructive criticism on what I can tweak before Oct 20th. <3 U all

 

Posted

Not bad, but pretty damn expensive for what it does.

Here's a build I threw together some time ago for an "offensive" Nin/Nin stalker. It's not quite optimized, but does pretty well in terms of procs and having two of the three positions soft capped with AoE sitting around 41%

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Gambler's Cut
* (A) Crushing Impact - Accuracy/Damage
* (3) Crushing Impact - Damage/Endurance
* (3) Crushing Impact - Accuracy/Damage/Endurance
* (5) Crushing Impact - Accuracy/Damage/Recharge
* (5) Touch of Lady Grey - Chance for Negative Damage
* (7) Achilles' Heel - Chance for Res Debuff


Level 1: Hide
* (A) Defense Buff IO
* (45) Defense Buff IO


Level 2: Ninja Reflexes
* (A) Red Fortune - Endurance
* (19) Red Fortune - Defense
* (31) Red Fortune - Defense/Endurance
* (34) Red Fortune - Endurance/Recharge
* (36) Red Fortune - Defense/Recharge
* (36) Red Fortune - Defense/Endurance/Recharge


Level 4: Danger Sense
* (A) Red Fortune - Defense/Endurance
* (36) Red Fortune - Endurance/Recharge
* (37) Red Fortune - Defense/Recharge
* (37) Red Fortune - Defense/Endurance/Recharge
* (37) Red Fortune - Defense
* (39) Red Fortune - Endurance


Level 6: Assassin's Blade
* (A) Touch of Death - Chance of Damage(Negative)
* (7) Touch of Death - Accuracy/Damage/Endurance
* (9) Touch of Death - Damage/Recharge
* (9) Touch of Death - Damage/Endurance
* (11) Touch of Death - Accuracy/Damage
* (11) Touch of Death - Damage/Endurance/Recharge


Level 8: Build Up
* (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
* (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
* (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
* (17) Gaussian's Synchronized Fire-Control - To Hit Buff
* (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
* (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance


Level 10: Combat Jumping
* (A) Defense Buff IO
* (13) Defense Buff IO


Level 12: Placate
* (A) Recharge Reduction IO
* (13) Recharge Reduction IO


Level 14: Super Jump
* (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Kuji-In Rin
* (A) Recharge Reduction IO
* (39) Recharge Reduction IO
* (39) Recharge Reduction IO


Level 18: Hurdle
* (A) Jumping IO


Level 20: Kuji-In Sha
* (A) Miracle - Heal
* (21) Miracle - Heal/Endurance/Recharge
* (21) Miracle - Heal/Recharge
* (23) Miracle - Endurance/Recharge
* (23) Miracle - Heal/Endurance
* (25) Steadfast Protection - Resistance/+Def 3%


Level 22: Health
* (A) Healing IO


Level 24: Stamina
* (A) Endurance Modification IO
* (25) Endurance Modification IO


Level 26: Soaring Dragon
* (A) Touch of Death - Chance of Damage(Negative)
* (27) Touch of Death - Damage/Endurance/Recharge
* (27) Touch of Death - Accuracy/Damage/Endurance
* (29) Touch of Death - Damage/Endurance
* (29) Touch of Death - Damage/Recharge
* (31) Touch of Death - Accuracy/Damage


Level 28: Flashing Steel
* (A) Scirocco's Dervish - Accuracy/Damage/Endurance
* (31) Scirocco's Dervish - Damage/Recharge
* (40) Scirocco's Dervish - Accuracy/Recharge
* (40) Scirocco's Dervish - Damage/Endurance
* (42) Scirocco's Dervish - Accuracy/Damage
* (42) Achilles' Heel - Chance for Res Debuff


Level 30: Hasten
* (A) Recharge Reduction IO


Level 32: Golden Dragonfly
* (A) Obliteration - Accuracy/Damage/Endurance/Recharge
* (33) Obliteration - Chance for Smashing Damage
* (33) Obliteration - Damage
* (33) Obliteration - Accuracy/Recharge
* (34) Obliteration - Damage/Recharge
* (34) Obliteration - Accuracy/Damage/Recharge


Level 35: Blinding Powder
* (A) Siphon Insight - Chance for +ToHit
* (40) Siphon Insight - ToHit Debuff
* (45) Siphon Insight - Accuracy/ToHit Debuff
* (46) Siphon Insight - Accuracy/Recharge
* (46) Siphon Insight - ToHit Debuff/Endurance/Recharge
* (46) Siphon Insight - Accuracy/Endurance/Recharge


Level 38: Kuji-In Retsu
* (A) Recharge Reduction IO


Level 41: Spirit Shark
* (A) Thunderstrike - Damage/Endurance
* (42) Thunderstrike - Accuracy/Damage
* (43) Thunderstrike - Accuracy/Damage/Endurance
* (43) Thunderstrike - Accuracy/Damage/Recharge
* (43) Thunderstrike - Damage/Recharge
* (45) Thunderstrike - Damage/Endurance/Recharge


Level 44: Hibernate
* (A) Recharge Reduction IO


Level 47: Caltrops
* (A) Pacing of the Turtle - Range/Slow
* (48) Pacing of the Turtle - Accuracy/Endurance
* (48) Pacing of the Turtle - Damage/Slow
* (48) Pacing of the Turtle - Accuracy/Slow
* (50) Pacing of the Turtle - Endurance/Recharge/Slow
* (50) Pacing of the Turtle - Chance of -Recharge


Level 49: Spirit Shark Jaws
* (A) Basilisk's Gaze - Accuracy/Hold
* (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


------------
Level 1: Brawl
* (A) Empty


Level 1: Sprint
* (A) Empty


Level 2: Rest
* (A) Empty


Level 1: Assassination



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"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

ya, yours is nicer. lol

I'll probably roll it up when the boychild goes down for his nap


@MrsAlphaOne
Member of the [url="http://www.guildportal.com/Guild.aspx?GuildID=171543&TabID=1451954"]RIMC[/url]
[url="http://www.freewebs.com/mrsalphaone"]DA![/url]
[color=red]Official Beer Wench of PWNZ[/color] Arc 452196 When Madness Reigns over Reason. Play it and PM me your constructive criticism on what I can tweak before Oct 20th. <3 U all

 

Posted

Gambler's Cut?

I picked Sting of the Wasp cause I heard GC was terrible.

Guess I'm too much of a scrapper player myself


Characters!:
Pinny - Scrapper
Shadewing - Defender
@Pinny

 

Posted

GC is good, especially if you proc it out.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

Purple sets and Hami ? Good luck.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.