Fortuna Team Build


Cuppa_LLX

 

Posted

So i'm planing to duel build my Widow as a TF centric "buffer" and solo centric "reaper".

I finished the buffer build and would love thoughts for any improvements.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

N E K O: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fitness
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Poison Dart
(A) Devastation - Chance of Hold
(9) Decimation - Chance of Build Up
(9) Entropic Chaos - Chance of Heal Self
(23) Devastation - Damage/Endurance
(23) Devastation - Damage/Recharge
(34) Devastation - Accuracy/Damage


Level 1: Combat Training: Defensive
(A) Luck of the Gambler - Recharge Speed
(3) Luck of the Gambler - Defense
(3) Luck of the Gambler - Defense/Endurance


Level 2: Strike
(A) Pounding Slugfest - Disorient Bonus
(7) Kinetic Combat - Knockdown Bonus
(7) Mako's Bite - Chance of Damage(Lethal)
(42) Mako's Bite - Damage/Endurance
(43) Mako's Bite - Damage/Recharge
(43) Mako's Bite - Accuracy/Damage


Level 4: Combat Training: Offensive
(A) Accuracy IO
(5) Accuracy IO
(5) Accuracy IO


Level 6: Hover
(A) Freebird - FlySpeed
(17) Freebird - +Stealth
(17) Freebird - Endurance


Level 8: Dart Burst
(A) Positron's Blast - Accuracy/Damage
(13) Positron's Blast - Damage/Recharge
(13) Positron's Blast - Damage/Endurance
(34) Positron's Blast - Damage/Range
(37) Positron's Blast - Accuracy/Damage/Endurance
(40) Positron's Blast - Chance of Damage(Energy)


Level 10: Indomitable Will
(A) Steadfast Protection - Resistance/+Def 3%
(11) Aegis - Resistance
(11) Aegis - Resistance/Endurance


Level 12: Assault
(A) Endurance Reduction IO


Level 14: Tactical Training: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(15) Luck of the Gambler - Defense/Endurance
(15) Luck of the Gambler - Defense


Level 16: Hurdle
(A) Jumping IO


Level 18: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(19) Miracle - +Recovery
(19) Regenerative Tissue - +Regeneration


Level 20: Stamina
(A) Performance Shifter - Chance for +End
(21) Performance Shifter - EndMod
(21) Performance Shifter - EndMod/Accuracy


Level 22: Tactical Training: Assault
(A) Endurance Reduction IO


Level 24: Tactical Training: Leadership
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(25) Gaussian's Synchronized Fire-Control - To Hit Buff


Level 26: Foresight
(A) Luck of the Gambler - Recharge Speed
(27) Luck of the Gambler - Defense/Endurance
(27) Luck of the Gambler - Defense


Level 28: Mask Presence
(A) Luck of the Gambler - Recharge Speed
(29) Luck of the Gambler - Defense/Endurance
(29) Luck of the Gambler - Defense


Level 30: Mind Link
(A) Luck of the Gambler - Defense/Endurance
(31) Luck of the Gambler - Defense/Recharge
(31) Luck of the Gambler - Defense
(31) Adjusted Targeting - To Hit Buff
(33) Adjusted Targeting - To Hit Buff/Recharge
(34) Adjusted Targeting - To Hit Buff/Endurance


Level 32: Tactics
(A) Rectified Reticle - Increased Perception
(33) Gaussian's Synchronized Fire-Control - To Hit Buff
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance


Level 35: Tactical Training: Vengeance
(A) Numina's Convalescence - Heal/Endurance
(36) Numina's Convalescence - Heal/Recharge
(36) Gift of the Ancients - Defense/Recharge
(36) Gift of the Ancients - Defense/Endurance
(37) Adjusted Targeting - To Hit Buff/Recharge
(37) Adjusted Targeting - To Hit Buff/Endurance


Level 38: Aura of Confusion
(A) Malaise's Illusions - Chance of Damage(Psionic)
(39) Malaise's Illusions - Endurance/Confused
(39) Cacophony - Chance of Damage(Energy)
(39) Malaise's Illusions - Confused/Range
(40) Malaise's Illusions - Accuracy/Confused/Recharge
(40) Malaise's Illusions - Accuracy/Endurance


Level 41: Soul Tentacles
(A) Positron's Blast - Chance of Damage(Energy)
(42) Positron's Blast - Damage/Endurance
(42) Positron's Blast - Damage/Recharge
(43) Debiliative Action - Disorient Bonus
(46) Debiliative Action - Recharge/Immobilize


Level 44: Dark Obliteration
(A) Positron's Blast - Chance of Damage(Energy)
(45) Positron's Blast - Damage/Endurance
(45) Positron's Blast - Damage/Recharge
(45) Cloud Senses - Chance for Negative Energy Damage
(46) Cloud Senses - ToHit Debuff
(46) Cloud Senses - ToHit Debuff/Endurance/Recharge


Level 47: Vengeance
(A) Numina's Convalescence - Heal/Endurance
(48) Numina's Convalescence - Heal/Recharge
(48) Gift of the Ancients - Defense/Endurance
(48) Gift of the Ancients - Defense/Recharge
(50) Adjusted Targeting - To Hit Buff/Endurance
(50) Adjusted Targeting - To Hit Buff/Recharge


Level 49: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(50) Defense Buff IO


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Conditioning
------------


AE # 67087: Journey through the Looking Glass - Save the World
LLX VirtueVerse! - Check out my crazy Toons
This is the size of group that we have balanced AVs for, 6.
-Positron 06/07/06 07:27 PM

 

Posted

Fortunatas can be very powerful, but you've basically made yours into a buffbot for a second account to follow you on, haha. Where's Psychic Wail? You can't really pass up a crashless mini-nuke PBAoE, haha.

Is there any point on two Vengeances? You won't be able to stack them. You should probably remove the Leadership power pool version. I do understand the concept of having two powers which are that powerful, but remember they require ally death, which sort of goes against your build which is meant to keep your team alive? Plus, you've spent six slots on each, which is pretty expensive for a power which works on ally death. :3

Also, two versions of Tactics? I'd understand Assault, as each is 15%, but two versions of Tactics?

For a team build, you might want to take Psionic Tornado. Although it's slow to launch, it does the much-loved Knockup, which can help your team whenever.

With how some of your slotted toggles are (like the leadership and tactical training ones, with basically half a SO in or less), they might be a bit too much end drain on you, but without knowing your play style, I can't really say.


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Also, you didn't get Dominate, I wouldn't pass that up.


 

Posted

well a point to rember is this would be a alt build (rember we can dual build now) i have a solo/regilar build a a team forcued uber-build (this)


AE # 67087: Journey through the Looking Glass - Save the World
LLX VirtueVerse! - Check out my crazy Toons
This is the size of group that we have balanced AVs for, 6.
-Positron 06/07/06 07:27 PM