Blaster Getting Older


Haruu

 

Posted

Well I am coming to the higher levels of my Fire/Elec blaster and while using mids I found a few questions.
Is Shocking Grasp any good?
Is Rise of the Phoenix worth more then one recharge slot?
Is Thunder Strike a problem?


 

Posted

Quote:
Originally Posted by Olympus_NA View Post
Well I am coming to the higher levels of my Fire/Elec blaster and while using mids I found a few questions.
Is Shocking Grasp any good?
Is Rise of the Phoenix worth more then one recharge slot?
Is Thunder Strike a problem?
Shocking Grasp is extremely good.

RotP is situational. It works fine with one recharge slotted. If you can spare a few slots, its not a bad place to throw some, but I would not prioritize it for slots.

Thunderstrike is not terribly problematic. It has a longish animation. It has AoE knockback, which is sometimes good and sometimes not as good. Skippable, but not a bad choice either.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Great, thanks


 

Posted

I love RotP with 6 slots of stupify -> absolute amazement. Recharges quick, does massive stun, some kb, and gives global rec. Then again, im just wierd.


 

Posted

Rise of the Phoenix really shines when someone on the team makes your enemies immune to knockback. That way they're stunned by the Phoenix blast and stand there uselessly while they eat all three ticks of it.

You can it even do it yourself, if you toss a quick Electric Fence on the boss as you go down. Or position yourself so that Phoenix knocks stuff into a wall or corner.


 

Posted

RotP works after Self Destruct, right?

teeheeheheehee


 

Posted

Yep, definitely.