2.5 MB Download Speed


Crazy_Dragon

 

Posted

I got a quote from my new internet provider and they're saying my line only handles 2.5 MB of download speed because the new house is located in the middle of nowhere, too far away from the Telephone Exchange or Telecom Exchange, whatever they call it. So the burning question is, does anybody know what that will mean for City of Heroes game performance. Will I suffer long loading times or recurring lag or anything like that, due to download speed. I got like 1GB RAM so that's not a problem. But at my old house, I was able to play on 8MB speed. The reason I'm asking is just so I know roughly what to expect when I agree to the final installation. Any advice appreciated, thanks.


 

Posted

I've played with that in the past and generally things were fine most of the time, you may tend to get a little more lag on occasion and I did suffer some sync issues (although it might have been the game build at the time. Should perform ok in most instances though.Which provider is it?

Also based on some downloads running in the background while playing it seems for me that COH only uses between 5-10K per second of bandwidth (only a personal estimate), however I ask about the provider because latency can have a real impact on performance.




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Posted

Assuming you mean Mbps, you should be fine. I'd been playing CoX on a 2Mbps connection for a year and suffered no problems. Outside of the ones that kicking the POS router I was using at the time fixed. Or it was an Atlas Rikti attack. Everyone lags like hell during those anyway. :\


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Posted

Phew, that's good to hear. I was begining to think the worst. The speed is 2.5 MBPS, yes, and the providers are Sky Broadband, comes at an affordable package with Sky+ HDTV. So you reckon the game only uses 10 KBPS, that's a relief man. I don't do background downloads anyway, so it seems I should be fine. I should imagine I won't constantly be loosing WiFi signal like I do with this crappy T-Mobile broadband dongle.


 

Posted

Just to reassure you further, where I used to live, we only had a .5 MBPS line as we were so far away from anything, and two of us were playing concurrently. It was absolutely fine for playing this game, and we'd even both run teamspeak sometimes, and fairly often have other things running in the background.

Where you'll probably feel the hit is when you're downloading patches, or non-game things like video and so on, as you're used to faster. 2.5 shouldn't be unreasonable, though - it was 2 MBPS when I first moved where I am now, and I was thrilled with that after the old line. I can't say I hugely noticed the difference when the lines were upgraded so I'm now at 4 MBPS.


 

Posted

Well like many others when the game was in its early years I was using dial up and I believe some still do on occasion didn't notice any major problems at that time.
You would probably benifit from upgrading the memory to 2Mb if you are intending to use higher resolutions but the download speed should be fine.


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Posted

Bandwidth isn't a factor in how a game handles. 2Mbit is plenty. Latency is more important, but even that isn't essential for CoH.

You want 2GB of RAM to run CoH well. This will pretty much get rid of every pause that you're probably getting in the game, where it has to consult your hard drive. More RAM means less swapping. This doesn't give better framerates, but it does keep the framerate consistent.

For future reference, MB/sec and Mb/sec aren't the same. The small b means bits, the capital B means bytes, and there are 8 bits in one byte. Hard drives, RAM, and USB keys are measured in bytes, while broadband is advertised in bits. ...Don't ask, it's a marketing thing.


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Posted

Oh right, thanks for pointing that out. Heh. Well I'm off now, gonna try not to be embarrassed.


 

Posted

[ QUOTE ]
For future reference, MB/sec and Mb/sec aren't the same. The small b means bits, the capital B means bytes, and there are 8 bits in one byte. Hard drives, RAM, and USB keys are measured in bytes, while broadband is advertised in bits. ...Don't ask, it's a marketing thing.

[/ QUOTE ]
It isn't a marketing thing. Data transmission/bandwidth is measured in Bits because each bit is a single on/off signal. The digital signal you receive data through is an on/off signal, thus describing how many of those on/off signals you can receive/send in a second is the correct manner. Byte is generally a measurement of storage.

As for OP, I play three accounts at once over a sub 1MB line.


 

Posted

If people could play MMO's with dial up and ISDN, everything beyond 256kbit is already playable, as long u got sufficient upload (aka, turn off BT).


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